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Kazuhisa Sadazuka

dblp:67/5233 · DBLP profile ↗
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2ranked-venue papers
0as first author
0since 2021 · last 2007
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 2Artificial intelligence and machine learning · 1Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Human-robot interaction · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Human-robot interaction › service robot
museum guide robot
0.112007
Museum guide robot based on sociological interaction analysis · CHI 2007
Human-robot interaction
nonverbal communication
0.112007
Museum guide robot based on sociological interaction analysis · CHI 2007

Methods — techniques the papers use, named apart from their topics

sociological interaction analysis · 0.1experimental evaluation · 0.1
YearPublicationVenuePosition
2007 Museum guide robot based on sociological interaction analysis
abstract
We are currently working on a museum guide robot with an emphasis on "friendly" human-robot interaction displayed through nonverbal behaviors. In this paper, we focus on head gestures during explanations of exhibits. The outline of our research is as follows. We first examined human head gestures through an experimental, sociological approach. From this research, we have discovered how human guides coordinate their head movement along with their talk when explaining exhibits. Second, we developed a robot system based on these findings. Third, we evaluated human-robot interaction, again using an experimental, sociological approach, and then modified the robot based on the results. Our experimental results suggest that robot head turning may lead to heightened engagement of museum visitors with the robot. Based on our preliminary findings, we will describe a museum guide robot that first works autonomously and, if necessary, can turn into remote-control mode operated by a human to engage in more complex interaction with visitors.
Yoshinori Kuno, Kazuhisa Sadazuka, Michie Kawashima, Keiichi Yamazaki, Akiko Yamazaki, Hideaki Kuzuoka
CHI2
2007 Effective Head Gestures for Museum Guide Robots in Interaction with Humans
abstract
We are currently working on a museum guide robot with an emphasis on "friendly" human-robot interaction as displayed through nonverbal behaviors. In this paper, we focus on head gestures during explanations of exhibits. The outline of our research is as follows. We first examined human head gestures through an experimental, sociological approach, and have discovered the ways human guides coordinate their head movement along with their talk when explaining exhibits. Second, we developed a robot system based on these findings. Third, we evaluated human-robot interaction, again using an experimental, sociological approach, and then modified the robot based on the results. Our experimental results suggest that robot head turning may lead to heightened engagement of museum visitors.
Yoshinori Kuno, Kazuhisa Sadazuka, Michie Kawashima, Sachie Tsuruta, Keiichi Yamazaki, Akiko Yamazaki
RO-MAN2