Demo Data from SIGIR 2026 / reviewers in the wild / expert
Noriyuki Fujimura
dblp:73/5660
· DBLP profile ↗
4ranked-venue papers
2as first author
0since 2021 · last 2006
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-authorHuman-computer interaction and ubiquitous computing · 1Applied, interdisciplinary, general and emerging computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
3 papers |
Collaborative and social computing · 77% Interaction techniques and input · 15% Ubiquitous computing and smart environments · 8% |
Topics — the 2 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Interaction techniques and input › surface computing
tabletop interaction |
0.0 | 2 | 2006 | Tabletop community: visualization of real world oriented social network · ACM Multimedia 2006 Tabletop community: artwork for visualization of social interactions using a bipartite network · ACM Multimedia 2006 |
Ubiquitous computing and smart environments › public displays
public interactive display |
0.0 | 1 | 2006 | Doing Community: Co-construction of Meaning and Use with Interactive Information Kiosks · UbiComp 2006 |
Methods — techniques the papers use, named apart from their topics
participatory design · 0.1interactive network visualization · 0.1bipartite network visualization · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2006 | Doing Community: Co-construction of Meaning and Use with Interactive Information Kiosks
Tom Hope, Masahiro Hamasaki, Yutaka Matsuo, Yoshiyuki Nakamura, Noriyuki Fujimura, Takuichi Nishimura |
UbiComp | 5 |
| 2006 | Tabletop community: artwork for visualization of social interactions using a bipartite networkabstract"Tabletop Community" is an artwork that records interactions among users around a table. The artwork also visualizes a social network of users from data that show these interactions; the piece can present that network to other users as well. Its theme is self-recognition, which emerges from social interactions with others in a human network. It is intended to offer experiences of looking back at a user's past interactions with others within the perspective of a group (social network) in a visual manner. We have shown the artwork at Ubicomp2005. The paper shows the types of interactions, inferred from collected data and comments from the audience, which have delivered some improvements in the artwork since its original version. Noriyuki Fujimura, Satoshi Fujiyoshi, Tom Hope, Takuichi Nishimura |
ACM Multimedia | 1 |
| 2006 | Tabletop community: visualization of real world oriented social networkabstractWe have undertaken a research project that visualizes a community, especially for events such as academic conferences. As research progresses, we have noticed that small gatherings of a few persons happen during events as a vital component of forming a community. We call these happenings Social Interactions. Typical situations that foster Social Interactions include gathering around a table. Therefore, we think it is possible to visualize larger communities through obtaining and processing Social Interaction data via table-like interfaces.As one part of group research project, here we introduce an art piece, named "Tabletop Community", that enables the visualization of Social Interactions around the table. Through this artwork system, users/participants easily record the state and atmosphere of each Interaction. The system visualizes the state of the entire community as an interactive network visualization. Here we introduce past results along with the current progress of the system. Noriyuki Fujimura, Satoshi Fujiyoshi, Tom Hope, Takuichi Nishimura |
ACM Multimedia | 1 |
| 2006 | Context-Aware Weblog to Enhance Communication among Participants in a Conference
Kosuke Numa, Hideaki Takeda 0001, Takuichi Nishimura, Yutaka Matsuo, Masahiro Hamasaki, Noriyuki Fujimura, Keisuke Ishida, Tom Hope, Yoshiyuki Nakamura, Satoshi Fujiyoshi, Kazuya Sakamoto, Hiroshi Nagata, Osamu Nakagawa, Eiji Shinbori |
WEBIST (1) | 6 |