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Chris Engels

dblp:76/5744 · also Christopher Engels · DBLP profile ↗
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6ranked-venue papers
2as first author
0since 2021 · last 2011
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 4 · 2 first-authorSystems, architecture and hardware · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
3D vision · 95% Video understanding and tracking · 5%

Topics — the 7 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
3d reconstruction
0.112008
Detailed Real-Time Urban 3D Reconstruction from Video · Int. J. Comput. Vis. 2008
Computer vision › 3D vision › 3d reconstruction
multi-view stereo
0.112008
Detailed Real-Time Urban 3D Reconstruction from Video · Int. J. Comput. Vis. 2008
Computer vision › 3D vision › 3d reconstruction
real-time reconstruction
0.112008
Detailed Real-Time Urban 3D Reconstruction from Video · Int. J. Comput. Vis. 2008
Computer vision › 3D vision › 3d scene reconstruction
urban reconstruction
0.112008
Detailed Real-Time Urban 3D Reconstruction from Video · Int. J. Comput. Vis. 2008
Computer vision › 3D vision › motion estimation
camera motion estimation
0.112007
An Efficient Minimal Solution for Infinitesimal Camera Motion · CVPR 2007
Computer vision › 3D vision › camera pose estimation
relative rotation estimation
0.112007
An Efficient Minimal Solution for Infinitesimal Camera Motion · CVPR 2007
Computer vision › Video understanding and tracking
video reconstruction
0.012008
Detailed Real-Time Urban 3D Reconstruction from Video · Int. J. Comput. Vis. 2008

Methods — techniques the papers use, named apart from their topics

video fusion · 0.1real-time stereo · 0.1polynomial root extraction · 0.1motion vector analysis · 0.1
YearPublicationVenuePosition
2011 Automatic Occlusion Removal from Facades for 3D Urban Reconstruction
Chris Engels, David Tingdahl, Mathias Vercruysse, Tinne Tuytelaars, Hichem Sahli, Luc Van Gool
ACIVS1
2010 Automatic annotation of unique locations from video and text
abstract
Given a video and associated text, we propose an automatic annotation scheme in which we employ a latent topic model to generate topic distributions from weighted text and then modify these distributions based on visual similarity. We apply this scheme to location annotation of a television series for which transcripts are available. The topic distributions allow us to avoid explicit classification, which is useful in cases where the exact number of locations is unknown. Moreover, many locations are unique to a single episode, making it impossible to obtain representative training data for a supervised approach. Our method first segments the episode into scenes by fusing cues from both images and text. We then assign location-oriented weights to the text and generate topic distributions for each scene using Latent Dirichlet Allocation. Finally, we update the topic distributions using the distributions of visually similar scenes. We formulate our visual similarity between scenes as an Earth Mover's Distance problem. We quantitatively validate our multi-modal approach to segmentation and qualitatively evaluate the resulting location annotations. Our results demonstrate that we are able to generate accurate annotations, even for locations only seen in a single episode. © 2010. The copyright of this document resides with its authors.
Chris Engels, Koen Deschacht, Jan Hendrik Becker, Tinne Tuytelaars, Marie-Francine Moens, Luc Van Gool
BMVC1
2008 Near Real-time Stereo for Weakly-Textured Scenes
abstract
Several real-time/near real-time stereo algorithms can currently provide accurate 3D reconstructions for well-textured scenes. However, most of these fail in sufficiently large regions that are weakly textured. Conversely, other scene reconstruction algorithms assume strong planarity in the environment. Such approaches can handle lack of texture, but tend to force nonplanar objects onto planes. We propose a compromise approach that prefers stereo depth estimates but can replace estimates in textureless regions with planes in a principled manner at near real-time rates. Our approach segments the image via a novel real-time color segmentation algorithm; we subsequently fit planes to textureless segments and refine them using consistency constraints. To further improve the quality of our stereo algorithm, we optionally employ loopy belief propagation to correct local errors.
Qingxiong Yang, Chris Engels, Amir Akbarzadeh
BMVC2
2008 Detailed Real-Time Urban 3D Reconstruction from Video
Marc Pollefeys, David Nistér, Jan-Michael Frahm, Amir Akbarzadeh, Philippos Mordohai, Brian Clipp, Chris Engels, David Gallup, Seon Joo Kim, Paul Merrell, C. Salmi, Sudipta N. Sinha, B. Talton, Liang Wang 0002, Qingxiong Yang, Henrik Stewénius, Ruigang Yang, Greg Welch, Herman Towles
Int. J. Comput. Vis.7
2007 An Efficient Minimal Solution for Infinitesimal Camera Motion
abstract
Given five motion vectors observed in a calibrated camera, what is the rotational and translational velocity of the camera? This problem is the infinitesimal motion analogue to the five-point relative orientation problem, which has previously been solved through the derivation of a tenth-degree polynomial and extraction of its roots. Here, we present the first efficient solution to the infinitesimal version of the problem. The solution is faster than its finite counterpart. In our experiments, we investigate over which range of motions and scene distances the infinitesimal approximation is valid and show that the infinitesimal approximation works well in applications such as camera tracking.
Henrik Stewénius, Chris Engels, David Nistér
CVPR2
2007 Topological mapping, localization and navigation using image collections
abstract
In this paper we present a highly scalable vision-based localization and mapping method using image collections. A topological world representation is created online during robot exploration by adding images to a database and maintaining a link graph. An efficient image matching scheme allows real-time mapping and global localization. The compact image representation allows us to create image collections containing millions of images, which enables mapping of very large environments. A path planning method using graph search is proposed and local geometric information is used to navigate in the topological map. Experiments show the good performance of the image matching for global localization and demonstrate path planning and navigation.
Friedrich Fraundorfer, Chris Engels, David Nistér
IROS2