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Bernhard Hengst

dblp:58/6132 · DBLP profile ↗
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15ranked-venue papers
5as first author
0since 2021 · last 2016
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 14 · 4 first-authorSystems, architecture and hardware · 2Databases, data management, data science and information retrieval · 1 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Robot navigation and mapping · 52% Knowledge representation and reasoning · 34% Reinforcement learning · 15%

Topics — the 7 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Knowledge, reasoning and agents › Knowledge representation and reasoning
neuro-symbolic reasoning
0.212016
A Framework for Integrating Symbolic and Sub-Symbolic Representations · IJCAI 2016
Robotics › Robot navigation and mapping › localization
landmark-based localization
0.212013
An ICP inspired inverse sensor model with unknown data association · ICRA 2013
Robotics › Robot navigation and mapping
localization
0.212013
An ICP inspired inverse sensor model with unknown data association · ICRA 2013
Robotics › Robot navigation and mapping › localization › global localization
kidnapped robot problem
0.012013
An ICP inspired inverse sensor model with unknown data association · ICRA 2013
Machine learning › Reinforcement learning
hierarchical reinforcement learning
0.012002
Discovering Hierarchy in Reinforcement Learning with HEXQ · ICML 2002
Machine learning › Reinforcement learning › hierarchical reinforcement learning
option discovery
0.012002
Discovering Hierarchy in Reinforcement Learning with HEXQ · ICML 2002
Machine learning › Reinforcement learning › function approximation › representation learning for reinforcement learning
state abstraction
0.012002
Discovering Hierarchy in Reinforcement Learning with HEXQ · ICML 2002

Methods — techniques the papers use, named apart from their topics

particle filter · 0.2kalman filter · 0.2iterative closest point · 0.2HEXQ algorithm · 0.0
YearPublicationVenuePosition
2016 A Framework for Integrating Symbolic and Sub-Symbolic Representations
Keith Clark, Bernhard Hengst, Maurice Pagnucco, David Rajaratnam, Peter Robinson 0007, Claude Sammut, Michael Thielscher
IJCAI2
2015 RoboCup SPL 2015 Champion Team Paper
abstract
The Robocup Standard Platform League competition is a highly competitive league, with very little separating the top teams. Winning the competition in consecutive years is particularly challenging as other teams look to counter the tactics and game play of the previous champions. As the reigning champions from 2014, team UNSW Australia was able to overcome this challenge and win the competition for a second consecutive year. Although this success is not only related to developments from this year, this paper focuses on the new innovations and development by team UNSW Australia for the 2015 Robocup Competition. These innovations include white goal detection, whistle detection, foot detection and avoidance, improved path planning and new odometry.
Brad Hall, Sean Harris, Bernhard Hengst, Roger Liu, Kenneth Ng, Maurice Pagnucco, Luke Pearson, Claude Sammut
RoboCup3
2014 RoboCup SPL 2014 Champion Team Paper
Jayen Ashar, Jaiden Ashmore, Brad Hall, Sean Harris, Bernhard Hengst, Roger Liu, Jacky Zijie Mei, Maurice Pagnucco, Ritwik Roy, Claude Sammut, Oleg O. Sushkov, Belinda Teh, Luke Tsekouras
RoboCup5
2013 An ICP inspired inverse sensor model with unknown data association
abstract
This paper introduces an Iterative Closest Point (ICP) inspired inverse sensor model for robot localisation given multiple simultaneous observations of aliased landmarks. Combined with a Kalman filter, the sensor model offers a robust alternative to maximum likelihood data association, or a computationally inexpensive alternative to a particle filter. The technique can also be used as a means for re-localising a kidnapped robot, or a sensor resetting method for a particle filter. In the RoboCup Standard Platform League, this sensor model is able to localise the robot from a single observation in 42% of field positions where multiple landmarks are visible.
Peter Anderson 0001, Youssef Hunter, Bernhard Hengst
ICRA3
2013 Fast Monocular Visual Compass for a Computationally Limited Robot
Peter Anderson 0001, Bernhard Hengst
RoboCup2
2012 Robot Localisation Using Natural Landmarks
Peter Anderson 0001, Yongki Yusmanthia, Bernhard Hengst, Arcot Sowmya
RoboCup3
2011 Behavioural cloning for driving robots over rough terrain
abstract
Controllers for autonomous mobile robots that operate in rough terrain must consider the shape of the surrounding terrain and its impact on the robot's movements. For complex terrain, these interactions are extremely difficult to model in a way that allows traditional controllers to be built. We have used Behavioural Cloning, a type of learning by imitation that produces rules that clone the skills of an expert human operator. We have also developed an autonomous instructor in simulation and used it to generate training data from which we have cloned controllers. The resulting controllers perform at a level comparable to that of a human expert. The controllers behave similarly both in simulation, where they were developed, and on the physical robot without the need for further modification or training.
Raymond Sheh, Bernhard Hengst, Claude Sammut
IROS2
2004 Model Approximation for HEXQ Hierarchical Reinforcement Learning
Bernhard Hengst
ECML1
2002 Discovering Hierarchy in Reinforcement Learning with HEXQ
Bernhard Hengst
ICML1
2001 The Evolution of a Robot Soccer Team
Claude Sammut, Bernhard Hengst
ISRR2
2001 The UNSW RoboCup 2001 Sony Legged Robot League Team
Spencer C. Chen, Martin Siu, Thomas Vogelgesang 0002, Tak Fai Yik, Bernhard Hengst, Son Bao Pham, Claude Sammut
RoboCup5
2001 Omnidirectional Locomotion for Quadruped Robots
Bernhard Hengst, Darren Ibbotson, Son Bao Pham, Claude Sammut
RoboCup1
2001 Stochastic Gradient Descent Localisation in Quadruped Robots
Son Bao Pham, Bernhard Hengst, Darren Ibbotson, Claude Sammut
RoboCup2
2000 Generating Hierarchical Structure in Reinforcement Learning from State Variables
Bernhard Hengst
PRICAI1
2000 The UNSW RoboCup 2000 Sony Legged League Team
Bernhard Hengst, Darren Ibbotson, Son Bao Pham, John Dalgiesh, Mike Lawther, Phil Byrnes-Preston, Claude Sammut
RoboCup1