Demo Data from SIGIR 2026 / reviewers in the wild / expert
Danny B. Yang
dblp:57/4223
· DBLP profile ↗
3ranked-venue papers
1as first author
0since 2021 · last 2006
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer networks
1 paper |
Wireless sensing and localization · 50% Internet of things and sensor networks · 50% | |
| Artificial intelligence
1 paper |
3D vision · 100% |
Topics — the 4 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Wireless sensing and localization › human sensing
crowd counting |
0.0 | 1 | 2003 | Counting People in Crowds with a Real-Time Network of Simple Image Sensors · ICCV 2003 |
Internet of things and sensor networks
wireless sensor network |
0.0 | 1 | 2003 | Counting People in Crowds with a Real-Time Network of Simple Image Sensors · ICCV 2003 |
Computer vision › 3D vision › structure from motion
non-rigid structure from motion |
0.0 | 1 | 2001 | Tracking and Modeling Non-Rigid Objects with Rank Constraints · CVPR (1) 2001 |
Computer vision › 3D vision › motion estimation
optical flow |
0.0 | 1 | 2001 | Tracking and Modeling Non-Rigid Objects with Rank Constraints · CVPR (1) 2001 |
Methods — techniques the papers use, named apart from their topics
visual hull reconstruction · 0.0geometric bounding · 0.0foreground segmentation · 0.0rank constraint · 0.0optical flow · 0.0matrix factorization · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2006 | Optimal Placement and Selection of Camera Network Nodes for Target Localization
Ali Ozer Ercan, Danny B. Yang, Abbas El Gamal, Leonidas J. Guibas |
DCOSS | 2 |
| 2003 | Counting People in Crowds with a Real-Time Network of Simple Image SensorsabstractEstimating the number of people in a crowded environment is a central task in civilian surveillance. Most vision-based counting techniques depend on detecting individuals in order to count, an unrealistic proposition in crowded settings. We propose an alternative approach that directly estimates the number of people. In our system, groups of image sensors segment foreground objects from the background, aggregate the resulting silhouettes over a network, and compute a planar projection of the scene's visual hull. We introduce a geometric algorithm that calculates bounds on the number of persons in each region of the projection, after phantom regions have been eliminated. The computational requirements scale well with the number of sensors and the number of people, and only limited amounts of data are transmitted over the network. Because of these properties, our system runs in real-time and can be deployed as an untethered wireless sensor network. We describe the major components of our system, and report preliminary experiments with our first prototype implementation. Danny B. Yang, Héctor H. González-Baños, Leonidas J. Guibas |
ICCV | 1 |
| 2001 | Tracking and Modeling Non-Rigid Objects with Rank ConstraintsabstractThis paper presents a novel solution for flow-based tracking and 3D reconstruction of deforming objects in monocular image sequences. A non-rigid 3D object undergoing rotation and deformation can be effectively approximated using a linear combination of 3D basis shapes. This puts a bound on the rank of the tracking matrix. The rank constraint is used to achieve robust and precise low-level optical flow estimation without prior knowledge of the 3D shape of the object. The bound on the rank is also exploited to handle occlusion at the tracking level leading to the possibility of recovering the complete trajectories of occluded/disoccluded points. Following the same low-rank principle, the resulting flow matrix can be factored to get the 3D pose, configuration coefficients, and 3D basis shapes. The flow matrix is factored in an iterative manner, looping between solving for pose, configuration, and basis shapes. The flow-based tracking is applied to several video sequences and provides the input to the 3D non-rigid reconstruction task. Additional results on synthetic data and comparisons to ground truth complete the experiments. Lorenzo Torresani, Danny B. Yang, Eugene J. Alexander, Christoph Bregler |
CVPR (1) | 2 |