Demo Data from SIGIR 2026 / reviewers in the wild / expert
Richard S. Gallagher
dblp:54/3159
· DBLP profile ↗
2ranked-venue papers
2as first author
0since 2021 · last 1991
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 2 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Visualization and visual analytics · 50% Geometric modeling and processing · 50% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Visualization and visual analytics › scientific visualization › simulation visualization
finite element visualization |
0.0 | 1 | 1989 | An efficient 3-D visualization technique for finite element models and other coarse volumes · SIGGRAPH 1989 |
Geometric modeling and processing
isosurface extraction |
0.0 | 1 | 1989 | An efficient 3-D visualization technique for finite element models and other coarse volumes · SIGGRAPH 1989 |
Visualization and visual analytics
scientific visualization |
0.0 | 1 | 1989 | An efficient 3-D visualization technique for finite element models and other coarse volumes · SIGGRAPH 1989 |
Geometric modeling and processing › shape modeling
volumetric modeling |
0.0 | 1 | 1989 | An efficient 3-D visualization technique for finite element models and other coarse volumes · SIGGRAPH 1989 |
Methods — techniques the papers use, named apart from their topics
finite difference gradient estimation · 0.0bi-cubic polynomial interpolation · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 1991 | Span Filering: An Optimization Scheme for Volume Visualization of Large Finite Element MethodsabstractTechniques for displaying 3D isovalues of scalar fields such as stress within a solid finite-element model generally involve examining each element for values of interest. An inexpensive, straightforward method is discussed for reducing the number of elements searched for such isovalues. It takes advantage of one traversal of the element data to yield a compact classification of the model by result values and ranges, with no sorting required. This data structure can then relate any scalar isovalue to a set of element groups which are closely inclusive of the isovalue. This method is intended for applications requiring repeated access to the analysis data, such as animation and interactive rendering of isosurfaces and scalar fields. While applicable to general volume visualization problems, it is particularly well suited to optimizing real-valued continuum field results such as those found in finite-element data.> Richard S. Gallagher |
IEEE Visualization | 1 |
| 1989 | An efficient 3-D visualization technique for finite element models and other coarse volumesabstractWe have developed a technique that extends existing 3-D result visualization methods for use with discretized volumes such as finite element models, where result values are only available at coarsely spaced points throughout the volume. It represents results as smooth isosurfaces within the volume for one or more result values, using visually continuous, bi-cubic polynomials.At each of the points where results are available, result gradients are calculated by a finite difference procedure. The result values and result gradients are used to obtain the location of and the tangents to the isosurfaces on lines connecting the result points. Continuous doubly curved surfaces and surface normals are constructed separately between these discrete isosurface points using bi-cubic polynomials. The isosurfaces are rendered with standard light-source shading and optional levels of translucency, surrounded by translucent free faces of the structure.The method generates isosurfaces on an element-by-element basis, without reference at display time to the behavior of neighboring elements. It is intended for high speed display-time processing of either static or varying isosurface values. Richard S. Gallagher, Joop C. Nagtegaal |
SIGGRAPH | 1 |