Demo Data from SIGIR 2026 / reviewers in the wild / expert
Bostjan Kaluza
dblp:49/7498
· DBLP profile ↗
3ranked-venue papers
1as first author
0since 2021 · last 2014
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1Human-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Health and well-being technologies · 56% Wearable and physiological sensing · 44% |
Topics — the 2 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Health and well-being technologies › health monitoring
energy expenditure estimation |
0.2 | 1 | 2013 | Ensembles of multiple sensors for human energy expenditure estimation · UbiComp 2013 |
Health and well-being technologies › physical activity
fitness tracking |
0.0 | 1 | 2013 | Ensembles of multiple sensors for human energy expenditure estimation · UbiComp 2013 |
Methods — techniques the papers use, named apart from their topics
regression · 0.2ensemble learning · 0.2context-dependent modeling · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2014 | Surrogate-Agent Modeling for Improved TrainingabstractComputer-aided practice can help improve personnel training for demanding scenarios in terms of time and quality. In this paper, we concentrate on asymmetrical conflicts, such as a unit that deals with hostile crowds robbing a store, with the aim of preventing further criminal activity and at the same time minimizing physical and emotional damage. We propose a surrogate-agent modeling approach based on execution of the following loop: (i) observe a human (the unit leader) playing a set of scenarios in a simulated environment and induce strategic patterns of human play; (ii) use patterns to construct a surrogate agent (digital clone); (iii) test the surrogate under all possible circumstances through data farming; and (iv) evaluate the performance and highlight deficiencies in the agent's responses, thereby enabling human improvements in new attempts. Experiments on two domains indicate that the proposed approach could significantly improve the training procedure and help trainees to properly perceive the cognitive properties of the crowds. Ales Tavcar, Bostjan Kaluza, Marcel Kvassay, Bernhard Schneider, Matjaz Gams |
ECAI | 2 |
| 2013 | Ensembles of multiple sensors for human energy expenditure estimationabstractMonitoring human energy expenditure is important in many health and sport applications, since the energy expenditure directly reflects the level of physical activity. The actual energy expenditure is unpractical to measure; hence, the field aims at estimating it by measuring the physical activity with accelerometers and other sensors. Current advanced estimators use a context-dependent approach in which a different regression model is invoked for different activities of the user. In this paper, we go a step further and use multiple contexts corresponding to multiple sensors, resulting in an ensemble of models for energy expenditure estimation. This provides a multi-view perspective, which leads to a better estimation of the energy. The proposed method was experimentally evaluated on a comprehensive set of activities where it outperformed the current state-of-the-art. Hristijan Gjoreski, Bostjan Kaluza, Matjaz Gams, Radoje Milic, Mitja Lustrek |
UbiComp | 2 |
| 2011 | A probabilistic risk analysis for multimodal entry control
Bostjan Kaluza, Erik Dovgan, Tea Tusar, Milind Tambe, Matjaz Gams |
Expert Syst. Appl. | 1 |