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Stanislav Ondás

dblp:66/2568 · DBLP profile ↗
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4ranked-venue papers
0as first author
0since 2021 · last 2017
0000-0002-0075-3788ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3Artificial intelligence and machine learning · 2Systems, architecture and hardware · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Haptics and multimodal interaction · 50% Human-AI interaction · 50%
Computer graphics and multimedia
1 paper
Multimedia analysis and retrieval · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Human-AI interaction
conversational agents
0.112009
Generating Robot/Agent backchannels during a storytelling experiment · ICRA 2009
Haptics and multimodal interaction
multimodal interaction
0.112009
Generating Robot/Agent backchannels during a storytelling experiment · ICRA 2009
Multimedia analysis and retrieval › multimedia dataset construction › multimodal dataset
multimodal corpus
0.012009
Generating Robot/Agent backchannels during a storytelling experiment · ICRA 2009

Methods — techniques the papers use, named apart from their topics

behavior modeling · 0.2
YearPublicationVenuePosition
2017 Learning string distance with smoothing for OCR spelling correction
abstract
Large databases of scanned documents (medical records, legal texts, historical documents) require natural language processing for retrieval and structured information extraction. Errors caused by the optical character recognition (OCR) system increase ambiguity of recognized text and decrease performance of natural language processing. The paper proposes OCR post correction system with parametrized string distance metric. The correction system learns specific error patterns from incorrect words and common sequences of correct words. A smoothing technique is proposed to assign non-zero probability to edit operations not present in the training corpus. Spelling correction accuracy is measured on database of OCR legal documents in English language. Language model and learning string metric with smoothing improves Viterbi-based search for the best sequence of corrections and increases performance of the spelling correction system.
Daniel Hládek, Ján Stas, Stanislav Ondás, Jozef Juhár
Multim. Tools Appl.3
2017 Improving static audio keystroke analysis by score fusion of acoustic and timing data
abstract
In this paper we investigate the capacity of sound & timing information during typing of a password for the user identification and authentication task. The novelty of this paper lies in the comparison of performance between improved timing-based and audio-based keystroke dynamics analysis and the fusion for the keystroke authentication. We collected data of 50 people typing the same given password 100 times, divided into 4 sessions of 25 typings and tested how well the system could recognize the correct typist. Using fusion of timing (9.73%) and audio calibration scores (8.99%) described in the paper we achieved 4.65% EER (Equal Error Rate) for the authentication task. The results show the potential of using Audio Keystroke Dynamics information as a way to authenticate or identify users during log-on.
Matús Pleva, Patrick Bours, Stanislav Ondás, Jozef Juhár
Multim. Tools Appl.3
2009 Generating Robot/Agent backchannels during a storytelling experiment
abstract
This work presents the development of a real-time framework for the research of multimodal feedback of robots/talking agents in the context of Human Robot Interaction (HRI) and Human Computer Interaction (HCI). For evaluating the framework, a Multimodal corpus is built (ENTERFACE_STEAD), and a study on the important multimodal features was done for building an active Robot/Agent listener of a storytelling experience with Humans. The experiments show that even when building the same reactive behavior models for Robot and Talking Agents, the interpretation and the realization of the behavior communicated is different due to the different communicative channels Robots/Agents offer be it physical but less human-like in Robots, and virtual but more expressive and human-like in Talking agents.
Sames Al Moubayed, Malek Baklouti, Mohamed Chetouani, Thierry Dutoit, Ammar Mahdhaoui, Jean-Claude Martin, Stanislav Ondás, Catherine Pelachaud, Jérôme Urbain
ICRA7
2006 Development of slovak GALAXY/voiceXML based spoken language dialogue system to retrieve information from the internet
Jozef Juhár, Stanislav Ondás, Anton Cizmar, Milan Rusko, Gregor Rozinaj, Roman Jarina
INTERSPEECH2