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Randy S. Roberts

dblp:68/4735 · DBLP profile ↗
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6ranked-venue papers
3as first author
0since 2021 · last 2011
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3Systems, architecture and hardware · 3Applied, interdisciplinary, general and emerging computing · 2 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Motion planning and robot control · 48% 3D vision · 32% Multi-agent systems · 16%
Computer networks
1 paper
Internet of things and sensor networks · 100%

Topics — the 8 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Motion planning and robot control › motion planning › multi-robot motion planning
cooperative path planning
0.012001
An Adaptive Path Planning Algorithm for Cooperating Unmanned Air Vehicles · ICRA 2001
Robotics › Motion planning and robot control
motion planning
0.012001
An Adaptive Path Planning Algorithm for Cooperating Unmanned Air Vehicles · ICRA 2001
Knowledge, reasoning and agents › Multi-agent systems
multi-robot coordination
0.012001
An Adaptive Path Planning Algorithm for Cooperating Unmanned Air Vehicles · ICRA 2001
Robotics › Motion planning and robot control
path planning
0.012001
An Adaptive Path Planning Algorithm for Cooperating Unmanned Air Vehicles · ICRA 2001
Computer vision › 3D vision
3d shape modeling
0.011998
A Human Supervisory Approach to Modeling Industrial Scenes Using Geometric Primitives · ICRA 1998
Computer vision › 3D vision › object modeling
geometric modeling
0.011998
A Human Supervisory Approach to Modeling Industrial Scenes Using Geometric Primitives · ICRA 1998
Computer vision › 3D vision › geometric estimation › geometric model fitting
geometric primitive fitting
0.011998
A Human Supervisory Approach to Modeling Industrial Scenes Using Geometric Primitives · ICRA 1998
Robotics › Legged, aerial and field robots › aerial robots
unmanned aerial vehicle
0.012001
An Adaptive Path Planning Algorithm for Cooperating Unmanned Air Vehicles · ICRA 2001

Methods — techniques the papers use, named apart from their topics

hardware-in-the-loop simulation · 0.0global cost function · 0.0adaptive replanning · 0.0range imagery processing · 0.0human supervisory segmentation · 0.0
YearPublicationVenuePosition
2011 Design of benchmark imagery for validating facility annotation algorithms
abstract
The design of benchmark imagery for validation of image an notation algorithms is considered. Emphasis is placed on imagery that contains industrial facilities, such as chemical re fineries. An application-level facility ontology is used as a means to define salient objects in the benchmark imagery. Instrinsic and extrinsic scene factors important for comprehensive validation are listed, and variability in the benchmarks discussed. Finally, the pros and cons of three forms of bench mark imagery: real, composite and synthetic, are delineated.
Randy S. Roberts, Paul A. Pope, Ranga Raju Vatsavai, Ming Jiang 0005, Lloyd F. Arrowood, Timothy G. Trucano, Shaun S. Gleason, Anil M. Cheriyadat, Alexandre Sorokine, Aggelos K. Katsaggelos, Thrasyvoulos N. Pappas, Lucinda R. Gaines, Lawrence K. Chilton
IGARSS1
2010 On the verification and validation of geospatial image analysis algorithms
abstract
Verification and validation (V&V) of geospatial image analysis algorithms is a difficult task and is becoming increasingly important. While there are many types of image analysis algorithms, we focus on developing V&V methodologies for algorithms designed to provide textual descriptions of geospatial imagery. In this paper, we present a novel methodological basis for V&V that employs a domain-specific ontology, which provides a naming convention for a domain-bounded set of objects and a set of named relationships between these objects. We describe a validation process that proceeds through objectively comparing benchmark imagery, produced using the ontology, with algorithm results. As an example, we describe how the proposed V&V methodology would be applied to algorithms designed to provide textual descriptions of facilities.
Randy S. Roberts, Timothy G. Trucano, Paul A. Pope, Cecilia R. Aragon, Ming Jiang 0005, Thomas Wei, Lawrence K. Chilton, Alan Bakel
IGARSS1
2003 STOMP: a software architecture for the design and simulation of UAV-based sensor networks
abstract
This paper presents the Simulation, Tactical Operations and Mission Planning (STOMP) software architecture and framework for simulating, controlling and communicating with unmanned air vehicles (UAVs) servicing large distributed sensor networks. STOMP provides hardware-in-the-loop capability enabling real UAVs and sensors to feedback state information, route data and receive command and control requests while interacting with other real or virtual objects thereby enhancing support for simulation of dynamic and complex events.
Erik D. Jones, Randy S. Roberts, Tien C. Hsia
ICRA2
2001 An Adaptive Path Planning Algorithm for Cooperating Unmanned Air Vehicles
abstract
An adaptive path planning algorithm is presented for cooperating unmanned air vehicles (UAVs) that are used to deploy and operate land-based sensor networks. The algorithm employs a global cost function to generate paths for the UAVs, and adapts the paths to exceptions that might occur. Examples are provided of the paths and adaptation.
Christopher T. Cunningham, Randy S. Roberts
ICRA2
1998 A Human Supervisory Approach to Modeling Industrial Scenes Using Geometric Primitives
abstract
A three-dimensional world model is crucial for many robotic tasks. Modeling techniques tend to be either fully manual or autonomous. Manual methods are extremely time consuming but also highly accurate and flexible. Autonomous techniques are fast but inflexible and, with real-world data, often inaccurate. The method presented in this paper combines the two, yielding a highly efficient, flexible, and accurate mapping tool. The segmentation and modeling algorithms that compose the method are specifically designed for industrial environments, and are described in detail. A mapping system based on these algorithms has been designed. It enables a human supervisor to quickly construct a fully defined world model from unfiltered and unsegmented real-world range imagery. Examples of how industrial scenes are modeled with the mapping system are provided.
Jason P. Luck, Charles Q. Little, Randy S. Roberts
ICRA3
1994 Computational balance in real-time cyclic spectral analysis
abstract
Real-time cyclic spectral analysis is useful in many applications, but is difficult to achieve because of its computational complexity. This paper studies the distribution of complex multipliers in multiprocessor cyclic spectrum analyzers, with the objective of obtaining computational balance. Computationally balanced implementations efficiently use hardware so that computational bottlenecks are reduced and a smooth flow of data between computational sections of the analyzer is maintained. Tables are presented that give the number of complex multipliers required in each section of the analyzer to obtain computational balance.>
Randy S. Roberts, Herschel H. Loomis Jr.
ICASSP (4)1