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Martin Levihn

dblp:70/10006 · DBLP profile ↗
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10ranked-venue papers
6as first author
0since 2021 · last 2016
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 10 · 6 first-authorSystems, architecture and hardware · 8 · 5 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
Motion planning and robot control · 59% Reinforcement learning · 21% Robot manipulation · 15%

Topics — the 11 heaviest of 13, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Motion planning and robot control
motion planning
0.422014
Autonomous environment manipulation to assist humanoid locomotion · ICRA 2014
Planning with movable obstacles in continuous environments with uncertain dynamics · ICRA 2013
Robotics › Motion planning and robot control
robot learning
0.322015
A Physics-Based Model Prior for Object-Oriented MDPs · ICML 2014
Learning non-holonomic object models for mobile manipulation · ICRA 2015
Robotics › Robot manipulation
mobile manipulation
0.212015
Learning non-holonomic object models for mobile manipulation · ICRA 2015
Robotics › Motion planning and robot control › motion planning › legged locomotion planning
footstep planning
0.212014
Autonomous environment manipulation to assist humanoid locomotion · ICRA 2014
Machine learning › Reinforcement learning
model-based reinforcement learning
0.212014
A Physics-Based Model Prior for Object-Oriented MDPs · ICML 2014
Machine learning › Reinforcement learning › markov decision process › structured markov decision process
object-oriented MDPs
0.212014
A Physics-Based Model Prior for Object-Oriented MDPs · ICML 2014
Robotics › Motion planning and robot control › motion planning › manipulation planning
navigation among movable obstacles
0.212013
Planning with movable obstacles in continuous environments with uncertain dynamics · ICRA 2013
Robotics › Motion planning and robot control
dynamics prediction
0.112015
Learning non-holonomic object models for mobile manipulation · ICRA 2015
Computer vision › 3D vision
physical simulation
0.112014
A Physics-Based Model Prior for Object-Oriented MDPs · ICML 2014
Robotics › Motion planning and robot control › motion planning
motion planning under uncertainty
0.012013
Planning with movable obstacles in continuous environments with uncertain dynamics · ICRA 2013
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
planning under uncertainty
0.012013
Planning with movable obstacles in continuous environments with uncertain dynamics · ICRA 2013

Methods — techniques the papers use, named apart from their topics

system identification · 0.2physics-based estimation · 0.2relational representation · 0.2physics-based model priors · 0.2footstep planning · 0.2monte carlo simulation · 0.2markov decision process · 0.2
YearPublicationVenuePosition
2016 Navigation Among Movable Obstacles with learned dynamic constraints
abstract
In this paper we present the first planner for the problem of Navigation Among Movable Obstacles (NAMO) on a real robot that can handle environments with under-specified object dynamics. This result makes use of recent progress from two threads of the Reinforcement Learning literature. The first is a hierarchical Markov-Decision Process formulation of the NAMO problem designed to handle dynamics uncertainty. The second is a physics-based Reinforcement Learning framework which offers a way to ground this uncertainty in a compact model space that can be efficiently updated from data received by the robot online. Our results demonstrate the ability of a robot to adapt to unexpected object behavior in a real office scenario.
Jonathan Scholz, Nehchal Jindal, Martin Levihn, Charles L. Isbell Jr., Henrik I. Christensen
IROS3
2015 Learning non-holonomic object models for mobile manipulation
abstract
For a mobile manipulator to interact with large everyday objects, such as office tables, it is often important to have dynamic models of these objects. However, as it is infeasible to provide the robot with models for every possible object it may encounter, it is desirable that the robot can identify common object models autonomously. Existing methods for addressing this challenge are limited by being either purely kinematic, or inefficient due to a lack of physical structure. In this paper, we present a physics-based method for estimating the dynamics of common non-holonomic objects using a mobile manipulator, and demonstrate its efficiency compared to existing approaches.
Jonathan Scholz, Martin Levihn, Charles L. Isbell Jr., Henrik I. Christensen, Mike Stilman
ICRA2
2014 A Physics-Based Model Prior for Object-Oriented MDPs
abstract
One of the key challenges in using reinforcement learning in robotics is the need for models that capture natural world structure. There are, methods that formalize multi-object dynamics using relational representations, but these methods are not sufficiently compact for real-world robotics. We present a physics-based approach that exploits modern simulation tools to efficiently parameterize physical dynamics. Our results show that this representation can result in much faster learning, by virtue of its strong but appropriate inductive bias in physical environments.
Jonathan Scholz, Martin Levihn, Charles L. Isbell Jr., David Wingate
ICML2
2014 Autonomous environment manipulation to assist humanoid locomotion
abstract
Legged robots have unique capabilities to traverse complex environments by stepping over and onto objects. Many footstep planners have been developed to take advantage of these capabilities. However, legged robots also have inherent constraints such as a maximum step height and distance. These constraints typically limit their reachable space, independent of footstep planning. Thus, we propose that robots such as humanoid robots that have manipulation capabilities should use them. A robot should autonomously modify its environment if necessary. We present a system that enabled a real robot to use a box to create itself a stair step or place a board on the ground to cross a gap, allowing it to reach its otherwise unreachable goal configuration.
Martin Levihn, Koichi Nishiwaki, Satoshi Kagami, Mike Stilman
ICRA1
2014 Using environment objects as tools: Unconventional door opening
abstract
Robots should be able to utilize environment objects as tools. A critical challenge to accomplishing this task is the vast search space that arises when considering multiple interacting bodies. To manage this complexity, we introduce an approach which efficiently reasons by back-propagating physical constraints between useful combinations of objects. This approach allows us to exploit restrictions on relative object configurations to reduce the search space prior to committing to specific object choices. We present a simulated implementation of our approach applied to the problem of opening a jammed door. Our method allows a robot to efficiently choose between two strategies, leverage and impact, to achieve the desired result using various available objects.
Martin Levihn, Mike Stilman
IROS1
2013 Planning with movable obstacles in continuous environments with uncertain dynamics
abstract
In this paper we present a decision theoretic planner for the problem of Navigation Among Movable Obstacles (NAMO) operating under conditions faced by real robotic systems. While planners for the NAMO domain exist, they typically assume a deterministic environment or rely on discretization of the configuration and action spaces, preventing their use in practice. In contrast, we propose a planner that operates in real-world conditions such as uncertainty about the parameters of workspace objects and continuous configuration and action (control) spaces. To achieve robust NAMO planning despite these conditions, we introduce a novel integration of Monte Carlo simulation with an abstract MDP construction. We present theoretical and empirical arguments for time complexity linear in the number of obstacles as well as a detailed implementation and examples from a dynamic simulation environment.
Martin Levihn, Jonathan Scholz, Mike Stilman
ICRA1
2013 Foresight and reconsideration in hierarchical planning and execution
abstract
We present a hierarchical planning and execution architecture that maintains the computational efficiency of hierarchical decomposition while improving optimality. It provides mechanisms for monitoring the belief state during execution and performing selective replanning to repair poor choices and take advantage of new opportunities. It also provides mechanisms for looking ahead into future plans to avoid making short-sighted choices. The effectiveness of this architecture is shown through comparative experiments in simulation and demonstrated on a real PR2 robot.
Martin Levihn, Leslie Pack Kaelbling, Tomás Lozano-Pérez, Mike Stilman
IROS1
2012 Multi-robot multi-object rearrangement in assignment space
abstract
We present Assignment Space Planning, a new efficient robot multi-agent coordination algorithm for the PSPACE-hard problem of multi-robot multi-object push rearrangement. In both simulated and real robot experiments, we demonstrate that our method produces optimal solutions for simple problems and exhibits novel emergent behaviors for complex scenarios. Assignment Space takes advantage of the domain structure by splitting the planning up into three stages, effectively reducing the search space size and enabling the planner to produce optimized plans in seconds. Our algorithm finds solutions of comparable quality to complete configuration space search while reducing the computing time to seconds, which allows our approach to be applied in practical scenarios in real-time.
Martin Levihn, Takeo Igarashi, Mike Stilman
IROS1
2012 Hierarchical Decision Theoretic Planning for Navigation Among Movable Obstacles
Martin Levihn, Jonathan Scholz, Mike Stilman
WAFR1
2010 Navigation Among Movable Obstacles in unknown environments
abstract
This paper explores the Navigation Among Movable Obstacles (NAMO) problem in an unknown environment. We consider the realistic scenario in which the robot has to navigate to a goal position in an unknown environment consisting of static and movable objects. The robot may move objects if the goal can not be reached otherwise or if moving the object may significantly shorten the path to the goal. We consider real situations in which the robot only has limited sensing information and where the action selection can therefore only be based on partial knowledge learned from the environment at that point. This paper introduces an algorithm that significantly reduces the necessary calculations to accomplish this task compared to a direct approach. We present an efficient implementation for the case of planar, axis-aligned environments and report experimental results on challenging scenarios with more than 50 objects.
Hai-Ning Wu, Martin Levihn, Mike Stilman
IROS2