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Yongwook Chae

dblp:59/10333 · DBLP profile ↗
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2ranked-venue papers
2as first author
0since 2021 · last 2012
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 first-authorSystems, architecture and hardware · 1 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Wearable and physiological sensing · 100%
Artificial intelligence
1 paper
Robot navigation and mapping · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Wearable and physiological sensing
brain-computer interface
0.112012
Toward Brain-Actuated Humanoid Robots: Asynchronous Direct Control Using an EEG-Based BCI · IEEE Trans. Robotics 2012
Wearable and physiological sensing › brain-computer interface
EEG-based robot control
0.112012
Toward Brain-Actuated Humanoid Robots: Asynchronous Direct Control Using an EEG-Based BCI · IEEE Trans. Robotics 2012
Robotics › Robot navigation and mapping › legged robot navigation
humanoid navigation
0.012012
Toward Brain-Actuated Humanoid Robots: Asynchronous Direct Control Using an EEG-Based BCI · IEEE Trans. Robotics 2012

Methods — techniques the papers use, named apart from their topics

power spectral analysis · 0.3hierarchical classification · 0.3fisher ratio feature selection · 0.3
YearPublicationVenuePosition
2012 Toward Brain-Actuated Humanoid Robots: Asynchronous Direct Control Using an EEG-Based BCI
abstract
The brain-computer interface (BCI) technique is a novel control interface to translate human intentions into appropriate motion commands for robotic systems. The aim of this study is to apply an asynchronous direct-control system for humanoid robot navigation using an electroencephalograph (EEG), based active BCI. The experimental procedures consist of offline training, online feedback testing, and real-time control sessions. The amplitude features from EEGs are extracted using power spectral analysis, while informative feature components are selected based on the Fisher ratio. The two classifiers are hierarchically structured to identify human intentions and trained to build an asynchronous BCI system. For the performance test, five healthy subjects controlled a humanoid robot navigation to reach a target goal in an indoor maze by using their EEGs based on real-time images obtained from a camera on the head of the robot. The experimental results showed that the subjects successfully controlled the humanoid robot in the indoor maze and reached the goal by using the proposed asynchronous EEG-based active BCI system.
Yongwook Chae, Sungho Jo
IEEE Trans. Robotics1
2011 Noninvasive Brain-Computer Interface-based control of humanoid navigation
abstract
This study proposes an asynchronous noninvasive Brain Computer Interface (BCI) -based navigation system for a humanoid robot, which can behave similarly to a human. In the experimental procedure, each subject is asked to undertake three different sessions: offline training, an online feedback test, and real-time control of a humanoid robot in an indoor maze. During the offline training session, amplitude features from the EEG are extracted using auto-regressive frequency analysis with a Laplacian filter. The optimal feature components are selected by using the Fisher ratio and the linear discriminant analysis (LDA) distance metric. Two classifiers are hierarchically set to build the asynchronous BCI system. During the online test session, the trained BCI system translates a subject's ongoing EEG into four mental states: rest, left-hand imagery, right-hand imagery, and foot imagery. Event-by-event analysis is applied to evaluate the performance of the BCI system. If the test performance is consistently satisfactory, the subject executes the real-time control experiments. During the navigation experiments, the subject controls the robot in an indoor maze using the BCI system while surveying the environment through visual feedback. The results show that BCI control was comparable to manual control with a performance ratio of 81%. The evaluation of the results validates the feasibility and power of the proposed system.
Yongwook Chae, Sungho Jo
IROS1