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Florian Forster

dblp:79/1937 · DBLP profile ↗
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6ranked-venue papers
4as first author
0since 2021 · last 2010
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Software engineering, systems software and programming languages · 2Databases, data management, data science and information retrieval · 2 · 2 first-authorArtificial intelligence and machine learning · 1 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Software engineering, system software, and programming languages
1 paper
Programming languages and type systems · 50% Program analysis · 50%

Topics — the 1 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Programming languages and type systems
aspect-oriented programming
0.112006
Detecting Precedence-Related Advice Interference · ASE 2006
YearPublicationVenuePosition
2010 On the Impact of Chat Communication on Computer-Supported Idea Generation Processes
Florian Forster, Marc René Frieß, Michele Brocco, Georg Groh
ICCC1
2009 Creativity Techniques for Collocated Teams Using a Web-Based Virtual Whiteboard
abstract
A virtual whiteboard is a common interface approach for supporting group processes. Built on the insights gained from previous studies, we built an application that is capable of supporting various creativity techniques based on a virtual whiteboard interface. A two-day pilot study indicated that collocated groups are able to effectively conduct collaborative creativity sessions with different creativity techniques using this kind of interface. We furthermore identified two usage patterns that have a negative impact on the process and propose means to overcome these issues.
Florian Forster, Harald Wartig
ICIW1
2008 Distributed Creative Problem Solving over the Web
abstract
In this paper we investigate how Web 2.0-based applications could be used to support and improve creative problem solving in distributed teams. Looking at the theory of creative problem solving and creativity techniques, we identify some general factors for successfully supporting the creative process. Afterwards, we present an analysis of existing Web 2.0 applications for use within the context of creative processes, proposing a classification matrix, and discussing the potential benefits and problems of using the tools in distributed teams. Subsequently, we present empirical results of a case study on the topic, conducted at a German engineering company. We conclude by summarizing the results and proposing topics for further research.
Florian Forster
ICIW1
2008 Understanding Creativity-Technique Based Problem Solving Processes
Florian Forster, Michele Brocco
KES (2)1
2007 Declared Type Generalization Checker: An Eclipse Plug-In for Systematic Programming with More General Types
Markus Bach, Florian Forster, Friedrich Steimann
FASE2
2006 Detecting Precedence-Related Advice Interference
abstract
Aspect-oriented programming (AOP) has been proposed in literature to overcome modularization shortcomings such as the tyranny of the dominant decomposition. However, the new language constructs introduced by AOP also raise new issues on their own-one of them is potential interference among aspects. In this paper we present an interference criterion to detect and thus help programmers to avoid advice order related problems
Maximilian Störzer, Florian Forster
ASE2