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Jianyu Lou

dblp:68/2196 · DBLP profile ↗
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4ranked-venue papers
1as first author
0since 2021 · last 2009
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Computer networks · 2Systems, architecture and hardware · 1 · 1 first-authorTheory of computation · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer networks
2 papers
Routing and switching · 52% Internet architecture and protocols · 48%
Theoretical computer science
1 paper
Computational complexity · 100%

Topics — the 5 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Internet architecture and protocols
packet scheduling
0.222009
Frame-Based Packet-Mode Scheduling for Input-Queued Switches · IEEE Trans. Computers 2009
An efficient packet scheduling algorithm with deadline guarantees for input-queued switches · IEEE/ACM Trans. Netw. 2007
Routing and switching
input-queued switch
0.112009
Frame-Based Packet-Mode Scheduling for Input-Queued Switches · IEEE Trans. Computers 2009
Routing and switching
switching
0.112009
Frame-Based Packet-Mode Scheduling for Input-Queued Switches · IEEE Trans. Computers 2009
Internet architecture and protocols › quality of service › delay guarantee
deadline guarantee
0.112007
An efficient packet scheduling algorithm with deadline guarantees for input-queued switches · IEEE/ACM Trans. Netw. 2007
Routing and switching › switch scheduling
input-queued switch scheduling
0.112007
An efficient packet scheduling algorithm with deadline guarantees for input-queued switches · IEEE/ACM Trans. Netw. 2007

Methods — techniques the papers use, named apart from their topics

scheduling algorithm design · 0.2complexity analysis · 0.2
YearPublicationVenuePosition
2009 Frame-Based Packet-Mode Scheduling for Input-Queued Switches
abstract
Most packet scheduling algorithms for input-queued switches operate on fixed-sized packets known as cells. In reality, communication traffic in many systems such as Internet runs on variable-sized packets. Motivated by potential savings of segmentation and reassembly, there has been increasing interest in scheduling variable-sized packets in a nonpreemptive manner known as packet-mode scheduling. This paper studies frame-based packet-mode scheduling for better scalability. It first shows that the admissible condition is no longer sufficient for packet-mode scheduling. Then, a relation between the frame size and packet sizes is derived that classifies under what conditions the packet-mode scheduling problem is polynomial solvable or is NP-hard. This relation reveals an interesting result that under various packet size distributions, it may be polynomial solvable even if many different packet sizes occur in the packet set, whereas it may be NP-hard with just two packet sizes present. Finally, as a practical solution, this paper studies how a speedup can help packet-mode scheduling. It is shown that the admissible condition becomes sufficient also when a speedup of two is used. A simple algorithm with a speedup of two is presented.
Jianyu Lou, Xiaojun Shen 0002
IEEE Trans. Computers1
2008 Deadline guaranteed packet scheduling for overloaded traffic in input-queued switches
Xiaojun Shen 0002, Jianyu Lou, Weifa Liang, Junzhou Luo
Theor. Comput. Sci.2
2007 An efficient packet scheduling algorithm with deadline guarantees for input-queued switches
Yong Lee 0003, Jianyu Lou, Junzhou Luo, Xiaojun Shen 0002
IEEE/ACM Trans. Netw.2
2005 Achieving maximum throughput with a minimum number of label switched paths in MPLS networks
abstract
MPLS (multi-protocol label switching) networks allow multiple LSPs (label-switched paths) be established from a source to a destination to satisfy throughput required by an application. Given a MPLS network, where each link is associated with a maximum available bandwidth, a fundamental traffic engineering problem is how we can find minimum number of paths to achieve the maximum throughput. Optimally solving this problem can save huge amount of valuable network resources including available label space and reduce management complexity. This paper proves that finding a minimal number of LSPs is an NP-hard problem. To deal with this problem, we have studied four approximation algorithms. We found from simulations that the average number of paths produced by all these algorithms grows quite slowly when the network grows large. Moreover, the two algorithms, topological-sort-based maximum-path algorithm and greedy-based maximum-edge algorithm perform better than other algorithms. Between these two algorithms, the greedy-based maximum-edge algorithm is more time-efficient while keeps comparable performance.
Jianyu Lou, Yu Chen 0002, Ya-Min Sun
ICCCN2