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J. J. Nixdorf

dblp:70/6263 · DBLP profile ↗
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1ranked-venue papers
1as first author
0since 2021 · last 2006
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Audio and music processing · 100%
Human-computer interaction and pervasive computing
1 paper
Interaction techniques and input · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Audio and music processing
spatial audio
0.112006
RITZ: a RealTime interactive tool for spatialization · ACM Multimedia 2006
Interaction techniques and input
musical interface
0.012006
RITZ: a RealTime interactive tool for spatialization · ACM Multimedia 2006
YearPublicationVenuePosition
2006 RITZ: a RealTime interactive tool for spatialization
abstract
In this paper we discuss the use of sound spatialization in western classical music and attempt to explain a potential reason why it is not found in current popular music. We argue that the barriers limiting the use of musical sound spatialization are nearly gone and attempt to facilitate the return by providing a computer interface for musical spatialization. The interface is described in detail and is briefly compared to the few currently available interfaces. The paper focuses on real-time sound spatialization and includes a discussion of real-time spatialization versus spatial choreography.
J. J. Nixdorf, David Gerhard
ACM Multimedia1