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Adam Feldman

dblp:48/726 · DBLP profile ↗
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3ranked-venue papers
1as first author
0since 2021 · last 2007
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Applied, interdisciplinary, general and emerging computing · 2Artificial intelligence and machine learning · 1 · 1 first-authorSystems, architecture and hardware · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Multi-agent systems · 38% Video understanding and tracking · 33% Robot navigation and mapping · 28%

Topics — the 7 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Video understanding and tracking
multi-object tracking
0.112007
A Tracker for Multiple Dynamic Targets Using Multiple Sensors · ICRA 2007
Robotics › Robot navigation and mapping › sensor fusion
multi-sensor tracking
0.112007
A Tracker for Multiple Dynamic Targets Using Multiple Sensors · ICRA 2007
Knowledge, reasoning and agents › Multi-agent systems
multi-robot systems
0.112006
How Multirobot Systems Research will Accelerate our Understanding of Social Animal Behavior · Proc. IEEE 2006
Knowledge, reasoning and agents › Multi-agent systems
swarm robotics
0.112006
How Multirobot Systems Research will Accelerate our Understanding of Social Animal Behavior · Proc. IEEE 2006
Robotics › Robot navigation and mapping › mobile robot perception
laser sensing
0.012007
A Tracker for Multiple Dynamic Targets Using Multiple Sensors · ICRA 2007
Computer vision › Video understanding and tracking › object tracking
animal tracking
0.012006
How Multirobot Systems Research will Accelerate our Understanding of Social Animal Behavior · Proc. IEEE 2006
Computer vision › Video understanding and tracking › video analytics › behavior analysis
behavior recognition
0.012006
How Multirobot Systems Research will Accelerate our Understanding of Social Animal Behavior · Proc. IEEE 2006

Methods — techniques the papers use, named apart from their topics

clustering · 0.1speech recognition · 0.1executable models · 0.1computer vision · 0.1
YearPublicationVenuePosition
2007 A Tracker for Multiple Dynamic Targets Using Multiple Sensors
abstract
We describe a clustering-based algorithm for tracking a dynamically varying number of targets observed by multiple sensors. The algorithm relies on discrete target detections (e.g., laser "hits") and a simple model of the targets to be tracked (e.g. a human is modeled in 2-D as a circle). The algorithm is evaluated in the context of a 4 versus 4 basketball game (8 targets) using 4 SICK LMS291 laser scanners as input. Our evaluations show that the sensor system correctly reports the number of targets roughly 99% of the time. We also demonstrate use of the tracker with two video datasets of multiple changing numbers of ants and fish, respectively
Adam Feldman, Summer Adams, Maria Hybinette, Tucker R. Balch
ICRA1
2006 How Multirobot Systems Research will Accelerate our Understanding of Social Animal Behavior
abstract
Our understanding of social insect behavior has significantly influenced artificial intelligence (AI) and multirobot systems' research (e.g., ant algorithms and swarm robotics). In this work, however, we focus on the opposite question: "How can multirobot systems research contribute to the understanding of social animal behavior?" As we show, we are able to contribute at several levels. First, using algorithms that originated in the robotics community, we can track animals under observation to provide essential quantitative data for animal behavior research. Second, by developing and applying algorithms originating in speech recognition and computer vision, we can automatically label the behavior of animals under observation. In some cases the automatic labeling is more accurate and consistent than manual behavior identification. Our ultimate goal, however, is to automatically create, from observation, executable models of behavior. An executable model is a control program for an agent that can run in simulation (or on a robot). The representation for these executable models is drawn from research in multirobot systems programming. In this paper we present the algorithms we have developed for tracking, recognizing, and learning models of social animal behavior, details of their implementation, and quantitative experimental results using them to study social insects
Tucker R. Balch, Frank Dellaert, Adam Feldman, Andrew Guillory, Charles L. Isbell Jr., Zia Khan, Stephen Pratt, Andrew N. Stein, Hank Wilde
Proc. IEEE3
2003 Maintaining Spatial Relations in an Incremental Diagrammatic Reasoner
Ronald W. Ferguson, Joseph L. Bokor, Rudolph Louis Mappus IV, Adam Feldman
COSIT4