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Daniel Bennequin

dblp:50/6542 · DBLP profile ↗
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4ranked-venue papers
1as first author
0since 2021 · last 2016
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Applied, interdisciplinary, general and emerging computing · 4 · 1 first-authorArtificial intelligence and machine learning · 1Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Motion planning and robot control · 100%
Human-computer interaction and pervasive computing
1 paper
Human-robot interaction · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Motion planning and robot control
trajectory optimization
0.212016
Geometrical Invariance and Smoothness Maximization for Task-Space Movement Generation · IEEE Trans. Robotics 2016
Robotics › Motion planning and robot control
trajectory planning
0.212016
Geometrical Invariance and Smoothness Maximization for Task-Space Movement Generation · IEEE Trans. Robotics 2016
Human-robot interaction › human behavior modeling
human motor control modeling
0.112016
Geometrical Invariance and Smoothness Maximization for Task-Space Movement Generation · IEEE Trans. Robotics 2016

Methods — techniques the papers use, named apart from their topics

minimum jerk optimization · 0.5affine invariance · 0.5
YearPublicationVenuePosition
2016 Geometrical Invariance and Smoothness Maximization for Task-Space Movement Generation
abstract
In human motor control studies, end-effector (e.g., hand) trajectories have been successfully modeled using optimization principles. Yet, it remains unclear how such trajectories are updated when the end-effector or task goals are perturbed. Here, we present an approach to human and robotic task-level trajectory planning and modification using geometrical invariance and optimization, allowing to adapt learned movements to a priori unknown boundary conditions. The optimization criterion represents a tradeoff between smoothness (minimum jerk) and accuracy (jerk-accuracy model). We show that planning maximally smooth movements allows recovery from perturbations by superimposing specific affine orbits on maximally smooth preplanned trajectories. The generated trajectories are compared with those resulting from other recent approaches used in robotics. Finally, we discuss conditions for affine invariance of maximally smooth task-space trajectories. Possible applications of this study to both human motor control and robotics research studies are discussed.
Yaron Meirovitch, Daniel Bennequin, Tamar Flash
IEEE Trans. Robotics2
2015 Parsimony, Exhaustivity and Balanced Detection in Neocortex
abstract
The layout of sensory brain areas is thought to subtend perception. The principles shaping these architectures and their role in information processing are still poorly understood. We investigate mathematically and computationally the representation of orientation and spatial frequency in cat primary visual cortex. We prove that two natural principles, local exhaustivity and parsimony of representation, would constrain the orientation and spatial frequency maps to display a very specific pinwheel-dipole singularity. This is particularly interesting since recent experimental evidences show a dipolar structures of the spatial frequency map co-localized with pinwheels in cat. These structures have important properties on information processing capabilities. In particular, we show using a computational model of visual information processing that this architecture allows a trade-off in the local detection of orientation and spatial frequency, but this property occurs for spatial frequency selectivity sharper than reported in the literature. We validated this sharpening on high-resolution optical imaging experimental data. These results shed new light on the principles at play in the emergence of functional architecture of cortical maps, as well as their potential role in processing information.
Alberto Romagnoni, Jérôme Ribot, Daniel Bennequin, Jonathan Touboul
PLoS Comput. Biol.3
2010 Gaze anticipation during human locomotion - top-down organization that may invert the concept of locomotion in humanoid robots
abstract
Recent litterature suggested a top-down organization of locomotion, with the head being the stable frame of reference and the gaze anticipating the future direction. The present paper provides detailed investigation into the spatial and temporal relationship among the gaze and each body segment during locomotion on a complex trajectory without visual cues or guidance. We established that gaze direction anticipates on head which anticipates on other body segments, and showed that mean and variance of anticipations are very dependent on curvature changes on the trajectory. This idea of top down organization of locomotion may challenge the concept of control of locomotion in humanoid robotics, since it has so far largely depended on ZMP which is related to the force acting between the foot and the ground.
Hideki Kadone, Delphine Bernardin, Daniel Bennequin, Alain Berthoz
RO-MAN3
2009 Movement Timing and Invariance Arise from Several Geometries
abstract
Human movements show several prominent features; movement duration is nearly independent of movement size (the isochrony principle), instantaneous speed depends on movement curvature (captured by the 2/3 power law), and complex movements are composed of simpler elements (movement compositionality). No existing theory can successfully account for all of these features, and the nature of the underlying motion primitives is still unknown. Also unknown is how the brain selects movement duration. Here we present a new theory of movement timing based on geometrical invariance. We propose that movement duration and compositionality arise from cooperation among Euclidian, equi-affine and full affine geometries. Each geometry posses a canonical measure of distance along curves, an invariant arc-length parameter. We suggest that for continuous movements, the actual movement duration reflects a particular tensorial mixture of these canonical parameters. Near geometrical singularities, specific combinations are selected to compensate for time expansion or compression in individual parameters. The theory was mathematically formulated using Cartan's moving frame method. Its predictions were tested on three data sets: drawings of elliptical curves, locomotion and drawing trajectories of complex figural forms (cloverleaves, lemniscates and limaçons, with varying ratios between the sizes of the large versus the small loops). Our theory accounted well for the kinematic and temporal features of these movements, in most cases better than the constrained Minimum Jerk model, even when taking into account the number of estimated free parameters. During both drawing and locomotion equi-affine geometry was the most dominant geometry, with affine geometry second most important during drawing; Euclidian geometry was second most important during locomotion. We further discuss the implications of this theory: the origin of the dominance of equi-affine geometry, the possibility that the brain uses different mixtures of these geometries to encode movement duration and speed, and the ontogeny of such representations.
Daniel Bennequin, Ronit Fuchs, Alain Berthoz, Tamar Flash
PLoS Comput. Biol.1