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Richard L. Kline

dblp:62/5818 · DBLP profile ↗
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2ranked-venue papers
2as first author
0since 2021 · last 2003
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Audio and music processing · 100%
Human-computer interaction and pervasive computing
1 paper
Accessibility and assistive technology · 100%

Topics — the 4 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Audio and music processing
music information retrieval
0.012003
Approximate matching algorithms for music information retrieval using vocal input · ACM Multimedia 2003
Audio and music processing › music information retrieval › melody retrieval
query-by-humming
0.012003
Approximate matching algorithms for music information retrieval using vocal input · ACM Multimedia 2003
Accessibility and assistive technology › software accessibility
GUI accessibility
0.011995
Improving GUI Accessibility for People with Low Vision · CHI 1995
Accessibility and assistive technology › assistive technology for visual impairment
low vision accessibility
0.011995
Improving GUI Accessibility for People with Low Vision · CHI 1995

Methods — techniques the papers use, named apart from their topics

approximate string matching · 0.0
YearPublicationVenuePosition
2003 Approximate matching algorithms for music information retrieval using vocal input
abstract
Effective use of multimedia collections requires efficient and intuitive methods of searching and browsing. This work considers databases which store music and explores how these may best be searched by providing input queries in some musical form. For the average person, humming several notes of the desired melody is the most straightforward method for providing this input, but such input is very likely to contain several errors. Previously proposed implementations of so-called query-by-humming systems are effective only when the number of input errors is small. We conducted experiments which revealed that the expected error rate for user queries is much higher than existing algorithms can tolerate. We then developed algorithms based on approximate matching techniques which deliver much improved results when comparing error-filled vocal user queries against a music collection.
Richard L. Kline, Ephraim P. Glinert
ACM Multimedia1
1995 Improving GUI Accessibility for People with Low Vision
Richard L. Kline, Ephraim P. Glinert
CHI1