Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Shoji Yamada

dblp:68/1588 · DBLP profile ↗
← Back
1ranked-venue papers
1as first author
0since 2021 · last 1995
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
User interface design and tools · 39% Usability and user experience research · 30% Learning and educational technologies · 30%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
User interface design and tools
hypermedia systems
0.011995
Development and Evaluation of Hypermedia for Museum Education: Validation and Metrics · ACM Trans. Comput. Hum. Interact. 1995
Learning and educational technologies › informal learning
museum learning
0.011995
Development and Evaluation of Hypermedia for Museum Education: Validation and Metrics · ACM Trans. Comput. Hum. Interact. 1995
Usability and user experience research › usability evaluation
usability measurement
0.011995
Development and Evaluation of Hypermedia for Museum Education: Validation and Metrics · ACM Trans. Comput. Hum. Interact. 1995
User interface design and tools
authoring tools
0.011995
Development and Evaluation of Hypermedia for Museum Education: Validation and Metrics · ACM Trans. Comput. Hum. Interact. 1995

Methods — techniques the papers use, named apart from their topics

statistical analysis · 0.0questionnaire · 0.0field study · 0.0
YearPublicationVenuePosition
1995 Development and Evaluation of Hypermedia for Museum Education: Validation and Metrics
abstract
To define a hypermedia system's ease of use from the user's point of view, we propose three evaluation metrics: an interface shallowness metric, a downward compactness metric, and a downward navigability metric. These express both the cognitive load on users and the structural complexity of the hypermedia contents. We conducted a field study at the National Museum of Ethnology (NME) in Osaka, Japan, to evaluate our hypermedia system and to assess the suitability of our hypermedia metrics from the viewpoint of visiting members of the public. After developing a spreadsheet-type authoring system named HyperEX, we built prototype systems for use by members of the public visiting a special exhibition held at the museum. Questionnaires, interviews, automatic recording of users' navigation operations, and statistical analysis of 449 tested users yielded the following results. First, the suitability of the metrics was found to be satisfactory, indicating that they are useful for developing hypermedia systems. Second, there is a strong relationship between a system's enjoyability and its usability. Transparency and the friendliness of the user interface are the key issues in enjoyability. Finally, the quality of the video strongly affects the overall system evaluation. Video quality is determined by optimum selection of scenes, the length of the video, and appropriate audio-visual expression of the content. This video quality may become the most important issue in developing hypermedia for museum education.
Shoji Yamada, Jung-Kook Hong, Shigeharu Sugita
ACM Trans. Comput. Hum. Interact.1