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Christian Voigt

dblp:77/946 · DBLP profile ↗
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5ranked-venue papers
3as first author
1since 2021 · last 2021
0000-0001-8378-5568ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 3 · 1 first-author · 1 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 2 first-authorArtificial intelligence and machine learning · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Personal fabrication and tangible interfaces · 100%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Computational social science and digital humanities · 100%

Topics — the 1 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Personal fabrication and tangible interfaces › maker culture
maker movement
0.512021
Gender in the making: An empirical approach to understand gender relations in the maker movement · Int. J. Hum. Comput. Stud. 2021

Methods — techniques the papers use, named apart from their topics

empirical study · 1.0
YearPublicationVenuePosition
2021 Gender in the making: An empirical approach to understand gender relations in the maker movement
Jennifer Eckhardt, Christoph Kaletka, Bastian Pelka, Elisabeth Unterfrauner, Christian Voigt, Marthe Zirngiebl
Int. J. Hum. Comput. Stud.5
2018 STEAM learning in formal and informal settings via craft and maker projects
abstract
Teams of students creating digital artefacts using crafts, 3D printing, electronics, microcontrollers, and computer programming can result in significant science, technology, engineering, art, and mathematics (STEAM) learning. An ecosystem of carefully selected tools, diverse project ideas, and a well-designed pedagogic structure can greatly facilitate this.
Ken Kahn, Calkin Suero Montero, Christian Voigt
IDC3
2016 Community Engagement Strategies for Crowdsourcing Accessibility Information - Paper, Wheelmap-Tags and Mapillary-Walks
Christian Voigt, Susanne Dobner, Mireia Ferri, Stefan Hahmann, Karsten Gareis
ICCHP (2)1
2014 Argdown and the Stacked Masonry Layout: Two User Interfaces for Non-Expert Users
abstract
In this paper I present two user interface concepts: a) Argdown, a simple markup syntax for incorporating argument semantics into online text messages and b) a Stacked Masonry layout for argument maps. Both aim at making the reconstruction and visualisation of arguments easier and more intuitive for non-expert users. These ideas have been implemented in DIO, a new real-time web application.
Christian Voigt
COMMA1
2006 Online Case Discussions: Tensions in Activity Systems
abstract
In this paper we offer a view of case discussions in an online learning environment based on Activity Theory, which allows us to analyse the inherent contradictions in students’ learning activities. We see Activity Theory as a first step towards structuring the complexity of students’ experiences in today’s higher education systems, so as to increase ICT’s supportive role for higher-order learning activities. After identifying the tensions within particular activities we derive three means of supporting online case discussions: task scaffolds; collaboration scripts; and increasing students’ awareness of technologybased alternatives.
Christian Voigt, Paula M. C. Swatman
ICALT1