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Adrian Cox

dblp:60/4161 · DBLP profile ↗
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2ranked-venue papers
0as first author
0since 2021 · last 1994
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2Systems, architecture and hardware · 1Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Robot manipulation · 68% 3D vision · 32%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot manipulation
grasping
0.021994
Visually Guided Grasping in 3D · ICRA 1994
Grasping visual symmetry · ICCV 1993
Robotics › Robot manipulation › grasping
vision-based grasping
0.011994
Visually Guided Grasping in 3D · ICRA 1994
Computer vision › 3D vision
3d shape analysis
0.011993
Grasping visual symmetry · ICCV 1993
Computer vision › 3D vision
3d shape reconstruction
0.011994
Visually Guided Grasping in 3D · ICRA 1994
Robotics › Robot manipulation › grasping
two-fingered grasp
0.011993
Grasping visual symmetry · ICCV 1993

Methods — techniques the papers use, named apart from their topics

image motion analysis · 0.0contour tracking · 0.0
YearPublicationVenuePosition
1994 Visually Guided Grasping in 3D
abstract
This paper addresses the problem of planning two fingered grasps of unmodelled 3D objects using visual information. A family of simultaneous, interacting contour trackers is used to pick the top object off a pile, viewed from a camera on the end of a robot arm. Then a closed contour localises the silhouette of the chosen object. Geometric information is obtained from the analysis of image motion as the robot executes deliberate world motions around its vantage point. This is used to guide the selection of new vantage points in search of a view that contains a more favourable grasp on the new rim (the surface curve that projects to the silhouette). In this way, costly global reconstruction of object surfaces is avoided and planning is coupled with sensing in an efficient manner.>
Michael J. Taylor 0001, Andrew Blake 0001, Adrian Cox
ICRA3
1993 Grasping visual symmetry
abstract
The authors discuss establishing a relationship between symmetry and two-fingered grasping of planar contours. Visual representations are chosen to meet the requirements of specified tasks such as object recognition or stereoscopic matching. When vision is regarded as a haptic sense, a new operational description is called for in support of dextrous manipulation. In the context of two-fingered grasp, an appropriate description can be constructed in terms of local reflectional and rotational symmetry. Related to symmetry-based representatons that have been used in pattern and object recognition, its structure is determined not heuristically, but precisely, by the nature of the grasping task. Its value is demonstrated by its incorporation into the control of a robot that can manipulate objects under visual guidance.>
Andrew Blake 0001, Michael J. Taylor 0001, Adrian Cox
ICCV3