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Chun-Chieh Hsu

dblp:49/5968 · DBLP profile ↗
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9ranked-venue papers
5as first author
0since 2021 · last 2018
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 9 · 5 first-authorArtificial intelligence and machine learning · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Video understanding and tracking · 100%
Computer graphics and multimedia
1 paper
Multimedia analysis and retrieval · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Video understanding and tracking › motion analysis
trajectory analysis
0.212014
Trajectory Based Jump Pattern Recognition in Broadcast Volleyball Videos · ACM Multimedia 2014
Multimedia analysis and retrieval
sports video analysis
0.212014
Trajectory Based Jump Pattern Recognition in Broadcast Volleyball Videos · ACM Multimedia 2014
Computer vision › Video understanding and tracking › multi-object tracking
player tracking
0.112014
Trajectory Based Jump Pattern Recognition in Broadcast Volleyball Videos · ACM Multimedia 2014

Methods — techniques the papers use, named apart from their topics

sliding window · 0.4homographic transformation · 0.4camera calibration · 0.4
YearPublicationVenuePosition
2018 Computer-assisted yoga training system
Hua-Tsung Chen, Yu-Zhen He, Chun-Chieh Hsu
Multim. Tools Appl.3
2017 Fast multi-view people localization using a torso-high reference plane
abstract
People locations bring rich information for a wide spectrum of applications in intelligent video surveillance systems. In addition to localization accuracy, computational efficiency is another significant issue to be highly concerned in people localization. As an essential early stage, people localization has to be accomplished in a very short time, enabling further semantic analysis. However, most state-of-the-art people localization methods pay little attention to computational efficiency. Hence, in this paper we propose an effective and efficient multi-view people localization scheme with several acceleration mechanisms. First, a torso-high reference plane is introduced since in general the torso part (after foreground segmentation) is more intact and stable than the other parts of a human body, and thus can predict potential people locations more reliably. Then, a novel and computationally efficient bitwise-operation scheme is proposed to predict people locations at the intersection regions of foreground line samples from multiple views. After rule-based validation, people locations can be accurately obtained and visualized on a real world plane. Experiments on multi-view surveillance videos not only validate the high accuracy of the proposed method in locating people under crowded scenes with serious occlusions, but also demonstrate an outstanding computational speed.
Chun-Chieh Hsu, Hua-Tsung Chen, Wen-Jiin Tsai, Suh-Yin Lee
VCIP1
2016 2D Histogram-based player localization in broadcast volleyball videos
Chun-Chieh Hsu, Hua-Tsung Chen, Chien-Li Chou, Suh-Yin Lee
Multim. Syst.1
2014 Near-duplicate video retrieval by using pattern-based Prefix tree and temporal relation forest
abstract
With the explosive growth of the social multimedia sharing, copyright protection and search result refinement are always the critical issues for the service operators. To resolve the problems, content-based near-duplicate video retrieval is developed in recent years. In this paper, we construct a condensed Pattern-based Prefix tree (PP-tree) to index the patterns of reference videos for fast retrieval. To calculate how likely a query video and a reference video are near-duplicates, a novel algorithm for discovering the temporal relations among patterns is proposed. Comprehensive experiments on public datasets are conducted to verify the effectiveness and efficiency of the proposed method. Experimental results show that the proposed near-duplicate video retrieval approach outperforms the state-of-the-art approaches in terms of precision, recall, and execution time.
Chien-Li Chou, Hua-Tsung Chen, Chun-Chieh Hsu, Chien-Peng Ho, Suh-Yin Lee
ICME3
2014 Vision-Based Road Bump Detection Using a Front-Mounted Car Camcorder
abstract
Advanced vehicle safety is a recently emerging issue, appealed from the rapidly explosive population of car owners. Increasing driver assistance systems have been designed for warning drivers of what should be noticed by analyzing surrounding environments with sensors and/or cameras. As one of the hazard road conditions, road bumps not only damage vehicles but also cause serious danger, especially at night or under poor lighting conditions. In this paper we propose a vision-based road bump detection system using a front-mounted car camcorder, which tends to be widespread deployed. First, the input video is transformed into a time-sliced image, which is a condensed video representation. Consequently, we estimate the vertical motion of the vehicle based on the time-sliced image and infer the existence of road bumps. Once a bump is detected, the location fix obtained from GPS is reported to a central server, so that the other vehicles can receive warnings when approaching the detected bumpy regions. Encouraging experimental results show that the proposed system can detect road bumps efficiently and effectively. It can be expected that traffic security will be significantly promoted through the mutually beneficial mechanism that a driver who is willing to report the bumps he/she meets can receive warnings issued from others as well.
Hua-Tsung Chen, Chun-Yu Lai, Chun-Chieh Hsu, Suh-Yin Lee, Bao-Shuh Paul Lin, Chien-Peng Ho
ICPR3
2014 Trajectory Based Jump Pattern Recognition in Broadcast Volleyball Videos
abstract
Jump actions are typically accompanied by spiking and imply significant events in volleyball matches. In this paper, we propose an effective system capable of jump pattern recognition in player moving trajectories from long broadcast volleyball videos. First, the entire video is segmented into clips of rallies by shot segmentation and whistle detection. Then, camera calibration is adopted to find the correspondence between coordinates in the video frames and real-world coordinates. With the homographic transformation matrix computed, real-world player moving trajectories can be derived by a sequence of tracked player locations in video frames. Jump patterns are recognized from the player moving trajectory by using a sliding window scheme with physics-based validation and context constraint. Finally, the jump locations can be estimated and jump tracks can be separated from the planar moving tracks. The experiments conducted on broadcast volleyball videos show promising results.
Chun-Chieh Hsu, Hua-Tsung Chen, Chien-Li Chou, Chien-Peng Ho, Suh-Yin Lee
ACM Multimedia1
2014 Yoga Posture Recognition for Self-training
Hua-Tsung Chen, Yu-Zhen He, Chun-Chieh Hsu, Chien-Li Chou, Suh-Yin Lee, Bao-Shuh Paul Lin
MMM (1)3
2013 Serve receive-to-attack period extraction and histogram-based player localization in broadcast volleyball videos
abstract
Serve receive-to-attack (SR2A) is the most principal way to gain points in volleyball games. In addition, the positions of players on the court reveal informative clues about both offensive and defensive formations. Hence, in this paper, we propose an effective system capable of extracting SR2A periods from long broadcast volleyball videos (taken from a pan-tilt-zoom camera), and then locating the players using a novel histogram-based approach. Enriched visual presentation can be provided to give the audience or professional players/coaches a further sight into the game. The proposed system consists of four major processing modules, including court detection, SR2A period extraction, camera calibration, and histogram-based player localization. The experiments conducted on broadcast volleyball videos show promising results.
Chun-Chieh Hsu, Hua-Tsung Chen, Chien-Li Chou, Suh-Yin Lee, Chien-Peng Ho
VCIP1
2012 Spiking and Blocking Events Detection and Analysis in Volleyball Videos
abstract
In volleyball matches, spiking is the most effective way to gain points, while blocking is the action to prevent the opponents from getting scores by spiking. In this paper, we propose an intelligent system for automatic spiking events detection and blocking pattern classification in real volleyball videos. First, the entire videos are segmented into clips of rallies by whistle detection. Then, we find the court region based on proper camera calibration, and detect the location of the net for judging the positions of spiking and blocking. Via analyzing the changes of moving pixels along the net, we make a bounding box around the blocking location, so as to classify the blocking patterns into two main categories based on the width of bounding box. Finally, two important tactic patterns, delayed spiking and alternate position spiking, are recognized. With the information of spiking events and blocking locations, we can collect the statistical data and make tactics inference easily. To the best of our knowledge, no previous work is focused on spiking or blocking event detection. The experimental results on the videos recorded by a university volleyball team are promising and demonstrate the effectiveness of our proposed scheme.
Chun-Chieh Hsu, Hua-Tsung Chen, Chien-Li Chou, Suh-Yin Lee
ICME1