Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Jonas Östlund

dblp:66/8653 · DBLP profile ↗
← Back
3ranked-venue papers
1as first author
0since 2021 · last 2016
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
3D vision · 100%
Computer graphics and multimedia
2 papers
Geometric modeling and processing · 100%

Topics — the 5 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › 3d reconstruction › non-rigid reconstruction
deformable surface reconstruction
0.212016
Template-Based Monocular 3D Shape Recovery Using Laplacian Meshes · IEEE Trans. Pattern Anal. Mach. Intell. 2016
Geometric modeling and processing › mesh deformation
laplacian deformation
0.112012
Laplacian Meshes for Monocular 3D Shape Recovery · ECCV (3) 2012
Computer vision › 3D vision
camera pose estimation
0.112010
Simultaneous pose, correspondence and non-rigid shape · CVPR 2010
Computer vision › 3D vision › 3d reconstruction
non-rigid reconstruction
0.112010
Simultaneous pose, correspondence and non-rigid shape · CVPR 2010
Geometric modeling and processing › mesh processing › mesh optimization
mesh regularization
0.112016
Template-Based Monocular 3D Shape Recovery Using Laplacian Meshes · IEEE Trans. Pattern Anal. Mach. Intell. 2016

Methods — techniques the papers use, named apart from their topics

linear least squares · 0.5laplacian formalism · 0.5constrained optimization · 0.5shape-from-shading · 0.3laplacian mesh · 0.3kalman filter · 0.1gaussian mixture · 0.1correspondence estimation · 0.1
YearPublicationVenuePosition
2016 Template-Based Monocular 3D Shape Recovery Using Laplacian Meshes
abstract
We show that by extending the Laplacian formalism, which was first introduced in the Graphics community to regularize 3D meshes, we can turn the monocular 3D shape reconstruction of a deformable surface given correspondences with a reference image into a much better-posed problem. This allows us to quickly and reliably eliminate outliers by simply solving a linear least squares problem. This yields an initial 3D shape estimate, which is not necessarily accurate, but whose 2D projections are. The initial shape is then refined by a constrained optimization problem to output the final surface reconstruction. Our approach allows us to reduce the dimensionality of the surface reconstruction problem without sacrificing accuracy, thus allowing for real-time implementations.
Dat Tien Ngo, Jonas Östlund, Pascal Fua
IEEE Trans. Pattern Anal. Mach. Intell.2
2012 Laplacian Meshes for Monocular 3D Shape Recovery
Jonas Östlund, Aydin Varol, Dat Tien Ngo, Pascal Fua
ECCV (3)1
2010 Simultaneous pose, correspondence and non-rigid shape
abstract
Recent works have shown that 3D shape of non-rigid surfaces can be accurately retrieved from a single image given a set of 3D-to-2D correspondences between that image and another one for which the shape is known. However, existing approaches assume that such correspondences can be readily established, which is not necessarily true when large deformations produce significant appearance changes between the input and the reference images. Furthermore, it is either assumed that the pose of the camera is known, or the estimated solution is pose-ambiguous. In this paper we relax all these assumptions and, given a set of 3D and 2D unmatched points, we present an approach to simultaneously solve their correspondences, compute the camera pose and retrieve the shape of the surface in the input image. This is achieved by introducing weak priors on the pose and shape that we model as Gaussian Mixtures. By combining them into a Kalman filter we can progressively reduce the number of 2D candidates that can be potentially matched to each 3D point, while pose and shape are refined. This lets us to perform a complete and efficient exploration of the solution space and retain the best solution.
Jordi Sanchez-Riera, Jonas Östlund, Pascal Fua, Francesc Moreno-Noguer
CVPR2