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Robert Coyne

dblp:74/1127 · DBLP profile ↗
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2ranked-venue papers
1as first author
0since 2021 · last 2001
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-authorArtificial intelligence and machine learning · 1Human-computer interaction and ubiquitous computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Vision and language · 100%
Computer graphics and multimedia
1 paper
Visual content generation and editing · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Vision and language › 3d vision and language
text-to-3d scene generation
0.012001
WordsEye: an automatic text-to-scene conversion system · SIGGRAPH 2001
Visual content generation and editing
3d scene generation
0.012001
WordsEye: an automatic text-to-scene conversion system · SIGGRAPH 2001

Methods — techniques the papers use, named apart from their topics

linguistic analysis · 0.1depiction techniques · 0.1
YearPublicationVenuePosition
2001 WordsEye: an automatic text-to-scene conversion system
abstract
Natural language is an easy and effective medium for describing visual ideas and mental images. Thus, we foresee the emergence of language-based 3D scene generation systems to let ordinary users quickly create 3D scenes without having to learn special software, acquire artistic skills, or even touch a desktop window-oriented interface. WordsEye is such a system for automatically converting text into representative 3D scenes. WordsEye relies on a large database of 3D models and poses to depict entities and actions. Every 3D model can have associated shape displacements, spatial tags, and functional properties to be used in the depiction process. We describe the linguistic analysis and depiction techniques used by WordsEye along with some general strategies by which more abstract concepts are made depictable.
Robert Coyne, Richard Sproat
SIGGRAPH1
1995 The SEED Project: A Software Environment to Support the Early Phases in Building Design
Robert F. Woodbury, Ulrich Flemming, Robert Coyne, Steven J. Fenves, James H. Garrett Jr.
IEA/AIE3