Demo Data from SIGIR 2026 / reviewers in the wild / expert
Emma Ashwin
dblp:48/9598
· DBLP profile ↗
3ranked-venue papers
0as first author
0since 2021 · last 2012
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 2Applied, interdisciplinary, general and emerging computing · 2Artificial intelligence and machine learning · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Design research and methods · 62% Accessibility and assistive technology · 19% Learning and educational technologies · 19% |
Topics — the 2 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Design research and methods
participatory design |
0.1 | 1 | 2012 | Developing IDEAS: supporting children with autism within a participatory design team · CHI 2012 |
Learning and educational technologies › educational games
educational game design |
0.0 | 1 | 2012 | Developing IDEAS: supporting children with autism within a participatory design team · CHI 2012 |
Methods — techniques the papers use, named apart from their topics
qualitative study · 0.1design sessions · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2012 | Developing IDEAS: supporting children with autism within a participatory design teamabstractIDEAS (Interface Design Experience for the Autistic Spectrum) is a method for involving children with Autism Spectrum Disorders (ASD) in the technology design process. This paper extends the IDEAS method to enable use with a design team, providing specific added support for communication and collaboration difficulties that may arise. A study to trial this extended method was conducted with two design teams, each involving three children with ASD, in a series of six, weekly design sessions focused on designing a math game. The findings from this study reveal that the children were able to successfully participate in the sessions and collaborate with other children. The findings also highlight the positive experience that involvement in such a process can offer this population. Laura Benton, Hilary Johnson, Emma Ashwin, Mark J. Brosnan, Beate Grawemeyer |
CHI | 3 |
| 2012 | Developing an Embodied Pedagogical Agent with and for Young People with Autism Spectrum Disorder
Beate Grawemeyer, Hilary Johnson, Mark J. Brosnan, Emma Ashwin, Laura Benton |
ITS | 4 |
| 2011 | The Impact of Autism Spectrum Disorder on the Categorisation of External Representations
Beate Grawemeyer, Hilary Johnson, Mark J. Brosnan, Emma Ashwin, Laura Benton |
CogSci | 4 |