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Alistair Knott

dblp:59/3915 · DBLP profile ↗
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35ranked-venue papers
6as first author
2since 2021 · last 2025
0000-0003-3036-4668ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 32 · 6 first-author · 2 since 2021Applied, interdisciplinary, general and emerging computing · 10 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 2 · 1 since 2021Human-computer interaction and ubiquitous computing · 2

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Databases, data mining, and information retrieval
2 papers
Recommender systems · 100%
Artificial intelligence
3 papers
Multi-agent systems · 79% Question answering and dialogue systems · 8% Language models and text generation · 8%
Human-computer interaction and pervasive computing
2 papers
Human-AI interaction · 100%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Computational social science and digital humanities · 100%

Topics — the 7 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Knowledge, reasoning and agents › Multi-agent systems
human-agent interaction
0.912025
Human-AI coevolution · Artif. Intell. 2025
Computational social science and digital humanities
AI and society
0.912025
Human-AI Coevolution (Abstract Reprint) · IJCAI 2025
Natural language and speech › Question answering and dialogue systems
dialogue management
0.112008
Multi-agent human-machine dialogue: issues in dialogue management and referring expression semantics · Artif. Intell. 2008
Natural language and speech › Language models and text generation › text generation › sentence planning
referring expression generation
0.112008
Multi-agent human-machine dialogue: issues in dialogue management and referring expression semantics · Artif. Intell. 2008
Natural language and speech › Information extraction and text analysis
discourse analysis
0.011999
Discourse Relations: A Structural and Presuppositional Account Using Lexicalised TAG · ACL 1999
Natural language and speech › Information extraction and text analysis › discourse analysis › discourse processing
discourse relations
0.011999
Discourse Relations: A Structural and Presuppositional Account Using Lexicalised TAG · ACL 1999
Natural language and speech › Information extraction and text analysis › natural language semantics › semantic interpretation
presupposition
0.011999
Discourse Relations: A Structural and Presuppositional Account Using Lexicalised TAG · ACL 1999

Methods — techniques the papers use, named apart from their topics

complexity science · 1.7lexicalized tree adjoining grammar · 0.0
YearPublicationVenuePosition
2025 Human-AI Coevolution (Abstract Reprint)
abstract
Human-AI coevolution, defined as a process in which humans and AI algorithms continuously influence each other, increasingly characterises our society, but is understudied in artificial intelligence and complexity science literature. Recommender systems and assistants play a prominent role in human-AI coevolution, as they permeate many facets of daily life and influence human choices through online platforms. The interaction between users and AI results in a potentially endless feedback loop, wherein users' choices generate data to train AI models, which, in turn, shape subsequent user preferences. This human-AI feedback loop has peculiar characteristics compared to traditional human-machine interaction and gives rise to complex and often “unintended” systemic outcomes. This paper introduces human-AI coevolution as the cornerstone for a new field of study at the intersection between AI and complexity science focused on the theoretical, empirical, and mathematical investigation of the human-AI feedback loop. In doing so, we: (i) outline the pros and cons of existing methodologies and highlight shortcomings and potential ways for capturing feedback loop mechanisms; (ii) propose a reflection at the intersection between complexity science, AI and society; (iii) provide real-world examples for different human-AI ecosystems; and (iv) illustrate challenges to the creation of such a field of study, conceptualising them at increasing levels of abstraction, i.e., scientific, legal and socio-political.
Dino Pedreschi, Luca Pappalardo, Emanuele Ferragina, Ricardo Baeza-Yates, Albert-László Barabási, Frank Dignum, Virginia Dignum, Tina Eliassi-Rad, Fosca Giannotti, János Kertész, Alistair Knott, Yannis E. Ioannidis, Paul Lukowicz, Andrea Passarella, Alex Pentland, John Shawe-Taylor, Alessandro Vespignani
IJCAI11
2025 Human-AI coevolution
abstract
Human-AI coevolution, defined as a process in which humans and AI algorithms continuously influence each other, increasingly characterises our society, but is understudied in artificial intelligence and complexity science literature. Recommender systems and assistants play a prominent role in human-AI coevolution, as they permeate many facets of daily life and influence human choices through online platforms. The interaction between users and AI results in a potentially endless feedback loop, wherein users' choices generate data to train AI models, which, in turn, shape subsequent user preferences. This human-AI feedback loop has peculiar characteristics compared to traditional human-machine interaction and gives rise to complex and often “unintended” systemic outcomes. This paper introduces human-AI coevolution as the cornerstone for a new field of study at the intersection between AI and complexity science focused on the theoretical, empirical, and mathematical investigation of the human-AI feedback loop. In doing so, we: (i) outline the pros and cons of existing methodologies and highlight shortcomings and potential ways for capturing feedback loop mechanisms; (ii) propose a reflection at the intersection between complexity science, AI and society; (iii) provide real-world examples for different human-AI ecosystems; and (iv) illustrate challenges to the creation of such a field of study, conceptualising them at increasing levels of abstraction, i.e., scientific, legal and socio-political.
Dino Pedreschi, Luca Pappalardo, Emanuele Ferragina, Ricardo Baeza-Yates, Albert-László Barabási, Frank Dignum, Virginia Dignum, Tina Eliassi-Rad, Fosca Giannotti, János Kertész, Alistair Knott, Yannis E. Ioannidis, Paul Lukowicz, Andrea Passarella, Alex Pentland, John Shawe-Taylor, Alessandro Vespignani
Artif. Intell.11
2020 SOM-Based System for Sequence Chunking and Planning
Martin Takác 0002, Alistair Knott, Mark Sagar
ICANN (1)2
2019 A Convolutional Self-organizing Map for Visual Category Learning
Chris Gorman, Lech Szymanski, Anthony V. Robins, Alistair Knott
CogSci4
2019 Executing Declarative Parallel Representations of Sequences with Temporal Pooling
abstract
A Self-Organising Temporal Pooling (SOTP) network has been shown to be capable of forming declarative parallel representations of sequential events and chunking these events without supervision. However, such a network currently cannot take these declarative representations and execute the associated sequence; it is strictly a one-way sequence chunker and encoder. We present a modified model that can convert the lateral weights of the trained network into a primacy gradient usable by methods such as Competitive Queueing (CQ), thus granting the network a method for executing learned sequences. The resulting model has several benefits over traditional CQ. We further present an advanced method of executing sequences via SOTP itself, resulting in less error than CQ whilst being more flexible in replaying sequences from datasets with variable sequence lengths.
Daniel Slack, Alistair Knott, Brendan McCane
IJCNN2
2019 Learning, planning, and control in a monolithic neural event inference architecture
Martin V. Butz, David K. Bilkey, Dania Humaidan, Alistair Knott, Sebastian Otte
Neural Networks4
2018 REPRISE: A Retrospective and Prospective Inference Scheme
Martin V. Butz, David K. Bilkey, Alistair Knott, Sebastian Otte
CogSci3
2018 Symposium on Event Predictive Cognition
Martin V. Butz, Alistair Knott
CogSci2
2018 A neural network model for learning to represent 3D objects via tactile exploration
Xiaogang Yan, Alistair Knott, Steven Mills
CogSci2
2017 Self-organising temporal pooling
abstract
Temporal Pooling (TP) is a recent technique for processing temporal events by forming declarative representations of the complete sequences. In this paper, we examine and extend the functionality of the existing TP algorithm from the Hierarchical Temporal Memory (HTM) framework and introduce the Self-Organising Temporal Pooling (SOTP) architecture. The SOTP draws together the Merge Self-Organising Map (MSOM) and a new algorithm termed the Modified Temporal Pooler (MTP) to produce functionality not yet seen in a TP. This new architecture is shown to be capable of producing stable declarative representations of sequences that activate consistently for each item in that sequence.
Daniel Slack, Brendan McCane, Alistair Knott
IJCNN3
2017 Hopfield networks as a model of prototype-based category learning: A method to distinguish trained, spurious, and prototypical attractors
Chris Gorman, Anthony V. Robins, Alistair Knott
Neural Networks3
2016 A neural network model of hierarchical category development
Chris Gorman, Alistair Knott
CogSci2
2016 Mechanisms for storing and accessing event representations in episodic memory, and their expression in language: a neural network model
Martin Takác 0002, Alistair Knott
CogSci2
2016 Working memory encoding of events and their participants: a neural network model with applications in sensorimotor processing and sentence generation
Martin Takác 0002, Alistair Knott
CogSci2
2014 Adapting a cheap game controller as a natural 3D input
abstract
Due to the huge size of the market for interactive games, game controllers are very cheap. Because of this they are a popular choice as input devices for research in user interfaces. The Software Development Kit that comes with each controller also makes it appealing compared with the effort of creating an original input device. We present a natural user interface for 3D interaction that uses a game controller. Our design is based on five core characteristics: i) It uses cheap hardware as an interface; ii) It implements a 6DoF interaction; iii) It allows 3D manipulation of an object; iv) We test the interface by experiment; and v) We compare the natural interface with a standard mouse interface doing a similar task. Results from the experiment showed that our natural interface is easy to use and has a faster completion times compared with the standard modeling interface.
Nurazlin Zainal Azmi, Geoff Wyvill, Alistair Knott
HSI3
2014 A Bayesian Model of Polychronicity
abstract
A significant feature of spiking neural networks with varying connection delays, such as those in the brain, is the existence of strongly connected groups of neurons known as polychronous neural groups (PNGs). Polychronous groups are found in large numbers in these networks and are proposed by Izhikevich (2006a) to provide a neural basis for representation and memory. When exposed to a familiar stimulus, spiking neural networks produce consistencies in the spiking output data that are the hallmarks of PNG activation. Previous methods for studying the PNG activation response to stimuli have been limited by the template-based methods used to identify PNG activation. In this letter, we outline a new method that overcomes these difficulties by establishing for the first time a probabilistic interpretation of PNG activation. We then demonstrate the use of this method by investigating the claim that PNGs might provide the foundation of a representational system.
Mira Guise, Alistair Knott, Lubica Benusková
Neural Comput.2
2013 Learning and representation of causative motor actions: a neural network model and its use in an embodied theory of language
Jeremy Lee-Hand, Alistair Knott
CogSci2
2013 A neural network model of working memory for episodes
Martin Takác 0002, Alistair Knott
CogSci2
2012 Representing Reach-to-Grasp Trajectories Using Perturbed Goal Motor States
Jeremy Lee-Hand, Tim Neumegen, Alistair Knott
PRICAI3
2011 Chomsky and embodied cognition: A sensorimotor interpretation of Minimalist logical form
Alistair Knott
CogSci1
2011 A Sentence Generation Network That Learns Surface and Abstract Syntactic Structures
Martin Takác 0002, Lubica Benusková, Alistair Knott
ICANN (2)3
2008 Multi-agent human-machine dialogue: issues in dialogue management and referring expression semantics
Alistair Knott, Peter Vlugter
Artif. Intell.1
2007 Coherence in Natural Language: Data Stuctures and Applications Florian Wolf and Edward Gibson (Massachusetts Institute of Technology) The MIT Press, 2006, vii+137 pp; hardbound, ISBN 0-262-23251-0
Alistair Knott
Comput. Linguistics1
2004 Multi-agent Human-Machine Dialogue: Issues in Dialogue Management and Referring Expression Semantics
Alistair Knott, Ian Bayard, Peter Vlugter
PRICAI1
2003 Language-Driven Nonverbal Communication in a Bilingual Conversational Agent
abstract
This paper describes an animated conversational agent called Kare which integrates a talking head interface with a linguistically motivated human-machine dialogue system. The agent has a range of nonverbal behaviors, which involve a mixture of machine vision, computer animation and natural language processing techniques. The system's architecture couples the agent's nonverbal communicative processes very tightly to its model of verbal interaction. We discuss several consequences of this architecture, in particular the ability to use different nonverbal dialogue management signals when speaking different languages.
Scott A. King, Alistair Knott, Brendan McCane
CASA2
2003 Anaphora and Discourse Structure
abstract
We argue in this article that many common adverbial phrases generally taken to signal a discourse relation between syntactically connected units within discourse structure instead work anaphorically to contribute relational meaning, with only indirect dependence on discourse structure. This allows a simpler discourse structure to provide scaffolding for compositional semantics and reveals multiple ways in which the relational meaning conveyed by adverbial connectives can interact with that associated with discourse structure. We conclude by sketching out a lexicalized grammar for discourse that facilitates discourse interpretation as a product of compositional rules, anaphor resolution, and inference.
Bonnie L. Webber, Matthew Stone, Aravind K. Joshi, Alistair Knott
Comput. Linguistics4
2001 ILEX: an architecture for a dynamic hypertext generation system
abstract
Generating text in a hypermedia environment places different demands on a text generation system than occurs in non-interactive environments. This paper describes some of these demands, then shows how the architecture of one text generation system, ILEX, has been shaped by them. The architecture is described in terms of the levels of linguistic representation used, and the processes which map between them. Particular attention is paid to the processes of content selection and text structuring.
Mick O'Donnell, Chris Mellish, Jon Oberlander, Alistair Knott
Nat. Lang. Eng.4
2000 Optimising text quality in generation from relational databases
abstract
This paper outlines a text generation system suited to a large class of information sources, relational databases. We focus on one aspect of the problem: the additional information which needs to be specified to produce reasonable text quality when generating from relational databases. We outline how databases need to be prepared, and then describe various types of domain semantics which can be used to improve text quality.
Alistair Knott, Jon Oberlander, Chris Mellish
INLG2
2000 Demonstration of ILEX 3.0
abstract
We will demonstrate the ILEX system, a system which dynamically generates descriptions of database objects for the web, adapting the description to the discourse context and user type. Among other improvements in version 3, the system now generates from relational databases, and this demonstration will focus on this ability. We will also show how incremental extensions to the domain semantics improve the quality of the text produced.
Alistair Knott, Jon Oberlander, Chris Mellish
INLG2
2000 An Algorithmic Framework for Specifying the Semantics of Discourse Relations
abstract
In this paper, a new framework is proposed for defining the semantics of discourse relations and for defining the semantics of the utterances that relations link together. The proposal is to define relations in terms of the operation of an algorithm simulating the mental state of an agent interacting with the world. The algorithm interleaves perception, theorem proving, and action: The denotation of a complex utterance containing a relation between two simpler utterances is taken to be the description of the operation of the algorithm during the time interval identified by their Reichenbachian reference times. This proposal is presented in detail for two discourse relations. Its potential application in the treatment of mood, tense, aspect, and dialogue structure is also discussed in very general terms.
Alistair Knott
Comput. Intell.1
1999 Discourse Relations: A Structural and Presuppositional Account Using Lexicalised TAG
abstract
We show that discourse structure need not bear the full burden of conveying discourse relations by showing that many of them can be explained nonstructurally in terms of the grounding of anaphoric presuppositions (Van der Sandt, 1992). This simplifies discourse structure, while still allowing the realisation of a full range of discourse relations. This is achieved using the same semantic machinery used in deriving clause-level semantics.
Bonnie L. Webber, Alistair Knott, Matthew Stone, Aravind K. Joshi
ACL2
1998 Experiments Using Stochastic Search For Text Planning
Chris Mellish, Alistair Knott, Jon Oberlander, Mick O'Donnell
INLG2
1998 An Architecture For Opportunistic Text Generation
Chris Mellish, Mick O'Donnell, Jon Oberlander, Alistair Knott
INLG4
1998 Integrating natural language generation and hypertext to produce dynamic documents
abstract
We discuss a task requiring the coherent presentation of heterogeneous information about objects recorded in electronic catalogues. We consider the advantages of combining hypermedia delivery with natural language generation technology, so as to allow us to view a session with such a system as a coherent conversation or dialogue. We describe two prototype systems we have built which make use of these combined techniques, and focus on those aspects of the systems which attempt to provide coherence. Although the techniques themselves are not novel, their combination is relatively recent, and promises to help forge useful tools for accomplishing our specific information retrieval task.
Robert Dale, Jon Oberlander, Maria Milosavljevic, Alistair Knott
Interact. Comput.4
1996 Sources of Flexibility in Dynamic Hypertext Generation
abstract
Dynamic hypertext' is hypertext which is automatically generated at the point of need.A number of NLG systems have now been developed to operate within a hypertext environment; and now that these systems are becoming widely available on the World Wide Web, it is useful to take stock of how well-equipped NLG technology is to work in this new domain.A generation system in a hypertext environment faces a specific set of requirements; here, we discuss those requirements, and the resources that can be provided to help meet them.Examples are drawn from a number of systems, including our own prototype, ILEX-0.We conclude by indicating that the major benefit of such systems could be in the way that they combine flexibility with the illusion of user control.
Alistair Knott, Chris Mellish, Jon Oberlander, Mick O'Donnell
INLG (1)1