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Qiang Wang 0061

dblp:64/5630-61 · DBLP profile ↗
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6ranked-venue papers
2as first author
4since 2021 · last 2026
0009-0006-5360-9997ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 2 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 1 first-author · 4 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
3D vision · 77% Efficient and distributed learning · 14% Robot manipulation · 5%
Computer graphics and multimedia
2 papers
Virtual and augmented reality · 59% Image and video coding · 32% Rendering · 10%

Topics — the 10 heaviest of 11, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Virtual and augmented reality › immersive video
free-viewpoint video
1.922026
D-FCGS: Feedforward Compression of Dynamic Gaussian Splatting for Free-Viewpoint Videos · AAAI 2026
MultiEgo: A Multi-View Egocentric Video Dataset for 4D Scene Reconstruction · ACM Multimedia 2025
Image and video coding › point cloud compression
geometry compression
1.012026
D-FCGS: Feedforward Compression of Dynamic Gaussian Splatting for Free-Viewpoint Videos · AAAI 2026
Computer vision › 3D vision
3d scene reconstruction
0.912025
MultiEgo: A Multi-View Egocentric Video Dataset for 4D Scene Reconstruction · ACM Multimedia 2025
Computer vision › 3D vision
3d scene understanding
0.912025
PA-HOI: A Physics-Aware Human and Object Interaction Dataset · ACM Multimedia 2025
Computer vision › 3D vision › 3d scene reconstruction
dynamic scene reconstruction
0.912025
MultiEgo: A Multi-View Egocentric Video Dataset for 4D Scene Reconstruction · ACM Multimedia 2025
Computer vision › 3D vision › 3d scene understanding › object relation reasoning
human-object interaction
0.912025
PA-HOI: A Physics-Aware Human and Object Interaction Dataset · ACM Multimedia 2025
Computer vision › 3D vision
visual localization
0.812024
MAD-DR: Map Compression for Visual Localization with Matchness Aware Descriptor Dimension Reduction · ECCV (44) 2024
Rendering › gaussian splatting
3d gaussian splatting
0.312026
D-FCGS: Feedforward Compression of Dynamic Gaussian Splatting for Free-Viewpoint Videos · AAAI 2026
Robotics › Robot manipulation
grasping
0.312025
PA-HOI: A Physics-Aware Human and Object Interaction Dataset · ACM Multimedia 2025
Computer vision › Face, body and person analysis
human pose
0.312025
PA-HOI: A Physics-Aware Human and Object Interaction Dataset · ACM Multimedia 2025

Methods — techniques the papers use, named apart from their topics

temporal synchronization · 1.7multi-view data acquisition · 1.7motion compensation · 1.0feedforward compression · 1.0entropy model · 1.0matchness-aware descriptor reduction · 0.8map compression · 0.8
YearPublicationVenuePosition
2026 D-FCGS: Feedforward Compression of Dynamic Gaussian Splatting for Free-Viewpoint Videos
abstract
Free-Viewpoint Video (FVV) enables immersive 3D experiences, but efficient compression of dynamic 3D representation remains a major challenge. Existing dynamic 3D Gaussian Splatting methods couple reconstruction with optimization-dependent compression and customized motion formats, limiting generalization and standardization. To address this, we propose D-FCGS, a novel Feedforward Compression framework for Dynamic Gaussian Splatting. Key innovations include: (1) a standardized Group-of-Frames (GoF) structure with I-P coding, leveraging sparse control points to extract inter-frame motion tensors; (2) a dual prior-aware entropy model that fuses hyperprior and spatial-temporal priors for accurate rate estimation; (3) a control-point-guided motion compensation mechanism and refinement network to enhance view-consistent fidelity. Trained on Gaussian frames derived from multi-view videos, D-FCGS generalizes across diverse scenes in a zero-shot fashion. Experiments show that it matches the rate-distortion performance of optimization-based methods, achieving over 40 times compression compared to the baseline while preserving visual quality across viewpoints. This work advances feedforward compression of dynamic 3DGS, facilitating scalable FVV transmission and storage for immersive applications.
Yan Zhao 0041, Qiang Wang 0061, Zhixin Xu, Li Song 0001, Zhengxue Cheng
AAAI3
2025 MultiEgo: A Multi-View Egocentric Video Dataset for 4D Scene Reconstruction
abstract
Multi-view egocentric dynamic scene reconstruction holds significant research value for applications in holographic documentation of social interactions. However, existing reconstruction datasets focus on static multi-view or single-egocentric view setups, lacking multi-view egocentric datasets for dynamic scene reconstruction. Therefore, we present MultiEgo, the first multi-view egocentric dataset for 4D dynamic scene reconstruction. The dataset comprises five canonical social interaction scenes: meetings, performances, and a presentation. Each scene provides five authentic egocentric videos captured by participants wearing AR glasses. We design a hardware-based data acquisition system and processing pipeline, achieving sub-millisecond temporal synchronization across views, coupled with accurate pose annotations. Experiment validation demonstrates the practical utility and effectiveness of our dataset for free-viewpoint video (FVV) applications, establishing MultiEgo as a foundational resource for advancing multi-view egocentric dynamic scene reconstruction research.
Bate Li, Houqiang Zhong, Zhengxue Cheng, Qiang Hu 0003, Qiang Wang 0061, Li Song 0001, Wenjun Zhang 0001
ACM Multimedia5
2025 PA-HOI: A Physics-Aware Human and Object Interaction Dataset
Ruiyan Wang, Lin Zuo, Zonghao Lin, Qiang Wang 0061, Zhengxue Cheng, Rong Xie 0004, Jun Ling, Li Song 0001
ACM Multimedia4
2024 MAD-DR: Map Compression for Visual Localization with Matchness Aware Descriptor Dimension Reduction
Qiang Wang 0061
ECCV (44)1
2011 Adaptive Detection of Hotspots in Thoracic Spine from Bone Scintigraphy
Qingqing Chang, Qiang Wang 0061, Yu Qiao 0001, Yuyuan Zhu, Jie Yang 0002
ICONIP (1)2
2011 Knowledge-Based Segmentation of Spine and Ribs from Bone Scintigraphy
Qiang Wang 0061, Qingqing Chang, Yu Qiao 0001, Yuyuan Zhu, Jie Yang 0002
ICONIP (1)1