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Stephen A. Hughes

dblp:50/9542 · DBLP profile ↗
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4ranked-venue papers
0as first author
0since 2021 · last 2012
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 4

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
2 papers
Haptics and multimodal interaction · 77% Interaction techniques and input · 23%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Haptics and multimodal interaction
thermal feedback
0.322012
"Baby it's cold outside": the influence of ambient temperature and humidity on thermal feedback · CHI 2012
Some like it hot: thermal feedback for mobile devices · CHI 2011
Interaction techniques and input
mobile interaction
0.122012
"Baby it's cold outside": the influence of ambient temperature and humidity on thermal feedback · CHI 2012
Some like it hot: thermal feedback for mobile devices · CHI 2011

Methods — techniques the papers use, named apart from their topics

user study · 0.3environmental sensing · 0.1detection threshold measurement · 0.1
YearPublicationVenuePosition
2012 "Baby it's cold outside": the influence of ambient temperature and humidity on thermal feedback
abstract
Thermal feedback is a new area of research in HCI and, as such, there has been very little investigation of the impact of environmental factors on its use for interaction. To address this shortcoming we conducted an experiment to investigate how ambient temperature and humidity could affect the usability of thermal feedback. If environmental conditions affect perception significantly, then it may not be suitable for mobile interactions. Evaluations were conducted outdoors in varying environmental conditions over a period of 5 months. Results showed that the ambient temperature has a significant impact on people's ability to detect stimuli and also their perception of these stimuli. Humidity has a negligible effect for most humidity values. Despite this, previous thermal feedback design recommendations still hold in varying temperatures and humidities showing that thermal feedback is a useful tool for mobile interaction.
Martin Halvey, Graham A. Wilson, Stephen A. Brewster, Stephen A. Hughes
CHI4
2012 Thermal icons: evaluating structured thermal feedback for mobile interaction
abstract
This paper expands the repertoire of non-visual feedback for mobile interaction, established through Earcons and Tactons, by designing structured thermal cues for conveying information. Research into the use of thermal feedback for HCI has not looked beyond basic 'yes-no' detection of stimuli to the unique identification of those stimuli. We first designed thermal icons that varied along two parameters to convey two pieces of information. We also designed intramodal tactile icons, combining one thermal and one vibrotactile parameter, to test perception of different tactile cues and so evaluate the possibility of augmenting vibrotactile displays with thermal feedback. Thermal icons were identified with 82.8% accuracy, while intramodal icons had 96.9% accuracy, suggesting thermal icons are a viable means of conveying information in mobile HCI, for when audio and/or vibrotactile feedback is not suitable or desired.
Graham A. Wilson, Stephen A. Brewster, Martin Halvey, Stephen A. Hughes
Mobile HCI4
2011 Some like it hot: thermal feedback for mobile devices
abstract
Thermal stimulation is a rich, emotive and salient feedback channel that is well suited to HCI, but one that is yet to be fully investigated. Thermal feedback may be suited to environments that are too loud for audio or too bumpy for vibrotactile feedback. This paper presents two studies into how well users could detect hot and cold stimuli presented to the fingertips, the palm, the dorsal surface of the forearm and the dorsal surface of the upper arm. Evaluations were carried out in static and mobile settings. Results showed that the palm is most sensitive, cold is more perceivable and comfortable than warm and that stronger and faster-changing stimuli are more detectable but less comfortable. Guidelines for the design of thermal feedback are outlined, with attention paid to perceptual and hedonic factors.
Graham A. Wilson, Martin Halvey, Stephen A. Brewster, Stephen A. Hughes
CHI4
2011 The effect of clothing on thermal feedback perception
abstract
Thermal feedback is a new area of research in HCI. To date, studies investigating thermal feedback for interaction have focused on virtual reality, abstract uses of thermal output or on use in highly controlled lab settings. This paper is one of the first to look at how environmental factors, in our case clothing, might affect user perception of thermal feedback and therefore usability of thermal feedback. We present a study into how well users perceive hot and cold stimuli on the hand, thigh and waist. Evaluations were carried out with cotton and nylon between the thermal stimulators and the skin. Results showed that the presence of clothing requires higher intensity thermal changes for detection but that these changes are more comfortable than direct stimulation on skin.
Martin Halvey, Graham A. Wilson, Yolanda Vazquez-Alvarez, Stephen A. Brewster, Stephen A. Hughes
ICMI5