Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Joonho Park

dblp:65/4672 · DBLP profile ↗
← Back
2ranked-venue papers
1as first author
1since 2021 · last 2025
—ORCID · unresolved

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 since 2021Systems, architecture and hardware · 1 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Generative modeling · 60% Representation and self-supervised learning · 40%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Interconnection networks and networks-on-chip · 100%

Topics — the 8 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Representation and self-supervised learning
contrastive learning
0.912025
DEEPTalk: Dynamic Emotion Embedding for Probabilistic Speech-Driven 3D Face Animation · AAAI 2025
Machine learning › Generative modeling
diffusion model
0.912025
DEEPTalk: Dynamic Emotion Embedding for Probabilistic Speech-Driven 3D Face Animation · AAAI 2025
Machine learning › Generative modeling › face synthesis
facial expression synthesis
0.912025
DEEPTalk: Dynamic Emotion Embedding for Probabilistic Speech-Driven 3D Face Animation · AAAI 2025
Machine learning › Representation and self-supervised learning › contrastive learning
probabilistic contrastive learning
0.912025
DEEPTalk: Dynamic Emotion Embedding for Probabilistic Speech-Driven 3D Face Animation · AAAI 2025
Machine learning › Generative modeling › face synthesis
speech-driven 3d facial animation
0.912025
DEEPTalk: Dynamic Emotion Embedding for Probabilistic Speech-Driven 3D Face Animation · AAAI 2025
Interconnection networks and networks-on-chip › switching
switching element
0.011994
Design and evaluation of a DAMQ multiprocessor network with self-compacting buffers · SC 1994
Interconnection networks and networks-on-chip › network topology › torus network
k-ary n-cube
0.011994
Design and evaluation of a DAMQ multiprocessor network with self-compacting buffers · SC 1994
Interconnection networks and networks-on-chip
network topology
0.011994
Design and evaluation of a DAMQ multiprocessor network with self-compacting buffers · SC 1994

Methods — techniques the papers use, named apart from their topics

probabilistic contrastive learning · 0.9emotion consistency loss · 0.9VQ-VAE · 0.9simulation · 0.0
YearPublicationVenuePosition
2025 DEEPTalk: Dynamic Emotion Embedding for Probabilistic Speech-Driven 3D Face Animation
abstract
Speech-driven 3D facial animation has garnered lots of attention thanks to its broad range of applications. Despite recent advancements in achieving realistic lip motion, current methods fail to capture the nuanced emotional undertones conveyed through speech and produce monotonous facial motion. These limitations result in blunt and repetitive facial animations, reducing user engagement and hindering their applicability. To address these challenges, we introduce DEEPTalk, a novel approach that generates diverse and emotionally rich 3D facial expressions directly from speech inputs. To achieve this, we first train DEE (Dynamic Emotion Embedding), which employs probabilistic contrastive learning to forge a joint emotion embedding space for both speech and facial motion. This probabilistic framework captures the uncertainty in interpreting emotions from speech and facial motion, enabling the derivation of emotion vectors from its multifaceted space. Moreover, to generate dynamic facial motion, we design TH-VQVAE (Temporally Hierarchical VQ-VAE) as an expressive and robust motion prior overcoming limitations of VAEs and VQ-VAEs. Utilizing these strong priors, we develop DEEPTalk, a talking head generator that non-autoregressively predicts codebook indices to create dynamic facial motion, incorporating a novel emotion consistency loss. Extensive experiments on various datasets demonstrate the effectiveness of our approach in creating diverse, emotionally expressive talking faces that maintain accurate lip-sync. Our project page is available at https://whwjdqls.github.io/deeptalk.github.io/.
Jisoo Kim 0006, Jungbin Cho, Joonho Park, Soonmin Hwang, Da Eun Kim, Youngjae Yu
AAAI3
1994 Design and evaluation of a DAMQ multiprocessor network with self-compacting buffers
abstract
The paper describes a new approach to implement dynamically allocated multi-queue (DAMQ) switching elements using a technique called "self-compacting buffers". This technique is efficient in that the amount of hardware required to manage the buffers is relatively small; it offers high performance since it is an implementation of a DAMQ. The paper describes the self-compacting buffer architecture in detail, and compares it against a competing DAMQ switch design. It presents extensive simulation results comparing the performance of a self-compacting buffer switch against an ideal switch including several examples of k-ary n-cubes and delta networks. In addition, simulation results show how the performance of an entire network can be quickly and accurately approximated by simulating just a single switching element.>
Joonho Park, Brian W. O'Krafka, Stamatis Vassiliadis, José G. Delgado-Frias
SC1