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Di Wu 0009

dblp:52/328-9 · DBLP profile ↗
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10ranked-venue papers
6as first author
0since 2021 · last 2017
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 7 · 4 first-authorArtificial intelligence and machine learning · 5 · 3 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Video understanding and tracking · 91% Deep learning architectures and training · 5% Probabilistic and Bayesian machine learning · 4%
Human-computer interaction and pervasive computing
1 paper
Interaction techniques and input · 77% Wearable and physiological sensing · 23%
Computer graphics and multimedia
1 paper
Audio and music processing · 100%

Topics — the 11 heaviest of 11, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Video understanding and tracking
gesture recognition
0.422016
Deep Dynamic Neural Networks for Multimodal Gesture Segmentation and Recognition · IEEE Trans. Pattern Anal. Mach. Intell. 2016
Multimodal Dynamic Networks for Gesture Recognition · ACM Multimedia 2014
Computer vision › Video understanding and tracking
action recognition
0.212014
Leveraging Hierarchical Parametric Networks for Skeletal Joints Based Action Segmentation and Recognition · CVPR 2014
Computer vision › Video understanding and tracking
action segmentation
0.212014
Leveraging Hierarchical Parametric Networks for Skeletal Joints Based Action Segmentation and Recognition · CVPR 2014
Computer vision › Video understanding and tracking › gesture recognition
multimodal gesture recognition
0.212014
Multimodal Dynamic Networks for Gesture Recognition · ACM Multimedia 2014
Computer vision › Video understanding and tracking
sign language recognition
0.212014
Multimodal Dynamic Networks for Gesture Recognition · ACM Multimedia 2014
Computer vision › Video understanding and tracking › action recognition
skeleton-based action recognition
0.212014
Leveraging Hierarchical Parametric Networks for Skeletal Joints Based Action Segmentation and Recognition · CVPR 2014
Interaction techniques and input
gesture input
0.112012
One shot learning gesture recognition with Kinect sensor · ACM Multimedia 2012
Machine learning › Deep learning architectures and training
multimodal deep learning
0.112016
Deep Dynamic Neural Networks for Multimodal Gesture Segmentation and Recognition · IEEE Trans. Pattern Anal. Mach. Intell. 2016
Machine learning › Probabilistic and Bayesian machine learning › structured models › latent variable model
hidden markov model
0.112014
Leveraging Hierarchical Parametric Networks for Skeletal Joints Based Action Segmentation and Recognition · CVPR 2014
Audio and music processing
audio representation learning
0.112014
Multimodal Dynamic Networks for Gesture Recognition · ACM Multimedia 2014
Wearable and physiological sensing › optical sensing
depth sensing
0.012012
One shot learning gesture recognition with Kinect sensor · ACM Multimedia 2012

Methods — techniques the papers use, named apart from their topics

deep belief network · 0.6hidden markov model · 0.4early fusion · 0.4cross-modality learning · 0.43d convolutional neural network · 0.2gaussian mixture model · 0.2deep neural network · 0.2extended motion history image · 0.1action segmentation into atomic tokens · 0.1
YearPublicationVenuePosition
2017 Multi-modal metric learning for vehicle re-identification in traffic surveillance environment
abstract
Vehicle re-identification (Re-Id) aims to retrieve the same vehicle captured by disjoint cameras at different time instants from different locations, and is a challenging task mainly due to the high similarity among the captured vehicle images in surveillance environment. With the rapid development of Convolutional Neural Network (CNN), learning-based deep features have been adopted to combine with hand-crafted features to re-identify vehicles in traffic surveillance environment. However, the two kinds of features are in different feature space, and if they are fused directly together, their complementary correlation is not able to be fully explored. To address such an issue, this paper proposes a multi-modal metric learning architecture to fuse deep features and hand-crafted ones in an end-to-end optimization network, which achieves a more robust and discriminative feature representation for vehicle re-identification. The extensive experiments on a large-scale traffic surveillance vehicle dataset demonstrate that our proposed approach substantially outperforms the state-of-the-art methods on vehicle Re-Id.
Yi Tang 0008, Di Wu 0009, Zhi Jin 0002, Wenbin Zou, Xia Li 0006
ICIP2
2016 Temporally subsampled detection for accurate and efficient face tracking and diarization
abstract
Face diarization, i.e. face tracking and clustering within video documents, is useful and important for video indexing and fast browsing but it is also a difficult and time consuming task. In this paper, we address the tracking aspect and propose a novel algorithm with two main contributions. First, we propose an approach that leverages state-of-the-art deformable part-based model (DPM) face detector with a multi-cue discriminant tracking-by-detection framework that relies on automatically learned long-term time-interval sensitive association costs specific to each document type. Secondly to improve performance, we propose an explicit false alarm removal step at the track level to efficiently filter out wrong detections (and resulting tracks). Altogether, the method is able to skip frames, i.e. process only 3 to 4 frames per second - thus cutting down computational cost - while performing better than state-of-the-art methods as evaluated on three public benchmarks from different context including a movie and broadcast data.
Nam Le 0001, Alexandre Heili, Di Wu 0009, Jean-Marc Odobez
ICPR3
2016 Deep Dynamic Neural Networks for Multimodal Gesture Segmentation and Recognition
abstract
This paper describes a novel method called Deep Dynamic Neural Networks (DDNN) for multimodal gesture recognition. A semi-supervised hierarchical dynamic framework based on a Hidden Markov Model (HMM) is proposed for simultaneous gesture segmentation and recognition where skeleton joint information, depth and RGB images, are the multimodal input observations. Unlike most traditional approaches that rely on the construction of complex handcrafted features, our approach learns high-level spatio-temporal representations using deep neural networks suited to the input modality: a Gaussian-Bernouilli Deep Belief Network (DBN) to handle skeletal dynamics, and a 3D Convolutional Neural Network (3DCNN) to manage and fuse batches of depth and RGB images. This is achieved through the modeling and learning of the emission probabilities of the HMM required to infer the gesture sequence. This purely data driven approach achieves a Jaccard index score of 0.81 in the ChaLearn LAP gesture spotting challenge. The performance is on par with a variety of state-of-the-art hand-tuned feature-based approaches and other learning-based methods, therefore opening the door to the use of deep learning techniques in order to further explore multimodal time series data.
Di Wu 0009, Lionel Pigou, Pieter-Jan Kindermans, Nam Do-Hoang Le, Ling Shao 0001, Joni Dambre, Jean-Marc Odobez
IEEE Trans. Pattern Anal. Mach. Intell.1
2014 Leveraging Hierarchical Parametric Networks for Skeletal Joints Based Action Segmentation and Recognition
abstract
Over the last few years, with the immense popularity of the Kinect, there has been renewed interest in developing methods for human gesture and action recognition from 3D skeletal data. A number of approaches have been proposed to extract representative features from 3D skeletal data, most commonly hard wired geometric or bio-inspired shape context features. We propose a hierarchial dynamic framework that first extracts high level skeletal joints features and then uses the learned representation for estimating emission probability to infer action sequences. Currently gaussian mixture models are the dominant technique for modeling the emission distribution of hidden Markov models. We show that better action recognition using skeletal features can be achieved by replacing gaussian mixture models by deep neural networks that contain many layers of features to predict probability distributions over states of hidden Markov models. The framework can be easily extended to include a ergodic state to segment and recognize actions simultaneously.
Di Wu 0009, Ling Shao 0001
CVPR1
2014 Multimodal Dynamic Networks for Gesture Recognition
abstract
Multimodal input is a real-world situation in gesture recognition applications such as sign language recognition. In this paper, we propose a novel bi-modal (audio and skeleton joints) dynamic network for gesture recognition. First, state-of-the-art dynamic Deep Belief Networks are deployed to extract high level audio and skeletal joints representations. Then, instead of traditional late fusion, we adopt another layer of perceptron for cross modality learning taking the input from each individual net's penultimate layer. Finally, to account for temporal dynamics, the learned shared representations are used for estimating the emission probability to infer action sequences. In particular, we demonstrate that multimodal feature learning will extract semantically meaningful shared representations, outperforming individual modalities, and the early fusion scheme's efficacy against the traditional method of late fusion.
Di Wu 0009, Ling Shao 0001
ACM Multimedia1
2014 Multi-Max-Margin Support Vector Machine for multi-source human action recognition
Di Wu 0009, Ling Shao 0001
Neurocomputing1
2014 Learning Deep and Wide: A Spectral Method for Learning Deep Networks
abstract
Building intelligent systems that are capable of extracting high-level representations from high-dimensional sensory data lies at the core of solving many computer vision-related tasks. We propose the multispectral neural networks (MSNN) to learn features from multicolumn deep neural networks and embed the penultimate hierarchical discriminative manifolds into a compact representation. The low-dimensional embedding explores the complementary property of different views wherein the distribution of each view is sufficiently smooth and hence achieves robustness, given few labeled training data. Our experiments show that spectrally embedding several deep neural networks can explore the optimum output from the multicolumn networks and consistently decrease the error rate compared with a single deep network.
Ling Shao 0001, Di Wu 0009, Xuelong Li 0001
IEEE Trans. Neural Networks Learn. Syst.2
2013 Silhouette Analysis-Based Action Recognition Via Exploiting Human Poses
abstract
In this paper, we propose a novel scheme for human action recognition that combines the advantages of both local and global representations. We explore human silhouettes for human action representation by taking into account the correlation between sequential poses in an action. A modified bag-of-words model, named bag of correlated poses, is introduced to encode temporally local features of actions. To utilize the property of visual word ambiguity, we adopt the soft assignment strategy to reduce the dimensionality of our model and circumvent the penalty of computational complexity and quantization error. To compensate for the loss of structural information, we propose an extended motion template, i.e., extensions of the motion history image, to capture the holistic structural features. The proposed scheme takes advantages of local and global features and, therefore, provides a discriminative representation for human actions. Experimental results prove the viability of the complimentary properties of two descriptors and the proposed approach outperforms the state-of-the-art methods on the IXMAS action recognition dataset.
Di Wu 0009, Ling Shao 0001
IEEE Trans. Circuits Syst. Video Technol.1
2012 One shot learning gesture recognition with Kinect sensor
abstract
Gestures are both natural and intuitive for Human-Computer-Interaction (HCI) and the one-shot learning scenario is one of the real world situations in terms of gesture recognition problems. In this demo, we present a hand gesture recognition system using the Kinect sensor, which addresses the problem of one-shot learning gesture recognition with a user-defined training and testing system. Such a system can behave like a remote control where the user can allocate a specific function using a prefered gesture by performing it only once. To adopt the gesture recognition framework, the system first automatically segments an action sequence into atomic tokens, and then adopts the Extended-Motion-History-Image (Extended-MHI) for motion feature representation. We evaluate the performance of our system quantitatively in Chalearn Gesture Challenge, and apply it to a virtual one shot learning gesture recognition system.
Di Wu 0009, Fan Zhu 0001, Ling Shao 0001, Hui Zhang 0062
ACM Multimedia1
2011 Action recognition using Correlogram of Body Poses and spectral regression
abstract
Human action recognition is an important topic in computer vision with its applications in robotics, video surveillance, human-computer interaction, user interface design, and multimedia video retrieval, etc. In this paper, we propose a novel representation for human actions using Correlogram of Body Poses (CBP) which takes advantage of both the probabilistic distribution and the temporal relationship of human poses. To reduce the high dimensionality of the CBP representation, an efficient subspace learning technique called Spectral Regression Discriminant Analysis (SRDA) is explored. Experimental results on the challenging IXMAS dataset show that the proposed algorithm outperforms the state-of-the-art methods on action recognition.
Ling Shao 0001, Di Wu 0009, Xiuli Chen
ICIP2