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Yoshihiro Takada

dblp:56/6539 · DBLP profile ↗
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2ranked-venue papers
0as first author
0since 2021 · last 1999
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1Software engineering, systems software and programming languages · 1Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Software engineering, system software, and programming languages
1 paper
Empirical software engineering · 100%

Topics — the 1 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Empirical software engineering
experimental methodology
0.011999
Ginger2: An Environment for Computer-Aided Empirical Software Engineering · IEEE Trans. Software Eng. 1999

Methods — techniques the papers use, named apart from their topics

process modeling · 0.0
YearPublicationVenuePosition
1999 Ginger2: An Environment for Computer-Aided Empirical Software Engineering
abstract
Empirical software engineering can be viewed as a series of actions to obtain knowledge and a better understanding about some aspects of software development, given a set of problem statements in the form of issues, questions or hypotheses. Experience has made us aware of the criticality of integrating the various types of data that are collected and analyzed as well as the criticality of integrating the various types of activities that take place, such as experiment design and the experiment itself. This has led us to develop a Computer-Aided Empirical Software Engineering (CAESE) framework to support the empirical software engineering lifecycle. The paper first presents the CAESE framework that consists of three elements: (1) a process model for the "lifecycle" of empirical software engineering studies, including needs analysis, experiment design, actual experimentation, and analyzing and packaging results; (2) a model that helps empirical software engineers decide how to look at the "world" to be studied in a coherent manner; (3) an architecture, based on which CAESE environments can be built, consisting of tool sets for each phase of the process model, a process management mechanism, and the two types of integration mechanism that are vital for handling multiple types of data: data integration and control integration. Next, the paper describes the Ginger2 environment as an instantiation of our framework. It concludes with reports on case studies using Ginger2, which dealt with a variety of empirical data types including mouse and keystrokes, eye traces, 3D movement, skin resistance level, and videotaped data.
Koji Torii, Ken-ichi Matsumoto, Kumiyo Nakakoji, Yoshihiro Takada, Shingo Takada 0001, Kazuyuki Shima
IEEE Trans. Software Eng.4
1990 Neural predictive hidden Markov model
Eiichi Tsuboka, Yoshihiro Takada, Hisashi Wakita
ICSLP2