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Berthe Saudelli

dblp:61/3555 · DBLP profile ↗
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2ranked-venue papers
0as first author
0since 2021 · last 2003
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 2

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Collaborative and social computing · 87% Usability and user experience research · 13%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Collaborative and social computing
activity theory
0.012000
Activity theory, cognitive ergonomics and distributed cognition: three views of a transport company · Int. J. Hum. Comput. Stud. 2000
Collaborative and social computing
distributed cognition
0.012000
Activity theory, cognitive ergonomics and distributed cognition: three views of a transport company · Int. J. Hum. Comput. Stud. 2000
YearPublicationVenuePosition
2003 Mediating effects of active and distributed instruments on narrative activities
abstract
This paper discusses the effects of introducing new distributed and active instruments on narrative activities in a school environment. We address the issue of how the Pogo instruments change children's activity when they invent stories. The results enable us to compare the way the activity is carried out, both in its conventional context and with the Pogo instruments, mainly along three main lines of investigation: the collective dimension, the use of space and the structure of the narrative. The results also show that using the instruments increase the collective or group dimension of the creative process, particularly the role diversification and participation of the children. These instruments support children's efforts to structure narratives and thereby produce richer stories. This research was carried out within the Pogo Project by a multidisciplinary team that included interactive design and user-centered approaches within the EC I3 programme on ‘Exploring New Learning Futures for Children’.
Françoise Decortis, Antonio Rizzo, Berthe Saudelli
Interact. Comput.3
2000 Activity theory, cognitive ergonomics and distributed cognition: three views of a transport company
Françoise Decortis, Samuel Noirfalise, Berthe Saudelli
Int. J. Hum. Comput. Stud.3