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Arshia Cont

dblp:70/4558 · DBLP profile ↗
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9ranked-venue papers
4as first author
0since 2021 · last 2015
0000-0002-7352-7212ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 7 · 2 first-authorArtificial intelligence and machine learning · 3 · 2 first-authorHuman-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Audio and music processing · 75% Multimedia analysis and retrieval · 25%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Audio and music processing
music information retrieval
0.222011
On the Information Geometry of Audio Streams With Applications to Similarity Computing · IEEE Trans. Speech Audio Process. 2011
A Coupled Duration-Focused Architecture for Real-Time Music-to-Score Alignment · IEEE Trans. Pattern Anal. Mach. Intell. 2010
Multimedia analysis and retrieval › audio retrieval
audio similarity
0.112011
On the Information Geometry of Audio Streams With Applications to Similarity Computing · IEEE Trans. Speech Audio Process. 2011
Audio and music processing › music information retrieval › music alignment
audio-to-score alignment
0.112010
A Coupled Duration-Focused Architecture for Real-Time Music-to-Score Alignment · IEEE Trans. Pattern Anal. Mach. Intell. 2010
Audio and music processing › audio analysis
audio segmentation
0.012011
On the Information Geometry of Audio Streams With Applications to Similarity Computing · IEEE Trans. Speech Audio Process. 2011

Methods — techniques the papers use, named apart from their topics

information geometry · 0.1exponential distribution · 0.1bregman divergence · 0.1probabilistic inference · 0.1hidden hybrid markov/semi-markov model · 0.1
YearPublicationVenuePosition
2015 An online EM algorithm in hidden (semi-)Markov models for audio segmentation and clustering
abstract
Audio segmentation is an essential problem in many audio signal processing tasks, which tries to segment an audio signal into homogeneous chunks. Rather than separately finding change points and computing similarities between segments, we focus on joint segmentation and clustering, using the framework of hidden Markov and semi-Markov models. We introduce a new incremental EM algorithm for hidden Markov models (HMMs) and show that it compares favorably to existing online EM algorithms for HMMs. We present results for real-time segmentation of musical notes and acoustic scenes.
Alberto Bietti, Francis R. Bach, Arshia Cont
ICASSP3
2015 Real-time audio-to-score alignment of singing voice based on melody and lyric information
abstract
International audience
Rong Gong, Philippe Cuvillier, Nicolas Obin, Arshia Cont
INTERSPEECH4
2015 Visualizing Timed, Hierarchical Code Structures in AscoGraph
abstract
Antescofo is a state-of-the-art software package for mixed music authorship and performance. In this paper, we apply an information visualisation perspective to a set of revisions in the timeline-based representation of action items in Asco Graph, the dedicated user interface to Antescofo. Our contribution is two-fold: (a) a design study of the proposed new model, and (b) a technical, algorithmic component. In the former, we show how our model relates to principles of information coherence and clarity, facility of seeking and navigation, hierarchical distinction and explicit linking. In the latter, we frame the problem of arranging action rectangles in a 2D space as a strip packing problem, with the additional constraint that the (horizontal) time coordinates of each block are fixed. We introduce three algorithms of increasing complexity for automatic arrangement, estimate their packing performance and analyse their strengths and weaknesses. We evaluate the systemic improvements achieved and their applicability for other time-based datasets, while noting the limitations of the model and resulting directions for future research.
Grigore Burloiu, Arshia Cont
IV2
2013 An Information-Geometric Approach to Real-Time Audio Segmentation
abstract
We present a generic approach to real-time audio segmentation in the framework of information geometry for exponential families. The proposed system detects changes by monitoring the information rate of the signals as they arrive in time. We also address shortcomings of traditional cumulative sum approaches to change detection, which assume known parameters before change. This is done by considering exact generalized likelihood ratio test statistics, with a complete estimation of the unknown parameters in the respective hypotheses. We derive an efficient sequential scheme to compute these statistics through convex duality. We finally provide results for speech segmentation in speakers, and polyphonic music segmentation in note slices.
Arnaud Dessein, Arshia Cont
IEEE Signal Process. Lett.2
2011 A unified approach to real time audio-to-score and audio-to-audio alignment using sequential Montecarlo inference techniques
abstract
We present a methodology for the real time alignment of music signals using sequential Monte Carlo inference techniques. The alignment problem is formulated as the state tracking of a dynamical system, and differs from traditional Hidden Markov Model Dynamic Time Warping based systems in that the hidden state is continuous rather than discrete. The major contribution of this paper is addressing both problems of audio-to-score and audio-to-audio alignment within the same framework in a real time setting. Performances of the proposed methodology on both problems are then evaluated and discussed.
Nicola Montecchio, Arshia Cont
ICASSP2
2011 On the Information Geometry of Audio Streams With Applications to Similarity Computing
abstract
This paper proposes methods for information processing of audio streams using methods of information geometry. We lay the theoretical groundwork for a framework allowing the treatment of signal information as information entities, suitable for similarity and symbolic computing on audio signals. The theoretical basis of this paper is based on the information geometry of statistical structures representing audio spectrum features, and specifically through the bijection between the generic families of Bregman divergences and that of exponential distributions. The proposed framework, called Music Information Geometry, allows online segmentation of audio streams to metric balls where each ball represents a quasi-stationary continuous chunk of audio, and discusses methods to qualify and quantify information between entities for similarity computing. We define an information geometry that approximates a similarity metric space, redefine general notions in music information retrieval such as similarity between entities, and address methods for dealing with nonstationarity of audio signals. We demonstrate the framework on two sample applications for online audio structure discovery and audio matching.
Arshia Cont, Shlomo Dubnov, Gérard Assayag
IEEE Trans. Speech Audio Process.1
2010 A Coupled Duration-Focused Architecture for Real-Time Music-to-Score Alignment
abstract
The capacity for real-time synchronization and coordination is a common ability among trained musicians performing a music score that presents an interesting challenge for machine intelligence. Compared to speech recognition, which has influenced many music information retrieval systems, music's temporal dynamics and complexity pose challenging problems to common approximations regarding time modeling of data streams. In this paper, we propose a design for a real-time music-to-score alignment system. Given a live recording of a musician playing a music score, the system is capable of following the musician in real time within the score and decoding the tempo (or pace) of its performance. The proposed design features two coupled audio and tempo agents within a unique probabilistic inference framework that adaptively updates its parameters based on the real-time context. Online decoding is achieved through the collaboration of the coupled agents in a Hidden Hybrid Markov/semi-Markov framework, where prediction feedback of one agent affects the behavior of the other. We perform evaluations for both real-time alignment and the proposed temporal model. An implementation of the presented system has been widely used in real concert situations worldwide and the readers are encouraged to access the actual system and experiment the results.
Arshia Cont
IEEE Trans. Pattern Anal. Mach. Intell.1
2006 Realtime Audio to Score Alignment for Polyphonic Music Instruments, using Sparse Non-Negative Constraints and Hierarchical HMMS
abstract
We present a new method for realtime alignment of audio to score for polyphonic music signals. In this paper, we will be focusing mostly on the multiple-pitch observation algorithm proposed based on realtime non-negative matrix factorization with sparseness constraints and hierarchical hidden Markov models for sequential modeling using particle filtering for decoding. The proposed algorithm has the advantage of having an explicit instrument model for pitch obtained through unsupervised learning as well as access to single note contribution probabilities which construct a complex chord instead of modeling the chord as one event
Arshia Cont
ICASSP (5)1
2005 Training Ircam's score follower [audio to musical score alignment system]
abstract
This paper describes our attempt to make the hidden Markov model (HMM) score following system, developed at Ircam, sensible to past experiences in order to obtain better audio to score real-time alignment for musical applications. A new observation modeling based on Gaussian mixture models is developed which is trainable using a learning algorithm we would call automatic discriminative training. The novelty of this system lies in the fact that this method, unlike classical methods for HMM training, is not concerned with modeling the music signal but with correctly choosing the sequence of music events that was performed. Besides obtaining better alignment, the new system's parameters are controllable in a physical manner and the training algorithm learns different styles of music performance as discussed.
Arshia Cont, Diemo Schwarz, Norbert Schnell
ICASSP (3)1