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Anuj Gujar

dblp:73/6672 · DBLP profile ↗
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5ranked-venue papers
0as first author
0since 2021 · last 1999
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 5

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
5 papers
Personal fabrication and tangible interfaces · 34% User interface design and tools · 26% Collaborative and social computing · 15%

Topics — the 6 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Personal fabrication and tangible interfaces
tangible interaction
0.021999
Implementing Phicons: Combining Computer Vision with InfraRed Technology for Interactive Physical Icons · ACM Symposium on User Interface Software and Technology 1999
Bridging Physical and Virtual Worlds with Electronic Tags · CHI 1999
Personal fabrication and tangible interfaces › physical-digital interaction
physical-virtual bridging
0.011999
Bridging Physical and Virtual Worlds with Electronic Tags · CHI 1999
User interface design and tools › interactive systems › document interaction
digital reading
0.011998
A Diary Study of Work-Related Reading: Design Implications for Digital Reading Devices · CHI 1998
Haptics and multimodal interaction › haptic interface
tactile interfaces
0.011998
Squeeze Me, Hold Me, Tilt Me! An Exploration of Manipulative User Interfaces · CHI 1998
Interaction techniques and input › sensor-based interaction
camera-based interaction
0.011999
Implementing Phicons: Combining Computer Vision with InfraRed Technology for Interactive Physical Icons · ACM Symposium on User Interface Software and Technology 1999
Interaction techniques and input › mobile interaction
handheld device interaction
0.011998
Squeeze Me, Hold Me, Tilt Me! An Exploration of Manipulative User Interfaces · CHI 1998

Methods — techniques the papers use, named apart from their topics

computer vision · 0.0wireless networking · 0.0infrared signaling · 0.0RFID tagging · 0.0user feedback · 0.0prototype design · 0.0diary study · 0.0
YearPublicationVenuePosition
1999 Bridging Physical and Virtual Worlds with Electronic Tags
abstract
The role of computers in the modern office has divided our activities between virtual interactions in the realm of the computer and physical interactions with real objects within the traditional office infrastructure. This paper extends previous work that has attempted to bridge this gap, to connect physical objects with virtual representations or computational functionality, via various types of tags. We discuss a variety of scenarios we have implemented using a novel combination of inexpensive, unobtrusive and easy to use RFID tags, tag readers, portable computers and wireless networking. This novel combination demonstrates the utility of invisibly, seamlessly and portably linking physical objects to networked electronic services and actions that are naturally associated with their form.
Roy Want, Kenneth P. Fishkin, Anuj Gujar, Beverly L. Harrison
CHI3
1999 Implementing Phicons: Combining Computer Vision with InfraRed Technology for Interactive Physical Icons
abstract
This paper describes a novel physical icon [3] (“phicon”) based system that can be programmed to issue a range of commands about what the user wishes to do with handdrawn whiteboard content. Through the phicon's UI, a command to process whiteboard context is issued using infrared signaling in combination with image processing and a ceiling-mounted camera system. We leverage camera systems that are already used for capturing whiteboard content [4] by further augmenting these systems to detect the presence and location of IR beacons within an image. An HDLC-based protocol and a built-in IR transmitter are used to send these signals.
Darnell J. Moore, Roy Want, Beverly L. Harrison, Anuj Gujar, Kenneth P. Fishkin
ACM Symposium on User Interface Software and Technology4
1999 Design and Technology for Collaborage: Collaborative Collages of Information on Physical Walls
abstract
A Collaborage is a collaborative collage of physically represented information on a surface that is connected with electronic information, such as a physical In/Out board connected to a people-locator database. The physical surface (board) contains items that are tracked by camera and computer vision technology. Events on the board trigger electronic services. This paper motivates this concept, presents three different applications, describes the system architecture and component technologies, and discusses several design issues.
Thomas P. Moran, Eric Saund, William van Melle, Anuj Gujar, Kenneth P. Fishkin, Beverly L. Harrison
ACM Symposium on User Interface Software and Technology4
1998 A Diary Study of Work-Related Reading: Design Implications for Digital Reading Devices
abstract
Article A diary study of work-related reading: design implications for digital reading devices Share on Authors: Annette Adler Xerox Palo Alto Research Center, 3333 Coyote Hill Rd., Palo Alto, CA Xerox Palo Alto Research Center, 3333 Coyote Hill Rd., Palo Alto, CAView Profile , Anuj Gujar Xerox Palo Alto Research Center, 3333 Coyote Hill Rd., Palo Alto, CA Xerox Palo Alto Research Center, 3333 Coyote Hill Rd., Palo Alto, CAView Profile , Beverly L. Harrison Xerox Palo Alto Research Center, 3333 Coyote Hill Rd., Palo Alto, CA Xerox Palo Alto Research Center, 3333 Coyote Hill Rd., Palo Alto, CAView Profile , Kenton O'Hara Xerox Research Centre Europe, (formerly Rank Xerox Research Centre) 61 Regent St., Cambridge, CB2 1AB, UK Xerox Research Centre Europe, (formerly Rank Xerox Research Centre) 61 Regent St., Cambridge, CB2 1AB, UKView Profile , Abigail Sellen Xerox Research Centre Europe, (formerly Rank Xerox Research Centre) 61 Regent St., Cambridge, CB2 1AB, UK Xerox Research Centre Europe, (formerly Rank Xerox Research Centre) 61 Regent St., Cambridge, CB2 1AB, UKView Profile Authors Info & Claims CHI '98: Proceedings of the SIGCHI Conference on Human Factors in Computing SystemsJanuary 1998 Pages 241–248https://doi.org/10.1145/274644.274679Published:01 January 1998 147citation2,498DownloadsMetricsTotal Citations147Total Downloads2,498Last 12 Months123Last 6 weeks12 Get Citation AlertsNew Citation Alert added!This alert has been successfully added and will be sent to:You will be notified whenever a record that you have chosen has been cited.To manage your alert preferences, click on the button below.Manage my AlertsNew Citation Alert!Please log in to your account Save to BinderSave to BinderCreate a New BinderNameCancelCreateExport CitationPublisher SiteGet Access
Annette Adler, Anuj Gujar, Beverly L. Harrison, Kenton O'Hara, Abigail Sellen
CHI2
1998 Squeeze Me, Hold Me, Tilt Me! An Exploration of Manipulative User Interfaces
abstract
This paper reports on the design and use of tactile user interfaces embedded within or wrapped around the devices that they control. We discuss three different interaction prototypes that we built These interfaces were embedded onto two handheld devices of dramatically different form factors. We describe the design and implementation challenges, and user feedback and reactions to these prototypes. Implications for future design in the area of manipulative or haptic user interfaces are highlighted.
Beverly L. Harrison, Kenneth P. Fishkin, Anuj Gujar, Carlos Mochon, Roy Want
CHI3