Demo Data from SIGIR 2026 / reviewers in the wild / expert
Zhe Wang 0013
dblp:75/3158-13
· DBLP profile ↗
15ranked-venue papers
7as first author
5since 2021 · last 2023
0000-0002-1385-9012ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 11 · 6 first-author · 4 since 2021Artificial intelligence and machine learning · 8 · 2 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
9 papers |
Video understanding and tracking · 28% 3D vision · 22% Face, body and person analysis · 21% |
Topics — the 18 heaviest of 19, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › Video understanding and tracking
action recognition |
1.2 | 4 | 2019 | Temporal Segment Networks for Action Recognition in Videos · IEEE Trans. Pattern Anal. Mach. Intell. 2019 Real-Time Action Recognition With Deeply Transferred Motion Vector CNNs · IEEE Trans. Image Process. 2018 Temporal Segment Networks: Towards Good Practices for Deep Action Recognition · ECCV (8) 2016 |
Computer vision › 3D vision
3d human pose estimation |
0.5 | 1 | 2021 | Learning Dynamical Human-Joint Affinity for 3D Pose Estimation in Videos · IEEE Trans. Image Process. 2021 |
Computer vision › 3D vision
3d human reconstruction |
0.5 | 1 | 2021 | PC-HMR: Pose Calibration for 3D Human Mesh Recovery from 2D Images/Videos · AAAI 2021 |
Computer vision › Face, body and person analysis › human pose estimation
3d pose estimation |
0.5 | 1 | 2021 | PC-HMR: Pose Calibration for 3D Human Mesh Recovery from 2D Images/Videos · AAAI 2021 |
Computer vision › 3D vision
human mesh recovery |
0.5 | 1 | 2021 | PC-HMR: Pose Calibration for 3D Human Mesh Recovery from 2D Images/Videos · AAAI 2021 |
Computer vision › Face, body and person analysis
human pose estimation |
0.5 | 1 | 2021 | PC-HMR: Pose Calibration for 3D Human Mesh Recovery from 2D Images/Videos · AAAI 2021 |
Computer vision › Face, body and person analysis
person search |
0.4 | 1 | 2020 | ViTAA: Visual-Textual Attributes Alignment in Person Search by Natural Language · ECCV (12) 2020 |
Machine learning › Transfer learning and domain adaptation
cross-domain transfer |
0.4 | 2 | 2018 | Transferring Deep Object and Scene Representations for Event Recognition in Still Images · Int. J. Comput. Vis. 2018 Real-Time Action Recognition With Deeply Transferred Motion Vector CNNs · IEEE Trans. Image Process. 2018 |
Computer vision › Video understanding and tracking
temporal modeling |
0.4 | 1 | 2019 | Temporal Segment Networks for Action Recognition in Videos · IEEE Trans. Pattern Anal. Mach. Intell. 2019 |
Computer vision › Video understanding and tracking
event recognition |
0.3 | 1 | 2018 | Transferring Deep Object and Scene Representations for Event Recognition in Still Images · Int. J. Comput. Vis. 2018 |
Machine learning › Representation and self-supervised learning › representation learning › visual representation learning
patch-level representation learning |
0.3 | 1 | 2017 | Weakly Supervised PatchNets: Describing and Aggregating Local Patches for Scene Recognition · IEEE Trans. Image Process. 2017 |
Computer vision › Image recognition and object detection
scene recognition |
0.3 | 1 | 2017 | Weakly Supervised PatchNets: Describing and Aggregating Local Patches for Scene Recognition · IEEE Trans. Image Process. 2017 |
Machine learning › Transfer learning and domain adaptation
knowledge transfer |
0.2 | 1 | 2016 | Real-Time Action Recognition with Enhanced Motion Vector CNNs · CVPR 2016 |
Machine learning › Efficient and distributed learning
model acceleration |
0.2 | 1 | 2016 | Real-Time Action Recognition with Enhanced Motion Vector CNNs · CVPR 2016 |
Machine learning › Graph learning › graph neural network
graph convolutional network |
0.1 | 1 | 2021 | Learning Dynamical Human-Joint Affinity for 3D Pose Estimation in Videos · IEEE Trans. Image Process. 2021 |
Machine learning › Learning paradigms
weakly supervised learning |
0.1 | 1 | 2017 | Weakly Supervised PatchNets: Describing and Aggregating Local Patches for Scene Recognition · IEEE Trans. Image Process. 2017 |
Machine learning › Deep learning architectures and training
convolutional neural network |
0.1 | 1 | 2016 | Temporal Segment Networks: Towards Good Practices for Deep Action Recognition · ECCV (8) 2016 |
Machine learning › Deep learning architectures and training
two-stream network |
0.1 | 1 | 2016 | Real-Time Action Recognition with Enhanced Motion Vector CNNs · CVPR 2016 |
Methods — techniques the papers use, named apart from their topics
pose calibration · 0.5non-rigid pose transformation · 0.5joint affinity learning · 0.5dynamical spatial/temporal graph convolution · 0.5segment-based sampling · 0.4average pooling · 0.4scene representation · 0.3motion vector CNN · 0.3knowledge transfer · 0.3deep object representations · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | Attribute-guided transformer for robust person re-identificationabstractAbstract Recent studies reveal the crucial role of local features in learning robust and discriminative representations for person re‐identification (Re‐ID). Existing approaches typically rely on external tasks, for example, semantic segmentation, or pose estimation, to locate identifiable parts of given images. However, they heuristically utilise the predictions from off‐the‐shelf models, which may be sub‐optimal in terms of both local partition and computational efficiency. They also ignore the mutual information with other inputs, which weakens the representation capabilities of local features. In this study, the authors put forward a novel Attribute‐guided Transformer (AiT), which explicitly exploits pedestrian attributes as semantic priors for discriminative representation learning. Specifically, the authors first introduce an attribute learning process, which generates a set of attention maps highlighting the informative parts of pedestrian images. Then, the authors design a Feature Diffusion Module (FDM) to iteratively inject attribute information into global feature maps, aiming at suppressing unnecessary noise and inferring attribute‐aware representations. Last, the authors propose a Feature Aggregation Module (FAM) to exploit mutual information for aggregating attribute characteristics from different images, enhancing the representation capabilities of feature embedding. Extensive experiments demonstrate the superiority of our AiT in learning robust and discriminative representations. As a result, the authors achieve competitive performance with state‐of‐the‐art methods on several challenging benchmarks without any bells and whistles. Zhe Wang 0013, Jun Wang 0041, Junliang Xing |
IET Comput. Vis. | 1 |
| 2022 | SSCAP: Self-supervised Co-occurrence Action Parsing for Unsupervised Temporal Action SegmentationabstractTemporal action segmentation is a task to classify each frame in the video with an action label. However, it is quite expensive to annotate every frame in a large corpus of videos to construct a comprehensive supervised training dataset. Thus in this work we propose an unsupervised method, namely SSCAP, that operates on a corpus of unlabeled videos and predicts a likely set of temporal segments across the videos. SSCAP leverages Self-Supervised learning to extract distinguishable features and then applies a novel Co-occurrence Action Parsing algorithm to not only capture the correlation among sub-actions under-lying the structure of activities, but also estimate the temporal path of the sub-actions in an accurate and general way. We evaluate on both classic datasets (Breakfast, 50Sal-ads) and the emerging fine-grained action dataset (Fine-Gym) with more complex activity structures and similar sub-actions. Results show that SSCAP achieves state-of-the-art performance on all datasets and can even outperform some weakly-supervised approaches, demonstrating its effectiveness and generalizability. Zhe Wang 0013, Hao Chen 0024, Xinyu Li 0003, Chunhui Liu 0002, Yuanjun Xiong, Joseph Tighe, Charless C. Fowlkes |
WACV | 1 |
| 2022 | A Coulomb Force Inspired Loss Function for High-Performance Pedestrian DetectionabstractPedestrian detection has received considerable research interest due to its wide application and has made significant progress along with the development of deep neural networks. However, crowd occlusion still remains a significant challenge to current state-of-the-art pedestrian detectors due to the complication in formulating interactions between occluded instances. Inspired by the Coulomb force, we in this work set each proposal as a single electric charge and define the attractive and repulsive forces to model the interaction between ground truths and assigned proposals. This design is driven by two motivations: the attractive force pulls bounding boxes toward their assigned targets, aggregating them compactly around the ground truths. The repulsive force pushes bounding boxes away from other instances, preventing them from shifting to surrounding pedestrians. With this insight, we propose a novel bounding box regression loss and achieve more robust localization performance in crowded scenes without introducing any computational overhead. Extensive experimental evaluations on the CityPersons and CrowdHuman benchmarks demonstrate consistent state-of-the-art performance. Zhe Wang 0013, Jun Wang 0041, Yezhou Yang, Junliang Xing |
IEEE Signal Process. Lett. | 1 |
| 2021 | PC-HMR: Pose Calibration for 3D Human Mesh Recovery from 2D Images/VideosabstractThe end-to-end Human Mesh Recovery (HMR) approach has been successfully used for 3D body reconstruction. However, most HMR-based frameworks reconstruct human body by directly learning mesh parameters from images or videos, while lacking explicit guidance of 3D human pose in visual data. As a result, the generated mesh often exhibits incorrect pose for complex activities. To tackle this problem, we propose to exploit 3D pose to calibrate human mesh. Specifically, we develop two novel Pose Calibration frameworks, i.e., Serial PC-HMR and Parallel PC-HMR. By coupling advanced 3D pose estimators and HMR in a serial or parallel manner, these two frameworks can effectively correct human mesh with guidance of a concise pose calibration module. Furthermore, since the calibration module is designed via non-rigid pose transformation, our PC-HMR frameworks can flexibly tackle bone length variations to alleviate misplacement in the calibrated mesh. Finally, our frameworks are based on generic and complementary integration of data-driven learning and geometrical modeling. Via plug-and-play modules, they can be efficiently adapted for both image/video-based human mesh recovery. Additionally, they have no requirement of extra 3D pose annotations in the testing phase, which releases inference difficulties in practice. We perform extensive experiments on the popular benchmarks, i.e., Human3.6M, 3DPW and SURREAL, where our PC-HMR frameworks achieve the SOTA results. Tianyu Luan, Yali Wang 0001, Junhao Zhang 0001, Zhe Wang 0013, Yu Qiao 0001 |
AAAI | 4 |
| 2021 | Learning Dynamical Human-Joint Affinity for 3D Pose Estimation in VideosabstractGraph Convolution Network (GCN) has been successfully used for 3D human pose estimation in videos. However, it is often built on the fixed human-joint affinity, according to human skeleton. This may reduce adaptation capacity of GCN to tackle complex spatio-temporal pose variations in videos. To alleviate this problem, we propose a novel Dynamical Graph Network (DG-Net), which can dynamically identify human-joint affinity, and estimate 3D pose by adaptively learning spatial/temporal joint relations from videos. Different from traditional graph convolution, we introduce Dynamical Spatial/Temporal Graph convolution (DSG/DTG) to discover spatial/temporal human-joint affinity for each video exemplar, depending on spatial distance/temporal movement similarity between human joints in this video. Hence, they can effectively understand which joints are spatially closer and/or have consistent motion, for reducing depth ambiguity and/or motion uncertainty when lifting 2D pose to 3D pose. We conduct extensive experiments on three popular benchmarks, e.g., Human3.6M, HumanEva-I, and MPI-INF-3DHP, where DG-Net outperforms a number of recent SOTA approaches with fewer input frames and model size. Junhao Zhang 0001, Yali Wang 0001, Tianyu Luan, Zhe Wang 0013, Yu Qiao 0001 |
IEEE Trans. Image Process. | 5 |
| 2020 | ViTAA: Visual-Textual Attributes Alignment in Person Search by Natural Language
Zhe Wang 0013, Zhiyuan Fang, Jun Wang 0041, Yezhou Yang |
ECCV (12) | 1 |
| 2019 | Image Detector Based Automatic 3D Data Labeling and Training for Vehicle Detection on Point CloudabstractNowadays, a large amount of labeled data is crucial for deep neural network training. However, data labeling is still a time- and labor-consuming task, especially when labeling 3D point clouds. Meanwhile, object recognition has achieved great success on 2D images, even beyond the ability of humans. In this paper, we propose an effective framework to produce labeled data by using an image detector as a supervisor, and we train the network with a simple trick to eliminate noisy labels. For object-sparse scenes, this method is able to obtain good label data, while for object-dense scenes, we can use our training method to detect some of the corrupted labels. This is realized by building a cohesive camera and LiDAR system (named “Licam”) and performing target frustum region proposal on point clouds using the camera detection result. Efficient and effective vehicle detection is achieved based on this learning and training framework. We examine this method on the KITTI dataset [7] and our own road running data collected from a micro electro mechanical system (MEMS) LiDAR, demonstrating fast and accurate detection results. The results show that our automatic data labeling and training framework is effective and efficient. It provides the ability to obtain large-scale labeled data, and is easy to use for online learning. Zhengyong Chen, Qinghai Liao, Zhe Wang 0013, Yang Liu 0208, Ming Liu 0001 |
IV | 3 |
| 2019 | Temporal Segment Networks for Action Recognition in VideosabstractWe present a general and flexible video-level framework for learning action models in videos. This method, called temporal segment network (TSN), aims to model long-range temporal structure with a new segment-based sampling and aggregation scheme. This unique design enables the TSN framework to efficiently learn action models by using the whole video. The learned models could be easily deployed for action recognition in both trimmed and untrimmed videos with simple average pooling and multi-scale temporal window integration, respectively. We also study a series of good practices for the implementation of the TSN framework given limited training samples. Our approach obtains the state-the-of-art performance on five challenging action recognition benchmarks: HMDB51 (71.0 percent), UCF101 (94.9 percent), THUMOS14 (80.1 percent), ActivityNet v1.2 (89.6 percent), and Kinetics400 (75.7 percent). In addition, using the proposed RGB difference as a simple motion representation, our method can still achieve competitive accuracy on UCF101 (91.0 percent) while running at 340 FPS. Furthermore, based on the proposed TSN framework, we won the video classification track at the ActivityNet challenge 2016 among 24 teams. Limin Wang 0002, Yuanjun Xiong, Zhe Wang 0013, Yu Qiao 0001, Dahua Lin, Xiaoou Tang, Luc Van Gool |
IEEE Trans. Pattern Anal. Mach. Intell. | 3 |
| 2018 | Structured Triplet Learning with POS-Tag Guided Attention for Visual Question AnsweringabstractVisual question answering (VQA) is of significant interest due to its potential to be a strong test of image understanding systems and to probe the connection between language and vision. Despite much recent progress, general VQA is far from a solved problem. In this paper, we focus on the VQA multiple-choice task, and provide some good practices for designing an effective VQA model that can capture language-vision interactions and perform joint reasoning. We explore mechanisms of incorporating part-ofspeech (POS) tag guided attention, convolutional n-grams, triplet attention interactions between the image, question and candidate answer, and structured learning for triplets based on image-question pairs 1. We evaluate our models on two popular datasets: Visual7W and VQA Real Multiple Choice. Our final model achieves the state-of-the-art performance of 68.2% on Visual7W, and a very competitive performance of 69.6% on the test-standard split of VQA Real Multiple Choice. Zhe Wang 0013, Limin Wang 0002, Yu Qiao 0001, Xiaohui Xie, Charless C. Fowlkes |
WACV | 1 |
| 2018 | Transferring Deep Object and Scene Representations for Event Recognition in Still Images
Limin Wang 0002, Zhe Wang 0013, Yu Qiao 0001, Luc Van Gool |
Int. J. Comput. Vis. | 2 |
| 2018 | Real-Time Action Recognition With Deeply Transferred Motion Vector CNNsabstractThe two-stream CNNs prove very successful for video based action recognition. However the classical two-stream CNNs are time costly, mainly due to the bottleneck of calculating optical flows. In this paper, we propose a two-stream based real-time action recognition approach by using motion vector to replace optical flow. Motion vectors are encoded in video stream and can be extracted directly without extra calculation. However directly training CNN with motion vectors degrades accuracy severely due to the noise and the lack of fine details in motion vectors. In order to relieve this problem, we propose four training strategies which leverage the knowledge learned from optical flow CNN to enhance the accuracy of motion vector CNN. Our insight is that motion vector and optical flow share inherent similar structures which allows us to transfer knowledge from one domain to another. To fully utilize the knowledge learned in optical flow domain, we develop deeply transferred motion vector CNN. Experimental results on various datasets show the effectiveness of our training strategies. Our approach is significantly faster than optical flow based approaches and achieves processing speed of 390.7 frames per second, surpassing real-time requirement. We release our model and code to facilitate further research. Bowen Zhang 0002, Limin Wang 0002, Zhe Wang 0013, Yu Qiao 0001, Hanli Wang |
IEEE Trans. Image Process. | 3 |
| 2017 | Weakly Supervised PatchNets: Describing and Aggregating Local Patches for Scene RecognitionabstractTraditional feature encoding scheme (e.g., Fisher vector) with local descriptors (e.g., SIFT) and recent convolutional neural networks (CNNs) are two classes of successful methods for image recognition. In this paper, we propose a hybrid representation, which leverages the discriminative capacity of CNNs and the simplicity of descriptor encoding schema for image recognition, with a focus on scene recognition. To this end, we make three main contributions from the following aspects. First, we propose a patch-level and end-to-end architecture to model the appearance of local patches, called PatchNet. PatchNet is essentially a customized network trained in a weakly supervised manner, which uses the image-level supervision to guide the patch-level feature extraction. Second, we present a hybrid visual representation, called VSAD, by utilizing the robust feature representations of PatchNet to describe local patches and exploiting the semantic probabilities of PatchNet to aggregate these local patches into a global representation. Third, based on the proposed VSAD representation, we propose a new state-of-the-art scene recognition approach, which achieves an excellent performance on two standard benchmarks: MIT Indoor67 (86.2%) and SUN397 (73.0%). Zhe Wang 0013, Limin Wang 0002, Yali Wang 0001, Bowen Zhang 0002, Yu Qiao 0001 |
IEEE Trans. Image Process. | 1 |
| 2016 | Real-Time Action Recognition with Enhanced Motion Vector CNNsabstractThe deep two-stream architecture [23] exhibited excellent performance on video based action recognition. The most computationally expensive step in this approach comes from the calculation of optical flow which prevents it to be real-time. This paper accelerates this architecture by replacing optical flow with motion vector which can be obtained directly from compressed videos without extra calculation. However, motion vector lacks fine structures, and contains noisy and inaccurate motion patterns, leading to the evident degradation of recognition performance. Our key insight for relieving this problem is that optical flow and motion vector are inherent correlated. Transferring the knowledge learned with optical flow CNN to motion vector CNN can significantly boost the performance of the latter. Specifically, we introduce three strategies for this, initialization transfer, supervision transfer and their combination. Experimental results show that our method achieves comparable recognition performance to the state-of-the-art, while our method can process 390.7 frames per second, which is 27 times faster than the original two-stream method. Bowen Zhang 0002, Limin Wang 0002, Zhe Wang 0013, Yu Qiao 0001, Hanli Wang |
CVPR | 3 |
| 2016 | Temporal Segment Networks: Towards Good Practices for Deep Action Recognition
Limin Wang 0002, Yuanjun Xiong, Zhe Wang 0013, Yu Qiao 0001, Dahua Lin, Xiaoou Tang, Luc Van Gool |
ECCV (8) | 3 |
| 2016 | Codebook enhancement of vlad representation for visual recognitionabstractRecent studies demonstrate the effectiveness of super vector representation in a number of visual recognition tasks. One popular approach along this line is the Vector of Locally Aggregated Descriptor (VLAD) where the super vector is encoded with a codebook generated by k-means. However, the effectiveness of the codebook is often limited, due to the poor clustering solution, the high dimensionality of visual descriptors and the global PCA for data preprocessing. To circumvent these problems, we propose three approaches for codebook enhancement, (i) partition of data, (ii) partition of feature, and (iii) local PCA. Moreover, all these approaches can be effectively integrated together to further boost the recognition performance. In our experiments, we evaluate our enhancement approaches on two challenging visual tasks, i.e., action recognition (HMDB51) and object recognition (PASCAL VOC2007). The results show that our approaches and the fusion versions significantly outperform the baselines. Zhe Wang 0013, Yali Wang 0001, Limin Wang 0002, Yu Qiao 0001 |
ICASSP | 1 |