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Kyu Tae Park

dblp:61/1591 · DBLP profile ↗
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3ranked-venue papers
0as first author
0since 2021 · last 1999
0000-0002-6983-4834ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Image and video coding · 100%

Topics — the 1 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Image and video coding › shape coding
contour coding
0.011999
Adaptive approximation bounds for vertex based contour encoding · IEEE Trans. Image Process. 1999

Methods — techniques the papers use, named apart from their topics

distortion bound adjustment · 0.0adaptive approximation bound · 0.0
YearPublicationVenuePosition
1999 Adaptive approximation bounds for vertex based contour encoding
abstract
When approximating the shape of a region, a fixed bound on the tolerable distortion is set for approximating its contour points. An adaptive approximation bound for lossy coding of the contour points is proposed. A function representing the relative significance of the contour points is defined to adjust the distortion bound along the region contour allowing an adaptive approximation of the region shape. The effectiveness of the adaptive contour coding approach for a region-based coding system is verified through experiments.
Kyeong Joong Kim, Chae Wook Lim, Moon Gi Kang, Kyu Tae Park
IEEE Trans. Image Process.4
1998 Interframe coding using two-stage variable block-size multiresolution motion estimation and wavelet decomposition
abstract
We propose a two-stage variable block-size multiresolution motion estimation (MRME) algorithm. In this algorithm, a method to reduce the amount of motion information is developed, and a bit allocation method minimizing the sum of the motion information and the prediction error is obtained in the wavelet transform domain. In the first stage of the proposed scheme, we utilize a set of wavelet components of the four subbands in the lowest resolution. These motion vectors are directly used as motion vectors for the lowest subband, and are scaled into the initial biases for other subbands at every layer of the wavelet pyramid. In the second stage, the bottom-up construction of a quadtree based on the merge operation is performed. The proposed scheme reduces the uncompressed bit rate of 8 bits/pixel into 0.212 bits/pixel at 41.1 dB of PSNR for the "Claire" sequence, which can be regarded as nearly an 11% reduction compared with the conventional method.
Seongman Kim, Seunghyeon Rhee, Jun Geun Jeon, Kyu Tae Park
IEEE Trans. Circuits Syst. Video Technol.4
1996 HD-VCR codec for studio application using quadtree structured binary symbols in wavelet transform domain
abstract
A hierarchical wavelet transform coding structure which satisfies the requirements of a high definition video cassette recorder (HD-VCR) for studio application in wireless environments is proposed. All of the coefficients in the transformed image are adaptively quantized and hierarchically converted into a single stream or binary symbols using the monotone decreasing property. The resulting bit stream goes through an adaptive arithmetic coder, and two-level control of the bit rate is performed so as to maintain a constant target bit rate. The proposed algorithm can be efficiently implemented with much reduced computing time for the real world application. It is verified by simulation that for a test sequence of images at least 4 dB of PSNR improvement can be achieved compared with other DCT-based schemes at a constant target bit rate, avoiding the blocking effect which would be impossible otherwise.
Hyun Meen Jung, Yongkyu Kim, Seunghyeon Rhee, Hong-Yeop Song, Kyu Tae Park
IEEE Trans. Circuits Syst. Video Technol.5