Demo Data from SIGIR 2026 / reviewers in the wild / expert
Christian Vollmar
dblp:63/11403
· DBLP profile ↗
3ranked-venue papers
0as first author
1since 2021 · last 2025
0000-0002-4630-7484ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2Artificial intelligence and machine learning · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Interdisciplinary, comprehensive, and emerging computing
1 paper |
Medical and health informatics · 100% | |
| Computer graphics and multimedia
1 paper |
Visualization and visual analytics · 100% | |
| Human-computer interaction and pervasive computing
1 paper |
Haptics and multimodal interaction · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Medical and health informatics › computer-assisted surgery
surgical planning |
0.2 | 1 | 2015 | Collaborative table-top VR display for neurosurgical planning · VR 2015 |
Visualization and visual analytics
medical visualization |
0.1 | 1 | 2015 | Collaborative table-top VR display for neurosurgical planning · VR 2015 |
Haptics and multimodal interaction
haptic interaction |
0.1 | 1 | 2015 | Collaborative table-top VR display for neurosurgical planning · VR 2015 |
Methods — techniques the papers use, named apart from their topics
multimodal rendering · 0.7haptic device interaction · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Exploring image and skeleton-based action recognition approaches for clinical in-bed classification of simulated epileptic seizure movementsabstractEpileptic seizure classification based on seizure semiology requires automated, quantitative approaches to support the diagnosis of epilepsy, which affects 1% of the world’s population. Current approaches address the problem on a seizure level, neglecting the detailed evaluation of the classification of the underlying action features, also known as Movements of Interest (MOIs), which are critical for epileptologists in determining their classifications. Moreover, it hinders objective comparison of these approaches and attribution of performance differences due to datasets, intra-dataset MOI distribution, or architecture variations. Objective evaluation of action recognition techniques is crucial, with MOIs serving as foundational elements of semiology for clinical in-bed applications to facilitate epileptic seizure classification. However, until now, there were no MOI datasets available nor benchmarks comparing different action recognition approaches for this clinical problem. Therefore, as a pilot, we introduced a novel, simulated seizure semiology dataset carried out by 8 experienced epileptologists in an EMU bed, consisting of 7 MOI classes. We compare several computer vision methods for MOI classification, two image-based (I3D and Uniformerv2), and two skeleton-based (ST-GCN++ and PoseC3D) action recognition approaches. This study emphasizes the advantages of a 2-stage skeleton-based action recognition approach in a transfer learning setting (4 classes) and the multi-scale challenge of MOI classification (7 classes), advocating for the integration of skeleton-based methods with hand gesture recognition technologies in the future. The study’s controlled MOI simulation dataset provides us with the opportunity to advance the development of automated epileptic seizure classification systems, paving the way for enhancing their performance and having the potential to contribute to improved patient care. Tamás Karácsony, Nicholas Fearns, Denise Birk, Selina Denise Trapp, Katharina Ernst, Christian Vollmar, Jan Rémi, László A. Jeni, Fernando De la Torre, João Paulo da Silva Cunha |
Expert Syst. Appl. | 6 |
| 2020 | A Deep Learning Architecture for Epileptic Seizure Classification Based on Object and Action RecognitionabstractEpilepsy affects approximately 1% of the world's population. Semi-ology of epileptic seizures contain major clinical signs to classify epilepsy syndromes currently evaluated by epileptologists by simple visual inspection of video. There is a necessity to create automatic and semiautomatic methods for seizure detection and classification to better support patient monitoring management and diagnostic decisions. One of the current promising approaches are the marker-less computer-vision techniques. In this paper an end-to-end deep learning approach is proposed for binary classification of Frontal vs. Temporal Lobe Epilepsies based solely on seizure videos. The system utilizes infrared (IR) videos of the seizures as it is used 24/7 in hospitals' epilepsy monitoring units. The architecture employs transfer learning from large object detection "static" and human action recognition "dynamic" datasets such as ImageNet and Kinectics-400, to extract and classify the clinically known spatiotemporal features of seizures. The developed classification architecture achieves a 5-fold cross-validation f1-score of 0.844±0.042. This architecture has the potential to support physicians with diagnostic decisions and might be applied for online applications in epilepsy monitoring units. Furthermore, it may be jointly used in the near future with synchronized scene depth 3D information and EEG from the seizures. Tamás Karácsony, Anna Mira Loesch, Christian Vollmar, Soheyl Noachtar, João Paulo da Silva Cunha |
ICASSP | 3 |
| 2015 | Collaborative table-top VR display for neurosurgical planningabstractWe present a prototype of a system in development for pre-operative planning. The proposed NeuroTable uses a combination of traditional rendering and novel visualization techniques rendered to facilitate real-time collaboration between neurosurgeons during intervention planning. A set of multimodal 2D and 3D renderings convey the relation between the region of interest and the surrounding anatomical structures. A haptic device is used for interaction with the NeuroTable to facilitate immersive control over the 3D cursor and navigation modes for the neurosurgeons during their discourse of planning. A pilot experimental study was conducted to assess the performance of users in targeting points within the preoperative 3D scan. Then, two clinicians participated in the evaluation of the table in discussing and planning a case. Results indicate that the NeuroTable facilitated the discourse and we discuss the results of the speed and accuracy for the specification of entry and target points. Roy Eagleson, Patrick Wucherer, Philipp Stefan, Yaroslav Duschko, Sandrine de Ribaupierre, Christian Vollmar, Pascal Fallavollita, Nassir Navab |
VR | 6 |