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Yifeng Zeng

dblp:50/1401 · DBLP profile ↗
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76ranked-venue papers
18as first author
33since 2021 · last 2026
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 51 · 13 first-author · 17 since 2021Databases, data management, data science and information retrieval · 21 · 7 first-author · 10 since 2021Graphics, computer vision, multimedia, augmented reality and games · 19 · 4 first-author · 5 since 2021Systems, architecture and hardware · 2 · 1 since 2021Computer networks · 2 · 2 since 2021Human-computer interaction and ubiquitous computing · 2 · 2 since 2021Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
13 papers
Reinforcement learning · 21% Motion planning and robot control · 20% Probabilistic and Bayesian machine learning · 18%
Theoretical computer science
9 papers
Mathematical optimization · 55% Graph algorithms and graph theory · 36% Approximation and online algorithms · 8%
Databases, data mining, and information retrieval
10 papers
Recommender systems · 50% Data mining · 26% Web and social media mining · 18%
Interdisciplinary, comprehensive, and emerging computing
3 papers
Computing education · 100%
Human-computer interaction and pervasive computing
1 paper
Collaborative and social computing · 100%

Topics — the 30 heaviest of 53, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Mathematical optimization › submodular optimization
submodular maximization
1.632022
Budgeted Sequence Submodular Maximization · IJCAI 2022
Constrained Path Search with Submodular Function Maximization · ICDE 2022
Optimal Region Search with Submodular Maximization · IJCAI 2020
Computing education
educational data mining
1.522024
SNMCF: A Scalable Non-Negative Matrix Co-Factorization for Student Cognitive Modeling · IEEE Trans. Knowl. Data Eng. 2024
Causal-Driven Skill Prerequisite Structure Discovery · AAAI 2024
Recommender systems › collaborative filtering
matrix factorization
1.522024
SNMCF: A Scalable Non-Negative Matrix Co-Factorization for Student Cognitive Modeling · IEEE Trans. Knowl. Data Eng. 2024
An Autoencoder-Like Nonnegative Matrix Co-Factorization for Improved Student Cognitive Modeling · NeurIPS 2024
Machine learning › Reinforcement learning
multi-agent reinforcement learning
1.332025
Active legibility in multiagent reinforcement learning · Artif. Intell. 2025
Approximating Value Equivalence in Interactive Dynamic Influence Diagrams Using Behavioral Coverage · IJCAI 2016
Learning Behaviors in Agents Systems with Interactive Dynamic Influence Diagrams · IJCAI 2015
Collaborative and social computing
crowdsourcing
1.012026
BiO-HMC: Dynamic Human-Machine Collaboration for Consensus Decision-Making via Bilevel Optimization · AAAI 2026
Robotics › Motion planning and robot control › robot control › model predictive control
hierarchical model predictive control
1.032020
Navigating Discrete Difference Equation Governed WMR by Virtual Linear Leader Guided HMPC · ICRA 2020
Switched Linear Multi-Robot Navigation Using Hierarchical Model Predictive Control · IJCAI 2017
Hierarchical Model Predictive Control for Multi-Robot Navigation · IJCAI 2016
Robotics › Motion planning and robot control › robot control
model predictive control
1.032020
Navigating Discrete Difference Equation Governed WMR by Virtual Linear Leader Guided HMPC · ICRA 2020
Switched Linear Multi-Robot Navigation Using Hierarchical Model Predictive Control · IJCAI 2017
Hierarchical Model Predictive Control for Multi-Robot Navigation · IJCAI 2016
Knowledge, reasoning and agents › Multi-agent systems
multi-agent coordination
0.912025
Active legibility in multiagent reinforcement learning · Artif. Intell. 2025
Mathematical optimization › combinatorial optimization
greedy algorithm
0.822022
Budgeted Sequence Submodular Maximization · IJCAI 2022
On Information Coverage for Location Category Based Point-of-Interest Recommendation · AAAI 2015
Machine learning › Probabilistic and Bayesian machine learning
causal inference
0.812024
Causal-Driven Skill Prerequisite Structure Discovery · AAAI 2024
Machine learning › Probabilistic and Bayesian machine learning › structured models › graphical models › conditional independence
conditional independence testing
0.812024
Causal-Driven Skill Prerequisite Structure Discovery · AAAI 2024
Data mining › dimensionality reduction
nonnegative matrix factorization
0.812024
SNMCF: A Scalable Non-Negative Matrix Co-Factorization for Student Cognitive Modeling · IEEE Trans. Knowl. Data Eng. 2024
Approximation and online algorithms
approximation algorithms
0.612022
Budgeted Sequence Submodular Maximization · IJCAI 2022
Mathematical optimization › constrained optimization
budgeted optimization
0.612022
Budgeted Sequence Submodular Maximization · IJCAI 2022
Graph algorithms and graph theory › graph algorithms › path problems
path finding
0.612022
Constrained Path Search with Submodular Function Maximization · ICDE 2022
Mathematical optimization › submodular optimization › submodular maximization
sequence submodular maximization
0.612022
Budgeted Sequence Submodular Maximization · IJCAI 2022
Robotics › Robot navigation and mapping
multi-robot navigation
0.522017
Switched Linear Multi-Robot Navigation Using Hierarchical Model Predictive Control · IJCAI 2017
Hierarchical Model Predictive Control for Multi-Robot Navigation · IJCAI 2016
Robotics › Robot navigation and mapping
mobile robot navigation
0.412020
Navigating Discrete Difference Equation Governed WMR by Virtual Linear Leader Guided HMPC · ICRA 2020
Robotics › Robot navigation and mapping › mobile robot navigation › ground vehicle navigation
wheeled mobile robot navigation
0.412020
Navigating Discrete Difference Equation Governed WMR by Virtual Linear Leader Guided HMPC · ICRA 2020
Recommender systems
point-of-interest recommendation
0.422015
Personalized Ranking Metric Embedding for Next New POI Recommendation · IJCAI 2015
On Information Coverage for Location Category Based Point-of-Interest Recommendation · AAAI 2015
Graph algorithms and graph theory
graph algorithms
0.412020
Optimal Region Search with Submodular Maximization · IJCAI 2020
Web and social media mining › social network analysis
influence maximization
0.322014
Influence Maximization with Novelty Decay in Social Networks · AAAI 2014
Time Constrained Influence Maximization in Social Networks · ICDM 2012
Graph algorithms and graph theory › network analysis › network diffusion
influence propagation
0.322014
Influence Spreading Path and Its Application to the Time Constrained Social Influence Maximization Problem and Beyond · IEEE Trans. Knowl. Data Eng. 2014
Time Constrained Influence Maximization in Social Networks · ICDM 2012
Mathematical optimization
bilevel optimization
0.312026
BiO-HMC: Dynamic Human-Machine Collaboration for Consensus Decision-Making via Bilevel Optimization · AAAI 2026
Graph algorithms and graph theory › dense subgraph discovery
maximum k-plex problem
0.312017
A Fast Algorithm to Compute Maximum k-Plexes in Social Network Analysis · AAAI 2017
Machine learning › Reinforcement learning
model-based reinforcement learning
0.212016
Learning Predictive State Representations via Monte-Carlo Tree Search · IJCAI 2016
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › game tree search
monte carlo tree search
0.212016
Learning Predictive State Representations via Monte-Carlo Tree Search · IJCAI 2016
Machine learning › Representation and self-supervised learning › representation learning › latent representation learning › state representation learning
predictive state representation
0.212016
Learning Predictive State Representations via Monte-Carlo Tree Search · IJCAI 2016
Machine learning › Reinforcement learning › model-based reinforcement learning
value equivalence
0.212016
Approximating Value Equivalence in Interactive Dynamic Influence Diagrams Using Behavioral Coverage · IJCAI 2016
Computing education
intelligent education
0.212024
An Autoencoder-Like Nonnegative Matrix Co-Factorization for Improved Student Cognitive Modeling · NeurIPS 2024

Methods — techniques the papers use, named apart from their topics

projected gradient method · 2.3monotonicity constraints · 2.3block coordinate descent · 2.3autoencoder · 2.3gradient-based optimization · 2.0bilevel optimization · 2.0greedy algorithm · 1.7non-negative matrix co-factorization · 1.5covariance matrix estimation · 1.5conditional independence test · 1.5cognitive diagnosis modeling · 1.5causal discovery · 1.5multi-agent reinforcement learning · 0.9intention modeling · 0.9submodularity · 0.7submodular α-dominance · 0.6pareto optimization · 0.6heuristic algorithm · 0.6
YearPublicationVenuePosition
2026 BiO-HMC: Dynamic Human-Machine Collaboration for Consensus Decision-Making via Bilevel Optimization
abstract
Consensus decision-making uses crowd responses (usually from non-experts) to questions to reach a consensus answer based on human-machine collaboration. The crucial point is dynamic, which should not only enable rapid self-iteration toward the correct answer through crowd workers' responses but also adaptively suggest the next most valuable question(s) to accelerate the integration of the answer. However, existing methods reach consensus using either offline data or fixed question search structures, thereby largely sidestepping this dynamic nature. In response, we propose a bilevel optimization-based human-machine collaboration (BiO-HMC), which explores an inner & outer-level optimization to enable effective answer integration and efficient question selection. The resulting optimization problem is intractable because there is no closed-form expression in the inner-level optimization. We employ a gradient-based method and guarantee the method's theoretical convergence. Experimental results on synthetic and real-world datasets demonstrate the effectiveness and efficiency of the BiO-HMC model, i.e., achieving the highest confidence in the correct answer with the lowest labor cost.
Yinghui Pan, Shuaijie Zhao, Shenbao Yu, Zongyang Liu, Yifeng Zeng, Han Liu 0002, Mingwei Lin
AAAI5
2026 Contrastive generative learning for enhanced multiagent decision-making under uncertainty
abstract
This paper investigates the complexity of intelligent decision-making within multiagent systems operating under uncertainty, particularly emphasizing the challenges associated with modeling behaviors of other agents and optimizing decision-making for a subject agent in a common environment characterized by incomplete historical data. To address these challenges, we propose a generative learning method based on a general multiagent decision making framework, namely interactive dynamic influence diagrams, and apply contrastive learning to diversify the generation of potential behaviors, thereby enhancing the subject agent’s modeling and prediction capabilities. We conduct experiments on multiple classic domains to demonstrate the efficacy of the new learning method in improving decision-making quality. The empirical results highlight its substantial improvement in enhancing overall performance in multiagent decision-making. Our work contributes to multiagent decision making particularly when a subject agent interacts with other unknown agents, including humans, in many practical applications.
Yinghui Pan, Xinyi Xiang, Yifeng Zeng, Biyang Ma, Guoquan Liu, Yew-Soon Ong
Eng. Appl. Artif. Intell.3
2026 SPLoc: High-Precision Underwater Tunnel Robot Position Measurement via Structural-Prior Modeling
abstract
Abstract-High-precision localization of underwater robots in enclosed tunnel environments is challenging due to the absence of satellite signals and the practical difficulty of deploying large-scale acoustic infrastructure. Existing solutions typically fuse inertial navigation with vision, laser, or acoustic sensing, yet their performance is often limited by rapid inertial drift and degraded sensing under turbidity, specular surfaces, and constrained geometries. This paper presents SPLoc, a structural-prior-assisted localization and measurement framework, together with an underwater tunnel pose measurement platform that tightly integrates a blue–green structured-light triangulation sensor and an IMU. The structured-light subsystem acquires dense cross-sectional point clouds with centimeter-scale sampling along both axial and radial directions. From these measurements, tunnel cross-sectional primitives are extracted through feature enhancement, redundancy suppression, and RANSAC-based circle fitting with region-growing verification, and are then parameterized as structural priors. To achieve metrologically consistent fusion, we formulate a least-squares adjustment that explicitly models heading and position states, laser observation residuals, and dominant pose-error terms (including heading/position biases and observation perturbations), and solve it via iterative refinement to provide dynamic pose compensation. Simulation and physical-equivalent experiments on a purpose-built testbed demonstrate that SPLoc achieves < 2 cm localization error and < 0.5° heading error under diverse initial disturbances, while improving robustness against sensing outliers and geometric ambiguities. The proposed platform and estimation model provide a practical measurement route for accurate underwater tunnel robot localization and support engineering deployment where external beacons are unavailable.
Minglei Guan, Dejin Zhang, Zhenghua Chen, Chaoyun Song, Yifeng Zeng, Qingquan Li 0001
IEEE Internet Things J.8
2026 TransHAR: Toward Intent-Aware Transformer-Based Human Activity Recognition in Intelligent IoT Communication Systems
abstract
Human Activity Recognition (HAR) has emerged as a critical component in intent-aware, AI-driven Internet of Things (IoT) Communication systems, enabling context-aware responses in smart environments. Recently, WiFi-based HAR has gained significant attention due to its non-intrusive nature, low deployment cost, and ability to preserve privacy. However, they face a major challenge across domains. To address this limitation, we propose a novel cross-domain HAR framework (called TransHAR) by introducing a lightweight and efficient transformer model. On one hand, we design a feature representation block that processes the Wi-Fi channel frequency response (CFR) phase data to estimate Doppler shifts, capturing motion-related dynamics while remaining invariant to static, environment-specific structures, enhancing generalization across domains. On the other hand, we propose a lightweight Transformer architecture, termed ResDyTFormer, which minimizes reliance on normalization layers by incorporating a novel Residual Dynamic Tanh function. This function dynamically learns to balance between traditional normalization and the Dynamic Tanh operation, thereby maintaining training stability and avoiding gradient vanishing issues often encountered when using Dynamic Tanh alone. Extensive experiments on two benchmark datasets demonstrate that the proposed TransHAR framework achieves state-of-the-art performance in both in-domain and cross-domain HAR tasks with only 0.17M parameters. On the SHARP dataset, it attains an impressive 99.04% F1 score and 98.94% accuracy. On the 3DO dataset, it achieves 86.10% accuracy and 84.95% F1 score. These results highlight the potential of TransHAR as an efficient and scalable framework for real-world WiFi-based human activity sensing.
Meng Xu 0022, Qilei Li, Fei Luo 0003, Jiguang Li, Yifeng Zeng, Gwanggil Jeon
IEEE Internet Things J.6
2026 Automate Legibility through Inverse Reinforcement Learning
abstract
When intelligent agents act in a stochastic environment, the principle of maximizing expected rewards is used to optimize their policies. The rationality of the maximum rewards becomes a single objective when agents’ decision problems are solved in most cases. This sometimes leads to the agents’ behaviors (the optimal policies for solving the decision problems) that are not legible . In other words, it is difficult for users (or other agents and even humans) to understand the agents’ intentions when they are executing the optimal policies. Hence, it becomes pertinent to consider the legibility of agents’ decision problems. The key challenge lies in formulating a proper legibility function in the problems. Using domain experts’ inputs leans to be subjective and inconsistent in specifying legibility values, and the manual approach quickly becomes infeasible in a complex problem domain. In this article, we aim to learn such a legibility function parallel to developing a (conventional) reward function. We adopt inverse reinforcement learning techniques to automate a legibility function in agents’ decision problems. We first demonstrate the effectiveness of the inverse reinforcement learning technique when legibility is solely considered in a decision problem. Things become complicated when both the reward and legibility functions are to be found. We develop a multi-objective inverse reinforcement learning method to automate the two functions in a good balance simultaneously. We vary problem domains in the performance study and provide empirical results in support.
Buxin Zeng, Yinghui Pan, Jing Tang 0001, Yifeng Zeng
ACM Trans. Auton. Adapt. Syst.4
2025 Active legibility in multiagent reinforcement learning
abstract
A multiagent sequential decision problem has been seen in many critical applications including urban transportation, autonomous driving cars, military operations, etc. Its widely known solution, namely multiagent reinforcement learning, has evolved tremendously in recent years. Among them, the solution paradigm of modeling other agents attracts our interest, which is different from traditional value decomposition or communication mechanisms. It enables agents to understand and anticipate others' behaviors and facilitates their collaboration. Inspired by recent research on the legibility that allows agents to reveal their intentions through their behavior, we propose a multiagent active legibility framework to improve their performance. The legibility-oriented framework drives agents to conduct legible actions so as to help others optimise their behaviors. In addition, we design a series of problem domains that emulate a common legibility-needed scenario and effectively characterize the legibility in multiagent reinforcement learning. The experimental results demonstrate that the new framework is more efficient and requires less training time compared to several multiagent reinforcement learning algorithms.
Yanyu Liu, Yinghui Pan, Yifeng Zeng, Biyang Ma, Prashant Doshi
Artif. Intell.3
2025 Cooperative Multiagent Learning and Exploration With Min-Max Intrinsic Motivation
abstract
In the field of multiagent reinforcement learning (MARL), the ability to effectively explore unknown environments and collect information and experiences that are most beneficial for policy learning represents a critical research area. However, existing work often encounters difficulties in addressing the uncertainties caused by state changes and the inconsistencies between agents' local observations and global information, which presents significant challenges to coordinated exploration among multiple agents. To address this issue, this article proposes a novel MARL exploration method with Min-Max intrinsic motivation (E2M) that promotes the learning of joint policies of agents by introducing surprise minimization and social influence maximization. Since the agent is subject to unstable state changes in the environment, we introduce surprise minimization by computing state entropy to encourage the agents to cope with more stable and familiar situations. This method enables surprise estimation based on the low-dimensional representation of states obtained from random encoders. Furthermore, to prevent surprise minimization from leading to conservative policies, we introduce mutual information between agents' behaviors as social influence. By maximizing social influence, the agents are encouraged to interact to facilitate the emergence of cooperative behavior. The performance of our proposed E2M is testified across a range of popular StarCraft II and Multiagent MuJoCo tasks. Comprehensive results demonstrate its effectiveness in enhancing the cooperative capability of the multiple agents.
Yaqing Hou, Haiyin Piao, Yifeng Zeng, Yew-Soon Ong, Yaochu Jin, Qiang Zhang 0008
IEEE Trans. Cybern.4
2024 Causal-Driven Skill Prerequisite Structure Discovery
abstract
Knowing a prerequisite structure among skills in a subject domain effectively enables several educational applications, including intelligent tutoring systems and curriculum planning. Traditionally, educators or domain experts use intuition to determine the skills' prerequisite relationships, which is time-consuming and prone to fall into the trap of blind spots. In this paper, we focus on inferring the prerequisite structure given access to students' performance on exercises in a subject. Nevertheless, it is challenging since students' mastery of skills can not be directly observed, but can only be estimated, i.e., its latency in nature. To tackle this problem, we propose a causal-driven skill prerequisite structure discovery (CSPS) method in a two-stage learning framework. In the first stage, we learn the skills' correlation relationships presented in the covariance matrix from the student performance data while, through the predicted covariance matrix in the second stage, we consider a heuristic method based on conditional independence tests and standardized partial variance to discover the prerequisite structure. We demonstrate the performance of the new approach with both simulated and real-world data. The experimental results show the effectiveness of the proposed model for identifying the skills' prerequisite structure.
Shenbao Yu, Yifeng Zeng, Fan Yang 0010, Yinghui Pan
AAAI2
2024 An Autoencoder-Like Nonnegative Matrix Co-Factorization for Improved Student Cognitive Modeling
abstract
Student cognitive modeling (SCM) is a fundamental task in intelligent education, with applications ranging from personalized learning to educational resource allocation. By exploiting students' response logs, SCM aims to predict their exercise performance as well as estimate knowledge proficiency in a subject. Data mining approaches such as matrix factorization can obtain high accuracy in predicting student performance on exercises, but the knowledge proficiency is unknown or poorly estimated. The situation is further exacerbated if only sparse interactions exist between exercises and students (or knowledge concepts). To solve this dilemma, we root monotonicity (a fundamental psychometric theory on educational assessments) in a co-factorization framework and present an autoencoder-like nonnegative matrix co-factorization (AE-NMCF), which improves the accuracy of estimating the student's knowledge proficiency via an encoder-decoder learning pipeline. The resulting estimation problem is nonconvex with nonnegative constraints. We introduce a projected gradient method based on block coordinate descent with Lipschitz constants and guarantee the method's theoretical convergence. Experiments on several real-world data sets demonstrate the efficacy of our approach in terms of both performance prediction accuracy and knowledge estimation ability, when compared with existing student cognitive models.
Shenbao Yu, Yinghui Pan, Yifeng Zeng, Prashant Doshi, Guoquan Liu, Kim-Leng Poh, Mingwei Lin
NeurIPS3
2024 A substructure transfer reinforcement learning method based on metric learning
Peihua Chai, Bilian Chen, Yifeng Zeng, Shenbao Yu
Neurocomputing3
2024 CFNet: Conditional filter learning with dynamic noise estimation for real image denoising
Yifan Zuo 0001, Wenhao Yao, Yifeng Zeng, Yuming Fang 0001, Yan Huang 0023, Wenhui Jiang 0001
Knowl. Based Syst.3
2024 A2 GSTran: Depth Map Super-Resolution via Asymmetric Attention With Guidance Selection
abstract
Currently, Convolutional Neural Network (CNN) has dominated guided depth map super-resolution (SR). However, the inefficient receptive field growing and input-independent convolution limit the generalization of CNN. Motivated by vision transformer, this paper proposes an efficient transformer-based backbone A2GSTran for guided depth map SR, which resolves the above intrinsic defect of CNN. In addition, state-of-the-art (SOTA) models only refine depth features with the guidance which is implicitly selected without supervision. So, there is no explicit guarantee to mitigate the artifacts of texture copying and edge blurring. Accordingly, the proposed A2GSTran simultaneously solves two sub-problems,i.e., guided monocular depth estimation and guided depth SR, in separate branches. Specifically, the explicit supervision upon monocular depth estimation lifts the efficiency of guidance selection. The feature fusion between branches is designed via bi-directional cross attention. Moreover, since guidance domain is defined in high resolution (HR), we propose asymmetric cross attention to maintain the guidance information via pixel unshuffle instead of pooling which has unequal channel number to depth features. Based on the supervisions to depth reconstruction and guidance selection, the final depth features are refined by fusing the output features of the corresponding branches via channel attention to generate the HR depth map. Sufficient experimental results on synthetic and real datasets for multiple scales validate our contributions compared with SOTA models. The code and models are public via https://github.com/alex-cate/Depth_Map_Super-resolution_via_Asymmetric_Attention_with_Guidance_Selection
Yifan Zuo 0001, Yifeng Zeng, Yuming Fang 0001, Xiaoshui Huang, Jiebin Yan
IEEE Trans. Circuits Syst. Video Technol.3
2024 A Multiagent Cooperative Learning System With Evolution of Social Roles
abstract
Recent developments in reinforcement learning (RL) have been able to derive optimal policies for sophisticated and capable agents, and shown to achieve human-level performance on a number of challenging tasks. Unfortunately, when it comes to multiagent systems (MASs), complexities, such as nonstationarity and partial observability bring new challenges to the field. Building a flexible and efficient multiagent RL (MARL) algorithm capable of handling complex tasks has to date remained an open challenge. This article presents a multiagent learning system with the evolution of social roles (eSRMA). The main interest is placed on solving the key issues in the definition and evolution of suitable roles, and optimizing the policies accompanied by social roles in MAS efficiently. Specifically, eSRMA incorporates and cultivates role division awareness of agents to improve the ability to deal with complex cooperative tasks. Each agent is assigned a role module, which can dynamically generate roles based on the individuals’ local observations. A novel MARL algorithm is designed as the principal driving force that governs the role-policy learning process by a role-attention credit assignment mechanism. Moreover, a role evolution process is developed to help agents dynamically choose appropriate roles in decision making. Comprehensive experiments on the StarCraft II micromanagement benchmarkhave demonstrated that eSRMA exhibits superiority in achieving higher learning capability and efficiency for multiple agents compared to the state-of-the-art MARL methods.
Yaqing Hou, Yifeng Zeng, Yew-Soon Ong, Yaochu Jin, Hong-Wei Ge, Qiang Zhang 0008
IEEE Trans. Evol. Comput.3
2024 SNMCF: A Scalable Non-Negative Matrix Co-Factorization for Student Cognitive Modeling
abstract
Student cognitive modeling plays an important role in the rapid development of educational data mining research. It aims to discover students' proficiency in knowledge concepts as well as to predict students' performance in conducting exercises. Studies in the past few years have been mainly centered around two types of techniques: cognitive diagnosis models and data mining approaches. Cognitive diagnosis models focus on students' cognitive states and assess their knowledge concept proficiency through handcrafted features. The subjective features may trigger cascading errors in the students' performance prediction. On the other hand, data mining techniques, e.g., matrix factorization methods, achieve high prediction accuracy by directly modeling the students' exercising process. It lacks measuring the students' knowledge concept proficiency. To address the dilemma of the aforementioned methods, in this paper, we propose a scalable non-negative matrix co-factorization (SNMCF) model by jointly modeling the students' knowledge states and their exercising process. SNMCF can achieve high accuracy in predicting students' exercise performance while modeling their states of knowledge concepts in a given domain. We conduct extensive experiments on several real-world datasets, including large sparse ones, and demonstrate the effectiveness of our new approach in terms of prediction accuracy, cognitive diagnostic ability, and scalability
Shenbao Yu, Yifeng Zeng, Yinghui Pan, Fan Yang 0010
IEEE Trans. Knowl. Data Eng.2
2023 A parametric segmented multifactorial evolutionary algorithm based on a three-phase analysis
Peihua Chai, Langcai Cao, Ridong Xu, Yifeng Zeng
Appl. Intell.4
2023 Discovering a cohesive football team through players' attributed collaboration networks
abstract
Abstract The process of team composition in multiplayer sports such as football has been a main area of interest within the field of the science of teamwork, which is important for improving competition results and game experience. Recent algorithms for the football team composition problem take into account the skill proficiency of players but not the interactions between players that contribute to winning the championship. To automate the composition of a cohesive team, we consider the internal collaborations among football players. Specifically, we propose a Team Composition based on the Football Players’ Attributed Collaboration Network (TC-FPACN) model, aiming to identify a cohesive football team by maximizing football players’ capabilities and their collaborations via three network metrics, namely, network ability, network density and network heterogeneity&homogeneity. Solving the optimization problem is NP-hard; we develop an approximation method based on greedy algorithms and then improve the method through pruning strategies given a budget limit. We conduct experiments on two popular football simulation platforms. The experimental results show that our proposed approach can form effective teams that dominate others in the majority of simulated competitions.
Shenbao Yu, Yifeng Zeng, Yinghui Pan, Bilian Chen
Appl. Intell.2
2023 Intention recognition for multiple agents
abstract
Discovering common intentions of multiple agents is one of the important ways to detect the tendency of their collaborative behaviours. Existing work mainly focuses on intention recognition in a single-agent setting and uses a descriptive model, e.g. Bayesian networks, in the recognition process. In this article, we develop a new approach of identifying intentions for multiple agents through analysing their behaviours over time. We first define a prescriptive, behavioural model for a single agent that represents the agent’s behaviours where their intentions are hidden in the plan execution. We introduce landmarks into the behavioural model therefore enhancing informative features to identify common intentions for multiple agents. Subsequently, we refine the model by focusing only on action sequences in their plans and provide a light model for identifying and comparing their intentions. The new model provides a simple approach of grouping agents’ common intentions upon partial plans observed in agents’ interactions. After that, we transform the intention recognition into an un-supervised learning problem and adapt a clustering algorithm to group intentions of multiple agents through comparing their behavioural models. We conduct the clustering process through measuring similarity of probability distributions over potential landmarks in the behavioural models so as to discover agents’ common intentions. Finally, we examine the new intention recognition approaches in two problem domains. We demonstrate importance of recognising common intentions of multiple agents in achieving their goals and provide experimental results to show performance of the new approaches.
Yifeng Zeng, Yinghui Pan, Jing Tang 0001
Inf. Sci.2
2023 Symmetric Bayesian Personalized Ranking With Softmax Weight
abstract
Preference learning, especially pairwise preference learning, is an efficient method for modeling implicit feedback in item recommendation. However, it is insufficient and not always valid to work for a basic pairwise preference model, which assumes that users prefer interacted (i.e., bought or viewed) items to un-interacted (i.e., not bought or not viewed) items. Recently, the state-of-the-art approaches have emerged as two separate but powerful methods, namely, pairwise preferences over item-sets and asymmetric pairwise preference models, respectively, to address limitations of the basic models. In spite of the success achieved by these methods, the assumption that the horizontal pairwise preference is with respect to two items does not always hold in asymmetric pairwise preference. Hence, it is appealing to integrate them into a uniform approach. In this article, we propose a novel symmetric pairwise preference assumption. We use a weighted average through a softmax function and define the overall preferences that can better discover users’ preference patterns. With the new assumption and the weighted average method, we propose a novel recommendation algorithm to improve the recommendation quality. Extensive empirical studies show that our new algorithms can significantly outperform several state-of-the-art and baseline methods over a number of public datasets.
Yinghui Pan, Qiang Ran, Yifeng Zeng, Biyang Ma, Jing Tang 0001, Langcai Cao
IEEE Trans. Syst. Man Cybern. Syst.3
2023 Weakly supervised graph learning for action recognition in untrimmed video
Jia Zhang 0008, Ruixuan Chen, Yifeng Zeng
Vis. Comput.5
2022 Constrained Path Search with Submodular Function Maximization
abstract
In this paper, we study the problem of constrained path search with submodular function maximization (CPS-SM). We aim to find the path with the best submodular function score under a given constraint (e.g., a length limit), where the submodular function score is computed over the set of nodes in this path. This problem can be used in many applications. For example, tourists may want to search the most diversified path (e.g., a path passing by the most diverse facilities such as parks and museums) given that the traveling time is less than 6 hours. We show that the CPS-SM problem is NP-hard. We first propose a concept called “submodular$\alpha$-dominance” by utilizing the submodular function properties, and we develop an algorithm with a guaranteed error bound based on this concept. By relaxing the submodular$\alpha$-dominance conditions, we design another more efficient algorithm that has the same error bound. We also utilize the way of bi-directional path search to further improve the efficiency of the algorithms. We finally propose a heuristic algorithm that is efficient yet effective in practice. The experiments conducted on several real datasets show that our proposed algorithms can achieve high accuracy and are faster than one state-of-the-art method by orders of magnitude.
Xuefeng Chen 0001, Xin Cao 0001, Yifeng Zeng, Yixiang Fang, Sibo Wang 0001, Xuemin Lin 0001, Liang Feng 0001
ICDE3
2022 Budgeted Sequence Submodular Maximization
abstract
The problem of selecting a sequence of items that maximizes a given submodular function appears in many real-world applications. Existing study on the problem only considers uniform costs over items, but non-uniform costs on items are more general. Taking this cue, we study the problem of budgeted sequence submodular maximization (BSSM), which introduces non-uniform costs of items into the sequence selection. This problem can be found in a number of applications such as movie recommendation, course sequence design and so on. Non-uniform costs on items significantly increase the solution complexity and we prove that BSSM is NP-hard. To solve the problem, we first propose a greedy algorithm GBM with an error bound. We also design an anytime algorithm POBM based on Pareto optimization to improve the quality of solutions. Moreover, we prove that POBM can obtain approximate solutions in expected polynomial running time, and converges faster than a state-of-the-art algorithm POSEQSEL for sequence submodular maximization with cardinality constraints. We further introduce optimizations to speed up POBM. Experimental results on both synthetic and real-world datasets demonstrate the performance of our new algorithms.
Xuefeng Chen 0001, Liang Feng 0001, Xin Cao 0001, Yifeng Zeng, Yaqing Hou
IJCAI4
2022 Exploiting Spatial Attention and Contextual Information for Document Image Segmentation
Yuman Sang, Yifeng Zeng, Ruiying Liu, Fan Yang 0010, Zhangrui Yao, Yinghui Pan
PAKDD (3)2
2022 Tensor decomposition for multi-agent predictive state representation
Biyang Ma, Bilian Chen, Yifeng Zeng, Jing Tang 0001, Langcai Cao
Expert Syst. Appl.3
2022 Diversifying agent's behaviors in interactive decision models
abstract
Modeling other agents' behaviors plays an important role in decision models for interactions among multiple agents. To optimize its own decisions, a subject agent needs to model what other agents act simultaneously in an uncertain environment. However, modeling insufficiency occurs when the agents are competitive and the subject agent cannot get full knowledge about other agents. Even when the agents are collaborative, they may not share their true behaviors due to their privacy concerns. Most of the recent research still assumes that the agents have common knowledge about their environments and a subject agent has the true behavior of other agents in its mind. Consequently, the resulting techniques are not applicable in many practical problem domains. In this article, we investigate into diversifying behaviors of other agents in the subject agent's decision model before their interactions. The challenges lie in generating and measuring new behaviors of other agents. Starting with prior knowledge about other agents' behaviors, we use a linear reduction technique to extract representative behavioral features from the known behaviors. We subsequently generate their new behaviors by expanding the features and propose two diversity measurements to select top- K $K$ behaviors. We demonstrate the performance of the new techniques in two well-studied problem domains. The top- K $K$ behavior selection embarks the study of unknown behaviors in multiagent decision making and inspires investigation of diversifying agents' behaviors in competitive agent interactions. This study will contribute to intelligent systems dealing with unknown unknowns in an open artificial intelligence world.
Yinghui Pan, Hanyi Zhang, Yifeng Zeng, Biyang Ma, Jing Tang 0001, Zhong Ming 0001
Int. J. Intell. Syst.3
2022 Behavioral model summarisation for other agents under uncertainty
Yinghui Pan, Biyang Ma, Jing Tang 0001, Yifeng Zeng
Inf. Sci.4
2022 Relational structure predictive neural architecture search for multimodal fusion
Yifeng Zeng
Soft Comput.3
2022 Unsupervised Feature Selection via Orthogonal Basis Clustering and Local Structure Preserving
abstract
Due to the "curse of dimensionality" issue, how to discard redundant features and select informative features in high-dimensional data has become a critical problem, hence there are many research studies dedicated to solving this problem. Unsupervised feature selection technique, which does not require any prior category information to conduct with, has gained a prominent place in preprocessing high-dimensional data among all feature selection techniques, and it has been applied to many neural networks and learning systems related applications, e.g., pattern classification. In this article, we propose an efficient method for unsupervised feature selection via orthogonal basis clustering and reliable local structure preserving, which is referred to as OCLSP briefly. Our OCLSP method consists of an orthogonal basis clustering together with an adaptive graph regularization, which realizes the functionality of simultaneously achieving excellent cluster separation and preserving the local information of data. Besides, we exploit an efficient alternative optimization algorithm to solve the challenging optimization problem of our proposed OCLSP method, and we perform a theoretical analysis of its computational complexity and convergence. Eventually, we conduct comprehensive experiments on nine real-world datasets to test the validity of our proposed OCLSP method, and the experimental results demonstrate that our proposed OCLSP method outperforms many state-of-the-art unsupervised feature selection methods in terms of clustering accuracy and normalized mutual information, which indicates that our proposed OCLSP method has a strong ability in identifying more important features.
Xiaochang Lin, Jiewen Guan, Bilian Chen, Yifeng Zeng
IEEE Trans. Neural Networks Learn. Syst.4
2021 Privacy-preserving point-of-interest recommendation based on geographical and social influence
Yongfeng Huo, Bilian Chen, Jing Tang 0001, Yifeng Zeng
Inf. Sci.4
2021 Exploiting relational tag expansion for dynamic user profile in a tag-aware ranking recommender system
Yinghui Pan, Yongfeng Huo, Jing Tang 0001, Yifeng Zeng, Bilian Chen
Inf. Sci.4
2021 Toward data-driven solutions to interactive dynamic influence diagrams
abstract
Abstract With the availability of significant amount of data, data-driven decision making becomes an alternative way for solving complex multiagent decision problems. Instead of using domain knowledge to explicitly build decision models, the data-driven approach learns decisions (probably optimal ones) from available data. This removes the knowledge bottleneck in the traditional knowledge-driven decision making, which requires a strong support from domain experts. In this paper, we study data-driven decision making in the context of interactive dynamic influence diagrams (I-DIDs)—a general framework for multiagent sequential decision making under uncertainty. We propose a data-driven framework to solve the I-DIDs model and focus on learning the behavior of other agents in problem domains. The challenge is on learning a complete policy tree that will be embedded in the I-DIDs models due to limited data. We propose two new methods to develop complete policy trees for the other agents in the I-DIDs. The first method uses a simple clustering process, while the second one employs sophisticated statistical checks. We analyze the proposed algorithms in a theoretical way and experiment them over two problem domains.
Yinghui Pan, Jing Tang 0001, Biyang Ma, Yifeng Zeng, Zhong Ming 0001
Knowl. Inf. Syst.4
2021 Tensor optimization with group lasso for multi-agent predictive state representation
Biyang Ma, Jing Tang 0001, Bilian Chen, Yinghui Pan, Yifeng Zeng
Knowl. Based Syst.5
2021 Modeling Customer Experience in a Contact Center through Process Log Mining
abstract
The use of data mining and modeling methods in service industry is a promising avenue for optimizing current processes in a targeted manner, ultimately reducing costs and improving customer experience. However, the introduction of such tools in already established pipelines often must adapt to the way data is sampled and to its content. In this study, we tackle the challenge of characterizing and predicting customer experience having available only process log data with time-stamp information, without any ground truth feedback from the customers. As a case study, we consider the context of a contact center managed by TeleWare and analyze phone call logs relative to a two months span. We develop an approach to interpret the phone call process events registered in the logs and infer concrete points of improvement in the service management. Our approach is based on latent tree modeling and multi-class Naïve Bayes classification, which jointly allow us to infer a spectrum of customer experiences and test their predictability based on the current data sampling strategy. Moreover, such approach can overcome limitations in customer feedback collection and sharing across organizations, thus having wide applicability and being complementary to tools relying on more heavily constrained data.
Guido Zampieri, David Hodgson, Claudio Angione, Yifeng Zeng
ACM Trans. Intell. Syst. Technol.5
2021 Evolutionary Multiagent Transfer Learning With Model-Based Opponent Behavior Prediction
abstract
This article embarks a study on multiagent transfer learning (TL) for addressing the specific challenges that arise in complex multiagent systems where agents have different or even competing objectives. Specifically, beyond the essential backbone of a state-of-the-art evolutionary TL framework (eTL), this article presents the novel TL framework with prediction (eTL-P) as an upgrade over existing eTL to endow agents with abilities to interact with their opponents effectively by building candidate models and accordingly predicting their behavioral strategies. To reduce the complexity of candidate models, eTL-P constructs a monotone submodular function, which facilitates to select Top-${K}$models from all available candidate models based on their representativeness in terms of behavioral coverage as well as reward diversity. eTL-P also integrates social selection mechanisms for agents to identify their better-performing partners, thus improving their learning performance and reducing the complexity of behavior prediction by reusing useful knowledge with respect to their partners’ mind universes. Experiments based on a partner-opponent minefield navigation task (PO-MNT) have shown that eTL-P exhibits the superiority in achieving higher learning capability and efficiency of multiple agents when compared to the state-of-the-art multiagent TL approaches.
Yaqing Hou, Yew-Soon Ong, Jing Tang 0001, Yifeng Zeng
IEEE Trans. Syst. Man Cybern. Syst.4
2020 Navigating Discrete Difference Equation Governed WMR by Virtual Linear Leader Guided HMPC
abstract
In this paper, we revisit model predictive control (MPC) for the classical wheeled mobile robot (WMR) navigation problem. We prove that the reachable set based hierarchical MPC (HMPC), a state-of-the-art MPC, cannot handle WMR navigation in theory due to the non-existence of non-trivial linear system with an under-approximate reachable set of WMR. Nevertheless, we propose a virtual linear leader guided MPC (VLL-MPC) to enable HMPC structure. Different from current HMPCs, we use a virtual linear system with an under-approximate path set rather than the traditional trace set to guide the WMR. We provide a valid construction of the virtual linear leader. We prove the stability of VLL-MPC, and discuss its complexity. In the experiment, we demonstrate the advantage of VLL-MPC empirically by comparing it with NMPC, LMPC and anytime RRT* in several scenarios.
Chao Huang 0015, Xin Chen 0027, Enyi Tang, Mengda He, Lei Bu, Shengchao Qin, Yifeng Zeng
ICRA7
2020 Optimal Region Search with Submodular Maximization
abstract
Region search is an important problem in location-based services due to its wide applications. In this paper, we study the problem of optimal region search with submodular maximization (ORS-SM). This problem considers a region as a connected subgraph. We compute an objective value over the locations in the region using a submodular function and a budget value by summing up the costs of edges in the region, and aim to search the region with the largest objective score under a budget value constraint. ORS-SM supports many applications such as the most diversified region search. We prove that the problem is NP-hard and develop two approximation algorithms with guaranteed error bounds. We conduct experiments on two applications using three real-world datasets. The results demonstrate that our algorithms can achieve high-quality solutions and are faster than a state-of-the-art method by orders of magnitude.
Xuefeng Chen 0001, Xin Cao 0001, Yifeng Zeng, Yixiang Fang, Bin Yao 0002
IJCAI3
2020 Guest Editorial: Special Issue on Collaborative Computing and Crowd Intelligence
Yichuan Jiang, Tun Lu, Donghui Lin, Yifeng Zeng, Ting Zhu 0001
Int. J. Cooperative Inf. Syst.4
2020 Community detection based on modularity and k-plexes
Jinrong Zhu, Bilian Chen, Yifeng Zeng
Inf. Sci.3
2019 Grouped Correlational Generative Adversarial Networks for Discrete Electronic Health Records
abstract
Using Generative Adversarial Networks (GANs) to generate synthetic Electronic Health Records (EHR) has attracted increasing attention. However, in existing approaches, the events in EHRs are treated as separate variables which are indiscriminately entered into the model, without taking into account the meaning and grouping of them. Besides, the efficacy of treatment is often neglected. In this paper, we first embed the efficacy information into the disease diagnosis, and then propose Grouped Correlational GAN (GcGAN) to explicitly learn inherent correlations between different groups of variables. We also introduce a dense connection to strengthen the generator capacity in GcGAN. Experimental results on real-world data demonstrate that the generated data from GcGAN are able to simulate real-world data in terms of distribution statistics. The results on multi-label treatment recommendation tasks show that GcGAN can boost the performances by augmenting the training dataset with the generated data and outperforms state-of-the-art approaches. It can also automatically distinguish between disease-specific drugs and adjuvant drugs, which enhances the model interpretability.
Fan Yang 0010, Zhongping Yu, Yunfan Liang, Xiaolu Gan, Kaibiao Lin, Quan Zou 0001, Yifeng Zeng
BIBM7
2017 A Fast Algorithm to Compute Maximum k-Plexes in Social Network Analysis
abstract
A clique model is one of the most important techniques on the cohesive subgraph detection; however, its applications are rather limited due to restrictive conditions of the model. Hence much research resorts to k-plex — a graph in which any vertex is adjacent to all but at most k vertices — which is a relaxation model of the clique. In this paper, we study the maximum k-plex problem and propose a fast algorithm to compute maximum k-plexes by exploiting structural properties of the problem. In an n-vertex graph, the algorithm computes optimal solutions in cnnO(1) time for a constant c < 2 depending only on k. To the best of our knowledge, this is the first algorithm that breaks the trivial theoretical bound of 2n for each k ≥ 3. We also provide experimental results over multiple real-world social network instances in support.
Mingyu Xiao 0001, Weibo Lin, Yuan-Shun Dai, Yifeng Zeng
AAAI4
2017 Facial expression recongition using firefly-based feature optimization
abstract
Automatic facial expression recognition plays an important role in various application domains such as medical imaging, surveillance and human-robot interaction. This research proposes a novel facial expression recognition system with modified Local Gabor Binary Patterns (LGBP) for feature extraction and a firefly algorithm (FA) variant for feature optimization. First of all, in order to deal with illumination changes, scaling differences and rotation variations, we propose an extended overlap LGBP to extract initial discriminative facial features. Then a modified FA is proposed to reduce the dimensionality of the extracted facial features. This FA variant employs Gaussian, Cauchy and Levy distributions to further mutate the best solution identified by the FA to increase exploration in the search space to avoid premature convergence. The overall system is evaluated using three facial expression databases (i.e. CK+, MMI, and JAFFE). The proposed system outperforms other heuristic search algorithms such as Genetic Algorithm and Particle Swarm Optimization and other existing state-of-the-art facial expression recognition research, significantly.
Kamlesh Mistry, Li Zhang 0013, Graham Sexton, Yifeng Zeng, Mengda He
CEC4
2017 Switched Linear Multi-Robot Navigation Using Hierarchical Model Predictive Control
abstract
Multi-robot navigation control in the absence of reference trajectory is rather challenging as it is expected to ensure stability and feasibility while still offer fast computation on control decisions. The intrinsic high complexity of switched linear dynamical robots makes the problem even more challenging. In this paper, we propose a novel HMPC based method to address the navigation problem of multiple robots with switched linear dynamics. We develop a new technique to compute the reachable sets of switched linear systems and use them to enable the parallel computation of control parameters. We present theoretical results on stability, feasibility and complexity of the proposed approach, and demonstrate its empirical advance in performance against other approaches.
Chao Huang 0015, Xin Chen 0027, Yifan Zhang 0005, Shengchao Qin, Yifeng Zeng, Xuandong Li
IJCAI5
2017 Robust Model Equivalence using Stochastic Bisimulation for N-Agent Interactive DIDs
Muthukumaran Chandrasekaran, Junhuan Zhang, Prashant Doshi, Yifeng Zeng
UAI4
2017 Can bounded and self-interested agents be teammates? Application to planning in ad hoc teams
Muthukumaran Chandrasekaran, Prashant Doshi, Yifeng Zeng, Yingke Chen
Auton. Agents Multi Agent Syst.3
2017 Using function approximation for personalized point-of-interest recommendation
Bilian Chen, Shenbao Yu, Jing Tang 0001, Mengda He, Yifeng Zeng
Expert Syst. Appl.5
2017 Group sparse optimization for learning predictive state representations
Yifeng Zeng, Biyang Ma, Bilian Chen, Jing Tang 0001, Mengda He
Inf. Sci.1
2017 Structured Memetic Automation for Online Human-Like Social Behavior Learning
abstract
Meme automaton is an adaptive entity that autonomously acquires an increasing level of capability and intelligence through embedded memes evolving independently or via social interactions. This paper begins a study on memetic multiagent system (MeMAS) toward human-like social agents with memetic automaton. We introduce a potentially rich meme-inspired design and operational model, with Darwin's theory of natural selection and Dawkins' notion of a meme as the principal driving forces behind interactions among agents, whereby memes form the fundamental building blocks of the agents' mind universe. To improve the efficiency and scalability of MeMAS, we propose memetic agents with structured memes in this paper. Particularly, we focus on meme selection design where the commonly used elitist strategy is further improved by assimilating the notion of like-attracts-like in the human learning. We conduct experimental study on multiple problem domains and show the performance of the proposed MeMAS on human-like social behavior.
Yifeng Zeng, Xuefeng Chen 0001, Yew-Soon Ong, Jing Tang 0001, Yanping Xiang
IEEE Trans. Evol. Comput.1
2016 Approximating Value Equivalence in Interactive Dynamic Influence Diagrams Using Behavioral Coverage
Ross Conroy, Yifeng Zeng, Jing Tang 0001
IJCAI2
2016 Hierarchical Model Predictive Control for Multi-Robot Navigation
Chao Huang 0015, Xin Chen 0027, Yifan Zhang 0005, Shengchao Qin, Yifeng Zeng, Xuandong Li
IJCAI5
2016 Learning Predictive State Representations via Monte-Carlo Tree Search
Hexing Zhu, Yifeng Zeng, Zongxiong Dai
IJCAI3
2016 Maximizing influence under influence loss constraint in social networks
Yifeng Zeng, Xuefeng Chen 0001, Gao Cong, Shengchao Qin, Jing Tang 0001, Yanping Xiang
Expert Syst. Appl.1
2016 Approximating behavioral equivalence for scaling solutions of I-DIDs
Yifeng Zeng, Prashant Doshi, Yingke Chen, Yinghui Pan, Hua Mao 0001, Muthukumaran Chandrasekaran
Knowl. Inf. Syst.1
2015 On Information Coverage for Location Category Based Point-of-Interest Recommendation
abstract
Point-of-interest(POI) recommendation becomes a valuable service in location-based social networks. Based on the norm that similar users are likely to have similar preference of POIs, the current recommendation techniques mainly focus on users' preference to provide accurate recommendation results. This tends to generate a list of homogeneous POIs that are clustered into a narrow band of location categories(like food, museum, etc.) in a city. However, users are more interested to taste a wide range of flavors that are exposed in a global set of location categories in the city.In this paper, we formulate a new POI recommendation problem, namely top-K location category based POI recommendation, by introducing information coverage to encode the location categories of POIs in a city.The problem is NP-hard. We develop a greedy algorithm and further optimization to solve this challenging problem. The experimental results on two real-world datasets demonstrate the utility of new POI recommendations and the superior performance of the proposed algorithms.
Xuefeng Chen 0001, Yifeng Zeng, Gao Cong, Shengchao Qin, Yanping Xiang, Yuan-Shun Dai
AAAI2
2015 Learning Behaviors in Agents Systems with Interactive Dynamic Influence Diagrams
Ross Conroy, Yifeng Zeng, Marc Cavazza, Yingke Chen
IJCAI2
2015 Personalized Ranking Metric Embedding for Next New POI Recommendation
Shanshan Feng 0001, Xutao Li 0003, Yifeng Zeng, Gao Cong, Yeow Meng Chee, Quan Yuan 0001
IJCAI3
2015 Optimal Route Search with the Coverage of Users' Preferences
Yifeng Zeng, Xuefeng Chen 0001, Xin Cao 0001, Shengchao Qin, Marc Cavazza, Yanping Xiang
IJCAI1
2015 Time-critical interactive dynamic influence diagram
Yinghui Pan, Yifeng Zeng, Yanping Xiang, Le Sun 0003, Xuefeng Chen 0001
Int. J. Approx. Reason.2
2015 Schedule length and reliability-oriented multi-objective scheduling for distributed computing
Guoquan Liu, Yifeng Zeng, Dong Li 0005, Yingke Chen
Soft Comput.2
2014 Influence Maximization with Novelty Decay in Social Networks
abstract
Influence maximization problem is to find a set of seed nodes in a social network such that their influence spread is maximized under certain propagation models. A few algorithms have been proposed for solving this problem. However, they have not considered the impact of novelty decay on influence propagation, i.e., repeated exposures will have diminishing influence on users. In this paper, we consider the problem of influence maximization with novelty decay (IMND). We investigate the effect of novelty decay on influence propagation on real-life datasets and formulate the IMND problem. We further analyze the problem properties and propose an influence estimation technique. We demonstrate the performance of our algorithms on four social networks.
Shanshan Feng 0001, Xuefeng Chen 0001, Gao Cong, Yifeng Zeng, Yeow Meng Chee, Yanping Xiang
AAAI4
2014 Influence Spreading Path and Its Application to the Time Constrained Social Influence Maximization Problem and Beyond
abstract
Influence maximization is a fundamental research problem in social networks. Viral marketing, one of its applications, is to get a small number of users to adopt a product, which subsequently triggers a large cascade of further adoptions by utilizing “Word-of-Mouth” effect in social networks. Time plays an important role in the influence spread from one user to another and the time needed for a user to influence another varies. In this paper, we propose the time constrained influence maximization problem. We show that the problem is NP-hard, and prove the monotonicity and submodularity of the time constrained influence spread function. Based on this, we develop a greedy algorithm. To improve the algorithm scalability, we propose the concept of Influence Spreading Path in social networks and develop a set of new algorithms for the time constrained influence maximization problem. We further parallelize the algorithms for achieving more time savings. Additionally, we generalize the proposed algorithms for the conventional influence maximization problem without time constraints. All of the algorithms are evaluated over four public available datasets. The experimental results demonstrate the efficiency and effectiveness of the algorithms for both conventional influence maximization problem and its time constrained version.
Gao Cong, Yifeng Zeng, Dong Xu 0001, Yeow Meng Chee
IEEE Trans. Knowl. Data Eng.3
2013 A study on like-attracts-like versus elitist selection criterion for human-like social behavior of memetic mulitagent systems
abstract
Memetic multiagent system emerges as an enhanced version of multiagent systems with the implementation of meme-inspired computational agents. It aims to evolve human-like behavior of multiple agents by exploiting the Dawkins' notion of a meme and Universal Darwinism. Previous research has developed a computational framework in which a series of memetic operations have been designed for implementing human-like agents. This paper will focus on improving the human-like behavior of multiple agents when they are engaged in social interactions. The improvement is mainly on how an agent shall learn from others and adapt its behavior in a complex dynamic environment. In particular, we design a new mechanism that supervises how the agent shall select one of the other agents for the learning purpose. The selection is a trade-off between the elitist and like-attracts-like principles. We demonstrate the desirable interactions of multiple agents in two problem domains.
Xuefeng Chen 0001, Yifeng Zeng, Yew-Soon Ong, Choon Sing Ho, Yanping Xiang
IEEE Congress on Evolutionary Computation2
2012 Time Constrained Influence Maximization in Social Networks
abstract
Influence maximization is a fundamental research problem in social networks. Viral marketing, one of its applications, is to get a small number of users to adopt a product, which subsequently triggers a large cascade of further adoptions by utilizing "Word-of-Mouth" effect in social networks. Influence maximization problem has been extensively studied recently. However, none of the previous work considers the time constraint in the influence maximization problem. In this paper, we propose the time constrained influence maximization problem. We show that the problem is NP-hard, and prove the monotonicity and submodularity of the time constrained influence spread function. Based on this, we develop a greedy algorithm with performance guarantees. To improve the algorithm scalability, we propose two Influence Spreading Path based methods. Extensive experiments conducted over four public available datasets demonstrate the efficiency and effectiveness of the Influence Spreading Path based methods.
Gao Cong, Dong Xu 0001, Yifeng Zeng
ICDM4
2012 Exploiting Model Equivalences for Solving Interactive Dynamic Influence Diagrams
abstract
We focus on the problem of sequential decision making in partially observable environments shared with other agents of uncertain types having similar or conflicting objectives. This problem has been previously formalized by multiple frameworks one of which is the interactive dynamic influence diagram (I-DID), which generalizes the well-known influence diagram to the multiagent setting. I-DIDs are graphical models and may be used to compute the policy of an agent given its belief over the physical state and others' models, which changes as the agent acts and observes in the multiagent setting. As we may expect, solving I-DIDs is computationally hard. This is predominantly due to the large space of candidate models ascribed to the other agents and its exponential growth over time. We present two methods for reducing the size of the model space and stemming its exponential growth. Both these methods involve aggregating individual models into equivalence classes. Our first method groups together behaviorally equivalent models and selects only those models for updating which will result in predictive behaviors that are distinct from others in the updated model space. The second method further compacts the model space by focusing on portions of the behavioral predictions. Specifically, we cluster actionally equivalent models that prescribe identical actions at a single time step. Exactly identifying the equivalences would require us to solve all models in the initial set. We avoid this by selectively solving some of the models, thereby introducing an approximation. We discuss the error introduced by the approximation, and empirically demonstrate the improved efficiency in solving I-DIDs due to the equivalences.
Yifeng Zeng, Prashant Doshi
J. Artif. Intell. Res.1
2011 Utilizing Partial Policies for Identifying Equivalence of Behavioral Models
abstract
We present a novel approach for identifying exact and approximate behavioral equivalence between models of agents. This is significant because both decision making and game play in multiagent settings must contend with behavioral models of other agents in order to predict their actions. One approach that reduces the complexity of the model space is to group models that are behaviorally equivalent. Identifying equivalence between models requires solving them and comparing entire policy trees. Because the trees grow exponentially with the horizon, our approach is to focus on partial policy trees for comparison and determining the distance between updated beliefs at the leaves of the trees. We propose a principled way to determine how much of the policy trees to consider, which trades off solution quality for efficiency. We investigate this approach in the context of the interactive dynamic influence diagram and evaluate its performance.
Yifeng Zeng, Prashant Doshi, Yinghui Pan, Hua Mao 0001, Muthukumaran Chandrasekaran
AAAI1
2011 Dynamic Ordering-Based Search Algorithm for Markov Blanket Discovery
Yifeng Zeng, Xian He, Yanping Xiang, Hua Mao 0001
PAKDD (2)1
2010 An Influence Diagram Approach for Multiagent Time-Critical Dynamic Decision Modeling
Le Sun 0003, Yifeng Zeng, Yanping Xiang
PRICAI2
2010 Model identification in interactive influence diagrams using mutual information
abstract
Interactive influence diagrams (I-IDs) offer a transparent and intuitive representation for the decision-making problem in multiagent settings. They ascribe procedural models such as influence diagrams and I-IDs to model the behavior of other agents.
Yifeng Zeng, Prashant Doshi
Web Intell. Agent Syst.1
2009 Learning Local Components to Understand Large Bayesian Networks
abstract
Bayesian networks are known for providing an intuitive and compact representation of probabilistic information and allowing the creation of models over a large and complex domain. Bayesian learning and reasoning are nontrivial for a large Bayesian network. In parallel, it is a tough job for users (domain experts) to extract accurate information from a large Bayesian network due to dimensional difficulty. We define a formulation of local components and propose a clustering algorithm to learn such local components given complete data. The algorithm groups together most inter-relevant attributes in a domain. We evaluate its performance on three benchmark Bayesian networks and provide results in support. We further show that the learned components may represent local knowledge more precisely in comparison to the full Bayesian networks when working with a small amount of data.
Yifeng Zeng, Yanping Xiang, Jorge Cordero Hernandez, Yujian Lin
ICDM1
2009 Speeding Up Exact Solutions of Interactive Dynamic Influence Diagrams Using Action Equivalence
Yifeng Zeng, Prashant Doshi
IJCAI1
2009 Spanning Tree Based Attribute Clustering
Yifeng Zeng, Jorge Cordero Hernandez, Shuyuan Lin
PAKDD1
2009 Graphical models for interactive POMDPs: representations and solutions
Prashant Doshi, Yifeng Zeng, Qiongyu Chen
Auton. Agents Multi Agent Syst.2
2008 A Decomposition Algorithm for Learning Bayesian Network Structures from Data
Yifeng Zeng, Jorge Cordero Hernandez
PAKDD1
2008 Symbolic verification of multiagent graphical decision models
abstract
Multiply sectioned influence diagrams (MSID), together with hyper relevance graph (HRG), is a probabilistic graphical decision model representing distributed decision problems involving multiple agents. To ensure a valid model representation, an MSID observes a set of constraints that must be verified before its evaluation. We present a symbolic method to verify some constraints of this graphical decision model in a cooperative fashion. The method makes full use of an algebraic description of factorization joint probability in an MSID instead of focusing on the graphical structure of decision model. It is a cooperative verification that protects agent's privacy in multiagent systems. Furthermore, the issue of verification failure is investigated with some helpful corrections. Finally, a pairwise verification is proposed concerning other constraints to realize a valid model associated with the knowledge domain. © 2008 Wiley Periodicals, Inc.
Yifeng Zeng, Kim-Leng Poh
Int. J. Intell. Syst.1
2007 Approximate Solutions of Interactive Dynamic Influence Diagrams Using Model Clustering
Yifeng Zeng, Prashant Doshi, Qiongyu Chen
AAAI1
2007 SwarmArchitect: a swarm framework for collaborative construction
abstract
Computer game development has become increasingly popular in the field of autonomous systems. One of the main topics studies the building of various architectures in computer games. A realistic human-like architecture is expected in a thematic computer game, since it strongly motivates the game players in an intuitive way. However, the task of building a human-like architecture is non-trivial since the construction is a real time process without human supervision. In this paper, we present a collective building algorithm inspired by social insects for intelligent construction based on multiple agents. A swarm of virtual agents indirectly design edifications, which resemble basic features in human-like architecture by using a stigmergic mechanism along with branching rules. The main idea of the algorithm is to map sensory information to appropriate building actions.
Yifeng Zeng, Jorge Cordero Hernandez, Dennis Plougman Buus
GECCO1
2004 Block Learning Bayesian Network Structure from Data
abstract
Existing methods for learning Bayesian network structures run into the computational and statistical problems because of the following two reasons: a large number of variables and a small sample size for enormous variables. Adopting the divide and conquer strategies, we propose a novel algorithm, called block learning algorithm, to learn Bayesian network structures. The method partitions the variables into several blocks that are overlapped with each other. The blocks are learned individually with some constraints obtained from the learned overlap structures. After that, the whole network is recovered by combining the learned blocks. Comparing with some typical learning algorithms on golden Bayesian networks, our proposed methods are efficient and effective. It shows a large potential capability to be scaled up.
Yifeng Zeng, Kim-Leng Poh
HIS1
2003 A Symbolic Method for Structure Verification in Multiply Sectioned Bayesian Networks
Yifeng Zeng, Kim-Leng Poh
HIS1