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E. Mouragnon

dblp:63/5135 · DBLP profile ↗
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4ranked-venue papers
4as first author
0since 2021 · last 2009
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 4 first-authorGraphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-authorSystems, architecture and hardware · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
3D vision · 88% Robot navigation and mapping · 12%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
3d reconstruction
0.122006
3D Reconstruction of Complex Structures with Bundle Adjustment: an Incremental Approach · ICRA 2006
Real Time Localization and 3D Reconstruction · CVPR (1) 2006
Computer vision › 3D vision › structure from motion
bundle adjustment
0.122006
3D Reconstruction of Complex Structures with Bundle Adjustment: an Incremental Approach · ICRA 2006
Real Time Localization and 3D Reconstruction · CVPR (1) 2006
Computer vision › 3D vision
structure from motion
0.122006
3D Reconstruction of Complex Structures with Bundle Adjustment: an Incremental Approach · ICRA 2006
Real Time Localization and 3D Reconstruction · CVPR (1) 2006
Computer vision › 3D vision › structure from motion
incremental reconstruction
0.112006
3D Reconstruction of Complex Structures with Bundle Adjustment: an Incremental Approach · ICRA 2006
Robotics › Robot navigation and mapping
visual odometry
0.112006
Real Time Localization and 3D Reconstruction · CVPR (1) 2006
Computer vision › 3D vision
visual localization
0.012006
3D Reconstruction of Complex Structures with Bundle Adjustment: an Incremental Approach · ICRA 2006

Methods — techniques the papers use, named apart from their topics

interest point tracking · 0.1feature matching · 0.1differential GPS · 0.1bundle adjustment · 0.1
YearPublicationVenuePosition
2009 Generic and real-time structure from motion using local bundle adjustment
E. Mouragnon, Maxime Lhuillier, Michel Dhome, Fabien Dekeyser, Patrick Sayd
Image Vis. Comput.1
2007 Generic and Real-Time Structure from Motion
abstract
International audience
E. Mouragnon, Maxime Lhuillier, Michel Dhome, Fabien Dekeyser, Patrick Sayd
BMVC1
2006 Real Time Localization and 3D Reconstruction
abstract
In this paper we describe a method that estimates the motion of a calibrated camera (settled on an experimental vehicle) and the tridimensional geometry of the environment. The only data used is a video input. In fact, interest points are tracked and matched between frames at video rate. Robust estimates of the camera motion are computed in real-time, key-frames are selected and permit the features 3D reconstruction. The algorithm is particularly appropriate to the reconstruction of long images sequences thanks to the introduction of a fast and local bundle adjustment method that ensures both good accuracy and consistency of the estimated camera poses along the sequence. It also largely reduces computational complexity compared to a global bundle adjustment. Experiments on real data were carried out to evaluate speed and robustness of the method for a sequence of about one kilometer long. Results are also compared to the ground truth measured with a differential GPS.
E. Mouragnon, Maxime Lhuillier, Michel Dhome, Fabien Dekeyser, Patrick Sayd
CVPR (1)1
2006 3D Reconstruction of Complex Structures with Bundle Adjustment: an Incremental Approach
abstract
This paper introduces an incremental method for "structure from motion" of complex scenes from a video sequence. More precisely, we estimate the 3D positions of the viewed points in images and the camera positions and orientations through the sequence. The method can be seen as a fast but accurate alternative to classical reconstruction methods that use bundle adjustment, and that can become slow and computation time expensive for very long scenes. Our results are compared to the reconstruction obtained by the classical hierarchical bundle adjustment method. They have also been successfully used as a reference sequence for the vision based localization of an autonomous mobile robot
E. Mouragnon, Maxime Lhuillier, Michel Dhome, Fabien Dekeyser, Patrick Sayd
ICRA1