Demo Data from SIGIR 2026 / reviewers in the wild / expert
Hoonjae Lee 0002
dblp:75/1793-2 · also Hoon-Jae Lee 0002
· DBLP profile ↗
2ranked-venue papers
0as first author
0since 2021 · last 2014
0009-0007-0500-6048ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Virtual and augmented reality · 70% Image and video processing · 30% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Virtual and augmented reality
depth adjustment |
0.2 | 1 | 2014 | Efficient Viewer-Centric Depth Adjustment Based on Virtual Fronto-Parallel Planar Projection in Stereo 3D Images · IEEE Trans. Multim. 2014 |
Image and video processing
stereo image processing |
0.2 | 1 | 2014 | Efficient Viewer-Centric Depth Adjustment Based on Virtual Fronto-Parallel Planar Projection in Stereo 3D Images · IEEE Trans. Multim. 2014 |
Virtual and augmented reality › 3d display
stereoscopic 3d |
0.2 | 1 | 2014 | Efficient Viewer-Centric Depth Adjustment Based on Virtual Fronto-Parallel Planar Projection in Stereo 3D Images · IEEE Trans. Multim. 2014 |
Virtual and augmented reality
visual fatigue |
0.1 | 1 | 2014 | Efficient Viewer-Centric Depth Adjustment Based on Virtual Fronto-Parallel Planar Projection in Stereo 3D Images · IEEE Trans. Multim. 2014 |
Methods — techniques the papers use, named apart from their topics
virtual fronto-parallel planar projection · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2014 | Efficient Viewer-Centric Depth Adjustment Based on Virtual Fronto-Parallel Planar Projection in Stereo 3D ImagesabstractThis paper presents an efficient method for adjusting the 3D depth of an object including as much as a whole scene in stereo 3D images by utilizing a virtual fronto-parallel planar projection in the 3D space perceived by a viewer. The proposed method just needs to establish object correspondence instead of the accurate estimation of the disparity field or point correspondence. We simulate the depth adjustment of a 3D point perceived by a viewer through a corresponding pair of points on the stereo 3D images by moving the virtual fronto-parallel plane on which the left and right points are projected. We show that the resulting transformation of image coordinates of the points can be simply expressed by three values of a scale factor and two translations that depend on one parameter for the depth adjustment. The experimental results demonstrate the feasibility of the proposed approach that yields less visual fatigue and smaller 3D shape distortion than the conventional parallax adjustment method. The overall procedure can be efficiently applied to each frame of a stereo video without causing any artifact. Hanje Park, Hoonjae Lee 0002, Sanghoon Sull |
IEEE Trans. Multim. | 2 |
| 2012 | Adaptive parallax control based on 3D scene change detectionabstractThis paper presents an adaptive parallax control method based on 3D scene change detection for stereoscopic video sequences. For each pair of left and right frames, the maximum disparity corresponding to the closest object is estimated by using a simple block matching algorithm. The 3D scene change is detected if there exists an abrupt change in the values of either the maximum disparity or color histogram between successive pair of frames. Then, if the maximum disparity is excessive at a pair of frames where the scene change has occurred, the horizontal parallax is controlled by reducing the excessive maximum disparity that could induce the visual discomfort. The experimental results demonstrate the feasibility of the proposed approach. Hanje Park, Hoonjae Lee 0002, Sanghoon Sull |
ICIP | 2 |