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Joel Fan

dblp:69/1472 · DBLP profile ↗
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3ranked-venue papers
2as first author
0since 2021 · last 1997
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Geometric modeling and processing · 60% Computational photography and imaging · 20% Image and video processing · 20%
Artificial intelligence
2 papers
3D vision · 100%

Topics — the 6 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing › shape analysis
curvature estimation
0.011994
Surface curvature from integrability · CVPR 1994
Image and video processing › color image processing
illumination invariance
0.011994
Segmentation of surface curvature using a photometric invariant · CVPR 1994
Computational photography and imaging
photometric stereo
0.011994
Surface curvature from integrability · CVPR 1994
Geometric modeling and processing › surface processing
surface segmentation
0.011994
Surface curvature from integrability · CVPR 1994
Computer vision › 3D vision
3d shape analysis
0.011994
Segmentation of surface curvature using a photometric invariant · CVPR 1994
Computer vision › 3D vision
shape from shading
0.011994
Surface curvature from integrability · CVPR 1994

Methods — techniques the papers use, named apart from their topics

multiple illumination · 0.0photometric stereo · 0.0integrability constraint · 0.0
YearPublicationVenuePosition
1997 Surface Curvature and Shape Reconstruction from Unknown Multiple Illumination and Integrability
abstract
We present a multiple illumination technique that directly recovers the viewer-centered curvature matrix, up to a scalar factor, at each mutually illuminated point on a smooth object surface. This technique is completely independent of knowledge of incident illumination orientation, local surface orientation, or diffuse surface albedo. The cornerstore of this technique is the use of theintegrability constraintwhich is a fundamental mathematical property of smooth surfaces. The integrability constraint allows the derivation of an equation at each object point, which is linear in terms of quantities involving the initially unknown parameters of incident illumination orientation. These quantities, which we call thegradient ratio constants, can be simultaneously solved for five or more equations arising from the same number of object points. We show that deriving these gradient ratio constants provides just enough calibration information about incident illumination geometry to compute the viewer-centered curvature matrix at each object point, up to a scalar multiple. We demonstrate three important applications of this technique: (i) segmentation of the object surface by sign of Gaussian curvature, (ii) further segmentation of nonnegative Gaussian curvature into convexity and concavity, and (iii) reconstruction of the surface height, independent of knowledge of incident illumination orientation and diffuse surface albedo.
Joel Fan, Lawrence B. Wolff
Comput. Vis. Image Underst.1
1994 Surface curvature from integrability
abstract
We present a multiple illumination technique that directly recovers the viewer-centered curvature matrix up to a scalar factor, at each mutually illuminated point on a smooth object surface. This technique is completely independent of knowledge of incident illumination orientation, local surface orientation, or diffuse surface albedo. The cornerstone of this technique is the use of the integrability constraint which is a fundamental mathematical property of smooth surfaces. The integrability constraint allows the derivation of an equation at each object point, which is linear in terms of quantities involving the initially unknown parameters of incident illumination orientation. These quantities, which we call the gradient ratio constants, can be simultaneously solved for from five or more equations arising from the same number of object points. We show that deriving these gradient ratio constants provides just enough calibration information about incident illumination geometry to compute the viewer-centered curvature matrix at each object point, up to a scalar multiple. We demonstrate two important applications of this technique: segmentation of the object surface by sign of Gaussian curvature, and further segmentation of non-negative Gaussian curvature into convexity and concavity.>
Joel Fan, Lawrence B. Wolff
CVPR1
1994 Segmentation of surface curvature using a photometric invariant
abstract
Gaussian curvature is an intrinsic local shape characteristic of a smooth object surface that is invariant to orientation of the object in 3-D space and viewpoint. Accurate determination of the sign of Gaussian curvature at each point on a smooth object surface (i.e., the identification of hyperbolic, elliptical and parabolic points) can provide very important information for both recognition of objects in automated vision tasks and manipulation of objects by a robot. We present a multiple illumination technique that directly identifies elliptical, hyperbolic, and parabolic points from diffuse reflection from a smooth object surface. This technique is based upon a photometric invariant involving the behavior of the image intensity gradient under varying illumination. The nature of this photometric invariant allows direct segmentation of a smooth object surface according to the sign of Gaussian curvature independent of knowledge of local surface orientation, independent of diffuse surface albedo, and with only approximate knowledge of the geometry of multiple incident illumination. In comparison with photometric stereo, this new technique determines the sign of Gaussian curvature directly from image features without having to derive local surface orientation, is invariant to incident orientation errors of two of three light sources, and is invariant to the relative strength of incident radiance with respect to each of these light sources. We demonstrate how this segmentation technique works under conditions of simulated image noise, and actual experimental imaging results.>
Lawrence B. Wolff, Joel Fan
CVPR2