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Frank Suits

dblp:56/2296 · DBLP profile ↗
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6ranked-venue papers
1as first author
0since 2021 · last 2011
0000-0001-6427-9299ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 2Human-computer interaction and ubiquitous computing · 2 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 2

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Interdisciplinary, comprehensive, and emerging computing
2 papers
Bioinformatics and computational biology · 87% Computational science and engineering · 13%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Bioinformatics and computational biology
proteomics
0.222011
A high-throughput processing service for retention time alignment of complex proteomics and metabolomics LC-MS data · Bioinform. 2011
A noise model for mass spectrometry based proteomics · Bioinform. 2008
Bioinformatics and computational biology
metabolomics
0.112011
A high-throughput processing service for retention time alignment of complex proteomics and metabolomics LC-MS data · Bioinform. 2011
Bioinformatics and computational biology › metabolomics
retention time alignment
0.112011
A high-throughput processing service for retention time alignment of complex proteomics and metabolomics LC-MS data · Bioinform. 2011
Bioinformatics and computational biology › proteomics
mass spectrometry data analysis
0.112008
A noise model for mass spectrometry based proteomics · Bioinform. 2008
Computational science and engineering
noise modeling
0.112008
A noise model for mass spectrometry based proteomics · Bioinform. 2008
Bioinformatics and computational biology › proteomics › peptide analysis
peptide detection
0.012008
A noise model for mass spectrometry based proteomics · Bioinform. 2008

Methods — techniques the papers use, named apart from their topics

poisson model · 0.1multinomial model · 0.1detector dead-time correction · 0.1
YearPublicationVenuePosition
2011 A high-throughput processing service for retention time alignment of complex proteomics and metabolomics LC-MS data
abstract
UNLABELLED: Warp2D is a novel time alignment approach, which uses the overlapping peak volume of the reference and sample peak lists to correct misleading peak shifts. Here, we present an easy-to-use web interface for high-throughput Warp2D batch processing time alignment service using the Dutch Life Science Grid, reducing processing time from days to hours. This service provides the warping function, the sample chromatogram peak list with adjusted retention times and normalized quality scores based on the sum of overlapping peak volume of all peaks. Heat maps before and after time alignment are created from the arithmetic mean of the sum of overlapping peak area rearranged with hierarchical clustering, allowing the quality control of the time alignment procedure. Taverna workflow and command line tool are provided for remote processing of local user data. AVAILABILITY: online data processing service is available at http://www.nbpp.nl/warp2d.html. Taverna workflow is available at myExperiment with title '2D Time Alignment-Webservice and Workflow' at http://www.myexperiment.org/workflows/1283.html. Command line tool is available at http://www.nbpp.nl/Warp2D_commandline.zip. CONTACT: [email protected] SUPPLEMENTARY INFORMATION: Supplementary data are available at Bioinformatics online.
Isthiaq Ahmad, Frank Suits, Berend Hoekman, Morris A. Swertz, Heorhiy Byelas, Martijn Dijkstra, Rob W. W. Hooft, Dmitry Katsubo, Bas van Breukelen, Rainer Bischoff 0003, Peter Horvatovich
Bioinform.2
2008 A noise model for mass spectrometry based proteomics
abstract
MOTIVATION: Mass spectrometry data are subjected to considerable noise. Good noise models are required for proper detection and quantification of peptides. We have characterized noise in both quadrupole time-of-flight (Q-TOF) and ion trap data, and have constructed models for the noise. RESULTS: We find that the noise in Q-TOF data from Applied Biosystems QSTAR fits well to a combination of multinomial and Poisson model with detector dead-time correction. In comparison, ion trap noise from Agilent MSD-Trap-SL is larger than the Q-TOF noise and is proportional to Poisson noise. We then demonstrate that the noise model can be used to improve deisotoping for peptide detection, by estimating appropriate cutoffs of the goodness of fit parameter at prescribed error rates. The noise models also have implications in noise reduction, retention time alignment and significance testing for biomarker discovery.
Peicheng Du, Gustavo Stolovitzky, Peter Horvatovich, Rainer Bischoff 0003, Jihyeon Lim, Frank Suits
Bioinform.6
2005 Early Experience with Scientific Applications on the Blue Gene/L Supercomputer
Gheorghe Almási 0001, Gyan Bhanot, Dong Chen 0005, Maria Eleftheriou, Blake G. Fitch, Alan Gara, Robert S. Germain, John A. Gunnels, Manish Gupta 0002, Philip Heidelberger, Michael Pitman, Aleksandr Rayshubskiy, James C. Sexton, Frank Suits, Pavlos Vranas, Robert Walkup, T. J. Christopher Ward, Yuriy Zhestkov, Alessandro Curioni, Wanda Andreoni, Charles Archer, José E. Moreira, Richard Loft, Henry M. Tufo, Theron Voran, Katherine Riley
Euro-Par14
2003 Blue Matter, an application framework for molecular simulation on Blue Gene
Blake G. Fitch, Robert S. Germain, Mark P. Mendell, Jed W. Pitera, Michael Pitman, Aleksandr Rayshubskiy, Yuk Yin Sham, Frank Suits, William C. Swope, T. J. Christopher Ward, Yuriy Zhestkov, Ruhong Zhou
J. Parallel Distributed Comput.8
2001 Case Study: An Environment for Understanding Protein Simulations Using Game Graphics
abstract
We describe a visualization system designed for interactive study of proteins in the field of computational biology. Our system incorporates multiple, custom, three-dimensional and two-dimensional linked views of the proteins. We take advantage of modem commodity graphics cards, which are typically designed for games rather than scientific visualization applications, to provide instantaneous linking between views and three-dimensional interactivity on standard personal computers. Furthermore, we anticipate the usefulness of game techniques such as bump maps and skinning for scientific applications.
Donna L. Gresh, Frank Suits, Yuk Yin Sham
IEEE Visualization2
2000 Simplification of surface annotations
abstract
Geometric models are often annotated to provide additional information during visualization. Maps may be marked with rivers, roads or topographical information, and CAD data models may highlight the underlying mesh structure. While this additional information may be extremely useful, there is a rendering cost associated with it. Texture maps have often been used to convey this information at relatively low cost, but they suffer from blurring and pixelization at high magnification. We present a technique for simplifying surface annotations based on directed, asymmetric tolerance. By maintaining the annotations as geometry, as opposed to textures, we are able to simplify them while still maintaining the overall appearance of the model over a wide range of magnifications. Texture maps may still be used to provide low-resolution surface detail, such as color. We demonstrate a significant gain in rendering performance while retaining the original appearance of objects from many application domains.
Frank Suits, James T. Klosowski, William P. Horn, Gérard Lecina
IEEE Visualization1