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Eugene Li

dblp:50/9968 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 2011
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1Systems, architecture and hardware · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Robot navigation and mapping · 38% Motion planning and robot control · 38% Legged, aerial and field robots · 23%

Topics — the 3 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Motion planning and robot control
reachability planning
0.112011
Reachability-based synthesis of feedback policies for motion planning under bounded disturbances · ICRA 2011
Robotics › Legged, aerial and field robots
aerial robots
0.012011
Reachability-based synthesis of feedback policies for motion planning under bounded disturbances · ICRA 2011
Robotics › Legged, aerial and field robots › aerial robots
autonomous helicopter
0.012011
Reachability-based synthesis of feedback policies for motion planning under bounded disturbances · ICRA 2011

Methods — techniques the papers use, named apart from their topics

iterative reachability computation · 0.1differential game · 0.1
YearPublicationVenuePosition
2011 Reachability-based synthesis of feedback policies for motion planning under bounded disturbances
abstract
The task of planning and controlling robot motion in practical applications is often complicated by the effects of model uncertainties and environment disturbances. We present in this paper a systematic approach for generating robust motion control strategies to satisfy high level specifications of safety, target attainability, and invariance, under unknown but bounded, continuous disturbances. The motion planning task is decomposed into the two sub-problems of finite horizon reach with avoid and infinite horizon invariance. The set of states for which each of the sub-problems is robustly feasible is computed via iterative reachability calculations under a differential game framework. We discuss how the results of this computation can be used to inform selections of control inputs based upon state measurements at run-time and provide an algorithm for implementing the corresponding feedback control policies. Finally, we demonstrate an experimental application of this method to the control of an autonomous helicopter in tracking a moving ground vehicle.
Jerry Ding, Eugene Li, Haomiao Huang, Claire J. Tomlin
ICRA2