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Salvador Aguiñaga

dblp:48/11052 · also Sal Aguiñaga · DBLP profile ↗
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5ranked-venue papers
3as first author
1since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 3 first-author · 1 since 2021Databases, data management, data science and information retrieval · 2 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Question answering and dialogue systems · 70% Graph learning · 30%
Human-computer interaction and pervasive computing
2 papers
Human-AI interaction · 72% Human-robot interaction · 28%
Network and information security
1 paper
Usable security · 100%
Databases, data mining, and information retrieval
1 paper
Data mining · 100%

Topics — the 5 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Human-AI interaction
trust in AI
0.912025
Citations and Trust in LLM Generated Responses · AAAI 2025
Machine learning › Graph learning
graph generation
0.412019
Learning Hyperedge Replacement Grammars for Graph Generation · IEEE Trans. Pattern Anal. Mach. Intell. 2019
Human-robot interaction › social robot
human-robot rapport
0.112012
Creating human-robot rapport with mobile sculpture · HRI 2012
Human-robot interaction › human-robot interface
mobile robot interaction
0.112012
Creating human-robot rapport with mobile sculpture · HRI 2012
Data mining › pattern mining
graph pattern mining
0.112019
Learning Hyperedge Replacement Grammars for Graph Generation · IEEE Trans. Pattern Anal. Mach. Intell. 2019

Methods — techniques the papers use, named apart from their topics

user study · 2.6live question-answering experiment · 2.6hyperedge replacement grammar · 0.8clique tree · 0.8self-report measures · 0.1pilot study · 0.1
YearPublicationVenuePosition
2025 Citations and Trust in LLM Generated Responses
abstract
Question answering systems are rapidly advancing, but their opaque nature may impact user trust. We explored trust through an anti-monitoring framework, where trust is predicted to be correlated with presence of citations and inversely related to checking citations. We tested this hypothesis with a live question-answering experiment that presented text responses generated using a commercial Chatbot along with varying citations (zero, one, or five), both relevant and random, and recorded if participants checked the citations and their self-reported trust in the generated responses. We found a significant increase in trust when citations were present, a result that held true even when the citations were random; we also found a significant decrease in trust when participants checked the citations. These results highlight the importance of citations in enhancing trust in AI-generated content.
Yifan Ding 0001, Matthew Facciani, Ellen Joyce, Amrit Poudel, Sanmitra Bhattacharya, Balaji Veeramani, Salvador Aguiñaga, Tim Weninger
AAAI7
2019 Learning Hyperedge Replacement Grammars for Graph Generation
abstract
The discovery and analysis of network patterns are central to the scientific enterprise. In the present work, we developed and evaluated a new approach that learns the building blocks of graphs that can be used to understand and generate new realistic graphs. Our key insight is that a graph's clique tree encodes robust and precise information. We show that a Hyperedge Replacement Grammar (HRG) can be extracted from the clique tree, and we develop a fixed-size graph generation algorithm that can be used to produce new graphs of a specified size. In experiments on large real-world graphs, we show that graphs generated from the HRG approach exhibit a diverse range of properties that are similar to those found in the original networks. In addition to graph properties like degree or eigenvector centrality, what a graph "looks like" ultimately depends on small details in local graph substructures that are difficult to define at a global level. We show that the HRG model can also preserve these local substructures when generating new graphs.
Salvador Aguiñaga, David Chiang 0001, Tim Weninger
IEEE Trans. Pattern Anal. Mach. Intell.1
2016 Growing Graphs from Hyperedge Replacement Graph Grammars
abstract
Discovering the underlying structures present in large real world graphs is a fundamental scientific problem. In this paper we show that a graph's clique tree can be used to extract a hyperedge replacement grammar. If we store an ordering from the extraction process, the extracted graph grammar is guaranteed to generate an isomorphic copy of the original graph. Or, a stochastic application of the graph grammar rules can be used to quickly create random graphs. In experiments on large real world networks, we show that random graphs, generated from extracted graph grammars, exhibit a wide range of properties that are very similar to the original graphs. In addition to graph properties like degree or eigenvector centrality, what a graph ``looks like'' ultimately depends on small details in local graph substructures that are difficult to define at a global level. We show that our generative graph model is able to preserve these local substructures when generating new graphs and performs well on new and difficult tests of model robustness.
Salvador Aguiñaga, Rodrigo Palácios, David Chiang 0001, Tim Weninger
CIKM1
2015 Concept hierarchies and human navigation
abstract
We are confronted with massive amounts of information at every turn. In order to efficiently reason about knowledge and information, humans have evolved efficient strategies for organizing complex concepts in order to form connections between and recall information. This behavior can be observed and codified when people search for objects within digital information networks. Current models of search behavior exhibit unnecessary or extraneous complexity. Minimal or simple modifications to well established algorithms yield valid models of human navigation by exploring hierarchical information inherent in networks. We explore and validate a new model of how humans navigate an information networks. To that end, we present a new path finding algorithm that approximates human navigation by leveraging the categorical classification of the nodes within the network. We compare our new model, CatPath, to existing graph distance measures when possible and show that the category paths are largely correlated with traces of human navigation.
Salvador Aguiñaga, Aditya Nambiar, Zuozhu Liu, Tim Weninger
IEEE BigData1
2012 Creating human-robot rapport with mobile sculpture
abstract
There is much discussion in the robotics community concerning the nature of people's impressions of robots. This pilot study employed the use of mobile robots coupled with artistic elements to create an environment conducive to human participation. PhotoBot took photos of participants (n = 16) in a gallery space and provided them with a physical copy of their image, while ProjectorBot displayed 3D Kinect imagery for participants to view. Participants completed a self-report measure of rapport (Bernieri's Rapport Criterion); the results of which suggest that they experienced a high degree of positive interaction with the robots.
Tina Yue, Alexandra E. Janiw, Aaron Huus, Salvador Aguiñaga, Megan Archer, Krista Hoefle, Laurel D. Riek
HRI4