Demo Data from SIGIR 2026 / reviewers in the wild / expert
Yang Yang 0114
dblp:48/450-114
· DBLP profile ↗
5ranked-venue papers
2as first author
5since 2021 · last 2025
0000-0002-8611-6463ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Computer networks · 4 · 1 first-author · 4 since 2021Software engineering, systems software and programming languages · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer networks
3 papers |
Edge and fog computing · 49% Network optimization and economics · 27% Content delivery and video streaming · 24% | |
| Artificial intelligence
3 papers |
Reinforcement learning · 100% | |
| Computer graphics and multimedia
1 paper |
Virtual and augmented reality · 100% |
Topics — the 10 heaviest of 11, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Edge and fog computing › mobile edge computing
computation offloading |
1.5 | 2 | 2024 | Decentralized Cooperative Caching and Offloading for Virtual Reality Task Based on GAN-Powered Multi-Agent Reinforcement Learning · IEEE Trans. Serv. Comput. 2024 Multi-Cluster Cooperative Offloading for VR Task: A MARL Approach With Graph Embedding · IEEE Trans. Mob. Comput. 2024 |
Machine learning › Reinforcement learning
multi-agent reinforcement learning |
1.2 | 3 | 2025 | Multi-Cluster Cooperative Offloading for VR Task: A MARL Approach With Graph Embedding · IEEE Trans. Mob. Comput. 2024 Resource Allocation for Metaverse Experience Optimization: A Multi-Objective Multi-Agent Evolutionary Reinforcement Learning Approach · IEEE Trans. Mob. Comput. 2025 Decentralized Cooperative Caching and Offloading for Virtual Reality Task Based on GAN-Powered Multi-Agent Reinforcement Learning · IEEE Trans. Serv. Comput. 2024 |
Edge and fog computing
mobile edge computing |
0.9 | 1 | 2025 | Resource Allocation for Metaverse Experience Optimization: A Multi-Objective Multi-Agent Evolutionary Reinforcement Learning Approach · IEEE Trans. Mob. Comput. 2025 |
Network optimization and economics › resource allocation
multi-objective resource allocation |
0.9 | 1 | 2025 | Resource Allocation for Metaverse Experience Optimization: A Multi-Objective Multi-Agent Evolutionary Reinforcement Learning Approach · IEEE Trans. Mob. Comput. 2025 |
Network optimization and economics
resource allocation |
0.9 | 1 | 2025 | Resource Allocation for Metaverse Experience Optimization: A Multi-Objective Multi-Agent Evolutionary Reinforcement Learning Approach · IEEE Trans. Mob. Comput. 2025 |
Content delivery and video streaming
caching |
0.8 | 1 | 2024 | Decentralized Cooperative Caching and Offloading for Virtual Reality Task Based on GAN-Powered Multi-Agent Reinforcement Learning · IEEE Trans. Serv. Comput. 2024 |
Content delivery and video streaming › caching › distributed caching
cooperative caching |
0.8 | 1 | 2024 | Decentralized Cooperative Caching and Offloading for Virtual Reality Task Based on GAN-Powered Multi-Agent Reinforcement Learning · IEEE Trans. Serv. Comput. 2024 |
Edge and fog computing › mobile edge computing › computation offloading
cooperative offloading |
0.8 | 1 | 2024 | Multi-Cluster Cooperative Offloading for VR Task: A MARL Approach With Graph Embedding · IEEE Trans. Mob. Comput. 2024 |
Machine learning › Reinforcement learning › population-based learning › evolutionary learning › population-based reinforcement learning
evolutionary reinforcement learning |
0.3 | 1 | 2025 | Resource Allocation for Metaverse Experience Optimization: A Multi-Objective Multi-Agent Evolutionary Reinforcement Learning Approach · IEEE Trans. Mob. Comput. 2025 |
Machine learning › Reinforcement learning › multi-agent reinforcement learning › multi-agent policy gradient
multi-agent deep deterministic policy gradient |
0.2 | 1 | 2024 | Decentralized Cooperative Caching and Offloading for Virtual Reality Task Based on GAN-Powered Multi-Agent Reinforcement Learning · IEEE Trans. Serv. Comput. 2024 |
Methods — techniques the papers use, named apart from their topics
permutation invariance · 2.3multi-agent reinforcement learning · 2.3graph embedding · 2.3multi-objective optimization · 1.7evolutionary reinforcement learning · 1.7attention mechanism · 1.7multi-agent deep deterministic policy gradient · 1.5generative adversarial network · 1.5
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Resource Allocation for Metaverse Experience Optimization: A Multi-Objective Multi-Agent Evolutionary Reinforcement Learning ApproachabstractIn the Metaverse, real-time, concurrent services such as virtual classrooms and immersive gaming require local graphic rendering to maintain low latency. However, the limited processing power and battery capacity of user devices make it challenging to balance Quality of Experience (QoE) and terminal energy consumption. In this paper, we investigate a multi-objective optimization problem (MOP) regarding power control and rendering capacity allocation by formulating it as a multi-objective optimization problem. This problem aims to minimize energy consumption while maximizing Meta-Immersion (MI), a metric that integrates objective network performance with subjective user perception. To solve this problem, we propose a Multi-Objective Multi-Agent Evolutionary Reinforcement Learning with User-Object-Attention (M2ERL-UOA) algorithm. The algorithm employs a prediction-driven evolutionary learning mechanism for multi-agents, coupled with optimized rendering capacity decisions for virtual objects. The algorithm can yield a superior Pareto front that attains the Nash equilibrium. Simulation results demonstrate that the proposed algorithm can generate Pareto fronts, effectively adapts to dynamic user preferences, and significantly reduces decision-making time compared to several benchmarks. Lei Feng 0001, Xiaoyi Jiang 0004, Yao Sun 0002, Dusit Niyato, Yu Zhou 0060, Shiyi Gu, Yang Yang 0114, Fanqin Zhou |
IEEE Trans. Mob. Comput. | 8 |
| 2025 | Energy-aware computing of access service for wireless edge via distributed deep learning
Xiaoyi Jiang 0004, Fanqin Zhou, Qiyang Zhang 0001, Yang Yang 0114, Daohua Zhu, Lei Feng 0001, Dayang Wang |
Wirel. Networks | 5 |
| 2024 | GAN-powered heterogeneous multi-agent reinforcement learning for UAV-assisted task offloading
Lei Feng 0001, Yang Yang 0114, Wenjing Li 0001 |
Ad Hoc Networks | 3 |
| 2024 | Multi-Cluster Cooperative Offloading for VR Task: A MARL Approach With Graph EmbeddingabstractVirtual reality (VR) technology has recently achieved notable success and been widely expected to interplay with more mobile multimedia services. To further enhance real-time immersive experience for VR applications, exploiting cooperative offloading among capable terminal devices should be emerged as an effective means. However, faced with diverse and surging mobile VR user requests, terminal-assisted offloading needs to support comprehensive cached content, ultra-low latency delivery, and continuous energy provisioning, to guarantee stringent quality of service requirements, which poses a critical challenge for resource-constrained terminals. Hence, this paper proposes a Cooperative Offloading framework for Terminal Clusters (named CO-TC), in which VR terminal clusters form several cooperation groups for sharing cached field of view (FoV) tiles and available computing resources to cooperatively perform FoV rendering and content delivery. To maximize energy efficiency in CO-TC, an optimization problem is formulated to jointly decide the task offloading and computing resource utilization. An intelligent offloading scheme is designed based on multi-agent reinforcement learning (MARL) specially using agent relation feature graph embeddings. Moreover, we theoretically prove the permutation invariance and convergence of the proposed algorithm and derive the optimal observation range of the agent to balance the performance gain and interaction overhead in the distributed MARL frame. Finally, simulation results show that the proposed offloading scheme outperforms other baselines in terms of VR service performance, including latency, energy consumption, and energy efficiency. Yang Yang 0114, Lei Feng 0001, Yao Sun 0002, Wenjing Li 0001, Muhammad Ali Imran 0001 |
IEEE Trans. Mob. Comput. | 1 |
| 2024 | Decentralized Cooperative Caching and Offloading for Virtual Reality Task Based on GAN-Powered Multi-Agent Reinforcement LearningabstractAs a critical and prevalent service in future mobile networks, virtual reality (VR) is latency-sensitive and power-hungry, bringing out the optimization problem of trade-off among power saving, delay, and resource utilization. Content caching and render offloading are deemed as promising solutions to meet the stringent requirements of VR on data transmission speed and end-to-end latency. In this article, we propose a novel distributed computing framework based on multi-agent deep deterministic policy gradient (MADDPG) for joint optimizing terminal-cooperative caching and offloading for VR tasks. Since the individual VR user can hardly reach the optimal actions based on its limited local observed states and samples, MADDPG with centralized training and distributed execution is exploited to solve the above challenge. In addition, the generative adversarial network (GAN) is introduced to obtain experience-enhanced agents in the offline training phase and to achieve an optimal allocation to minimize energy consumption in the online inferring phase. The Nash equilibrium is proven in the case that the distribution of finite real VR data samples is well imitated and complemented by GAN. Numerical results demonstrate that our algorithm has significant superiorities in terms of convergence performance and energy consumption over other benchmarks. Yang Yang 0114, Lei Feng 0001, Yao Sun 0002, Fanqin Zhou, Wenjing Li 0001, Shangguang Wang |
IEEE Trans. Serv. Comput. | 1 |