Demo Data from SIGIR 2026 / reviewers in the wild / expert
Chih-Yu Yan
dblp:62/7459
· DBLP profile ↗
1ranked-venue papers
1as first author
0since 2021 · last 2009
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Computational photography and imaging · 50% Image and video processing · 50% | |
| Human-computer interaction and pervasive computing
1 paper |
Interaction techniques and input · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computational photography and imaging › depth of field
depth-of-field rendering |
0.1 | 1 | 2009 | Interactive background blurring · ACM Multimedia 2009 |
Image and video processing
image matting |
0.1 | 1 | 2009 | Interactive background blurring · ACM Multimedia 2009 |
Interaction techniques and input › interactive graphics
interactive image editing |
0.0 | 1 | 2009 | Interactive background blurring · ACM Multimedia 2009 |
Methods — techniques the papers use, named apart from their topics
lazy snapping · 0.2defocusing · 0.2alpha matting · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2009 | Interactive background blurringabstractPhotographers usually take a shallow focus image to highlight the main subject in the picture and blur the distractions in the background region. Softening these distractions can not only produce special vision effect but also keep the privacy for people in the background. In this work, we develop a brand new defocusing algorithm to simulate the blur effect in the background caused by a wide aperture camera. We also design an easy-to-use interactive interface for user to segment foreground/background objects, adjust the depth of field for images, and assign camera settings. Techniques including lazy snapping, alpha matting, depth information generation and defocusing are integrated in the system. The experimental results show the effectiveness of the proposed methodology. Chih-Yu Yan, Min-Chun Hu 0001, Ja-Ling Wu |
ACM Multimedia | 1 |