Demo Data from SIGIR 2026 / reviewers in the wild / expert
Songsong Yu
dblp:72/11325
· DBLP profile ↗
3ranked-venue papers
2as first author
3since 2021 · last 2025
0009-0008-6658-1385ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 3 · 2 first-author · 3 since 2021Artificial intelligence and machine learning · 2 · 2 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
Segmentation and scene understanding · 37% Generative modeling · 21% 3D vision · 18% | |
| Computer graphics and multimedia
2 papers |
Visual content generation and editing · 44% Image and video coding · 44% Audio and music processing · 12% |
Topics — the 9 heaviest of 9, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Generative modeling
diffusion model |
0.9 | 1 | 2025 | Mono2Stereo: A Benchmark and Empirical Study for Stereo Conversion · CVPR 2025 |
Image and video coding
quality assessment |
0.9 | 1 | 2025 | Mono2Stereo: A Benchmark and Empirical Study for Stereo Conversion · CVPR 2025 |
Visual content generation and editing › video editing
stereoscopic video conversion |
0.9 | 1 | 2025 | Mono2Stereo: A Benchmark and Empirical Study for Stereo Conversion · CVPR 2025 |
Computer vision › Segmentation and scene understanding
audio-visual segmentation |
0.8 | 1 | 2024 | SelM: Selective Mechanism based Audio-Visual Segmentation · ACM Multimedia 2024 |
Computer vision › 3D vision › depth estimation
monocular depth estimation |
0.8 | 1 | 2024 | DME: Unveiling the Bias for Better Generalized Monocular Depth Estimation · AAAI 2024 |
Computer vision › Vision and language
multimodal fusion |
0.8 | 1 | 2024 | SelM: Selective Mechanism based Audio-Visual Segmentation · ACM Multimedia 2024 |
Computer vision › Segmentation and scene understanding › audio-visual segmentation
sounding object segmentation |
0.8 | 1 | 2024 | SelM: Selective Mechanism based Audio-Visual Segmentation · ACM Multimedia 2024 |
Machine learning › Transfer learning and domain adaptation
zero-shot transfer |
0.2 | 1 | 2024 | DME: Unveiling the Bias for Better Generalized Monocular Depth Estimation · AAAI 2024 |
Audio and music processing › speech enhancement
noise reduction |
0.2 | 1 | 2024 | SelM: Selective Mechanism based Audio-Visual Segmentation · ACM Multimedia 2024 |
Methods — techniques the papers use, named apart from their topics
warp-and-inpaint · 1.7diffusion model · 1.7state space model · 1.5cross-level decoder · 1.5attention mechanism · 1.5pixel-level routing · 0.8mixture of experts · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Mono2Stereo: A Benchmark and Empirical Study for Stereo ConversionabstractWith the rapid proliferation of 3D devices and the shortage of 3D content, stereo conversion is attracting increasing attention. Recent works introduce pretrained Diffusion Models (DMs) into this task. However, due to the scarcity of large-scale training data and comprehensive benchmarks, the optimal methodologies for employing DMs in stereo conversion and the accurate evaluation of stereo effects remain largely unexplored. In this work, we introduce the Mono2Stereo dataset, providing high-quality training data and benchmark to support in-depth exploration of stereo conversion. With this dataset, we conduct an empirical study that yields two primary findings. 1) The differences between the left and right views are subtle, yet existing metrics consider overall pixels, failing to concentrate on regions critical to stereo effects. 2) Mainstream methods adopt either one-stage left-to-right generation or warp-and-inpaint pipeline, facing challenges of degraded stereo effect and image distortion respectively. Based on these findings, we introduce a new evaluation metric, Stereo Intersection-over-Union, which prioritizes disparity and achieves a high correlation with human judgments on stereo effect. Moreover, we propose a strong baseline model, harmonizing the stereo effect and image quality simultaneously, and notably surpassing current mainstream methods. Our code and data will be open-sourced to promote further research in stereo conversion. Our models are available at mono2stereo-bench.github.io. Songsong Yu, Zhongang Qi, Zeke Xie, Yifan Wang 0004, Lijun Wang 0001, Ying Shan, Huchuan Lu |
CVPR | 1 |
| 2024 | DME: Unveiling the Bias for Better Generalized Monocular Depth EstimationabstractThis paper aims to design monocular depth estimation models with better generalization abilities. To this end, we have conducted quantitative analysis and discovered two important insights. First, the Simulation Correlation phenomenon, commonly seen in long-tailed classification problems, also exists in monocular depth estimation, indicating that the imbalanced depth distribution in training data may be the cause of limited generalization ability. Second, the imbalanced and long-tail distribution of depth values extends beyond the dataset scale, and also manifests within each individual image, further exacerbating the challenge of monocular depth estimation. Motivated by the above findings, we propose the Distance-aware Multi-Expert (DME) depth estimation model. Unlike prior methods that handle different depth range indiscriminately, DME adopts a divide-and-conquer philosophy where each expert is responsible for depth estimation of regions within a specific depth range. As such, the depth distribution seen by each expert is more uniform and can be more easily predicted. A pixel-level routing module is further designed and learned to stitch the prediction of all experts into the final depth map. Experiments show that DME achieves state-of-the-art performance on both NYU-Depth v2 and KITTI, and also delivers favorable zero-shot generalization capability on unseen datasets. Songsong Yu, Yifan Wang 0004, Yunzhi Zhuge, Lijun Wang 0001, Huchuan Lu |
AAAI | 1 |
| 2024 | SelM: Selective Mechanism based Audio-Visual SegmentationabstractAudio-Visual Segmentation (AVS) aims to segment sound-producing objects in videos according to associated audio cues, where both modalities are affected by noise to different extents, such as the blending of background noises in audio or the presence of distracted objects in video. Most existing methods focus on learning interactions between modalities at high semantic levels but is incapable of filtering low-level noise or achieving fine-grained representational interactions during the early feature extraction phase. Consequently, they struggle with illusion issues, where nonexistent audio cues are erroneously linked to visual objects. In this paper, we present SelM, a novel architecture that leverages selective mechanisms to counteract these illusions. SelM employs State Space model for noise reduction and robust feature selection. By imposing additional bidirectional constraints on audio and visual embeddings, it is able to precisely identify crucial features corresponding to sound-emitting targets. To fill the existing gap in early fusion within AVS, SelM introduces a dual alignment mechanism specifically engineered to facilitate intricate spatio-temporal interactions between audio and visual streams, achieving more fine-grained representations. Moreover, we develop a cross-level decoder for layered reasoning, significantly enhancing segmentation precision by exploring the complex relationships between audio and visual information. SelM achieves state-of-the-art performance in AVS tasks, especially in the challenging Audio-Visual Semantic Segmentation subset. The code can be found at https://github.com/Cyyzpoi/SelM. Songsong Yu, Yifan Wang 0004, Lijun Wang 0001, Huchuan Lu |
ACM Multimedia | 2 |