Demo Data from SIGIR 2026 / reviewers in the wild / expert
Robert Coyne
dblp:74/1127
· DBLP profile ↗
2ranked-venue papers
1as first author
0since 2021 · last 2001
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-authorArtificial intelligence and machine learning · 1Human-computer interaction and ubiquitous computing · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Vision and language · 100% | |
| Computer graphics and multimedia
1 paper |
Visual content generation and editing · 100% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › Vision and language › 3d vision and language
text-to-3d scene generation |
0.0 | 1 | 2001 | WordsEye: an automatic text-to-scene conversion system · SIGGRAPH 2001 |
Visual content generation and editing
3d scene generation |
0.0 | 1 | 2001 | WordsEye: an automatic text-to-scene conversion system · SIGGRAPH 2001 |
Methods — techniques the papers use, named apart from their topics
linguistic analysis · 0.1depiction techniques · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2001 | WordsEye: an automatic text-to-scene conversion systemabstractNatural language is an easy and effective medium for describing visual ideas and mental images. Thus, we foresee the emergence of language-based 3D scene generation systems to let ordinary users quickly create 3D scenes without having to learn special software, acquire artistic skills, or even touch a desktop window-oriented interface. WordsEye is such a system for automatically converting text into representative 3D scenes. WordsEye relies on a large database of 3D models and poses to depict entities and actions. Every 3D model can have associated shape displacements, spatial tags, and functional properties to be used in the depiction process. We describe the linguistic analysis and depiction techniques used by WordsEye along with some general strategies by which more abstract concepts are made depictable. Robert Coyne, Richard Sproat |
SIGGRAPH | 1 |
| 1995 | The SEED Project: A Software Environment to Support the Early Phases in Building Design
Robert F. Woodbury, Ulrich Flemming, Robert Coyne, Steven J. Fenves, James H. Garrett Jr. |
IEA/AIE | 3 |