Demo Data from SIGIR 2026 / reviewers in the wild / expert
Jeremy Searock
dblp:80/1435 · also Jeremy Lawrence Searock
· DBLP profile ↗
4ranked-venue papers
3as first author
0since 2021 · last 2005
0000-0001-7634-5118ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 3 first-authorSystems, architecture and hardware · 2 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Reinforcement learning · 26% Legged, aerial and field robots · 22% Motion planning and robot control · 22% |
Topics — the 3 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Motion planning and robot control › dynamic stability
balancing mobile robots |
0.0 | 1 | 2004 | Development of a Soccer-playing Dynamically-balancing Mobile Robot · ICRA 2004 |
Robotics › Legged, aerial and field robots
field robotics |
0.0 | 1 | 2004 | Development of a Soccer-playing Dynamically-balancing Mobile Robot · ICRA 2004 |
Robotics › Robot navigation and mapping
vision-based sensing |
0.0 | 1 | 2004 | Development of a Soccer-playing Dynamically-balancing Mobile Robot · ICRA 2004 |
Methods — techniques the papers use, named apart from their topics
learning to prevent failure states · 0.1vision algorithms for lighting adaptation · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2005 | Learning to Prevent Failure States for a Dynamically Balancing Robot
Jeremy Searock, Brett Browning |
AAAI | 1 |
| 2004 | Development of a Soccer-playing Dynamically-balancing Mobile RobotabstractIn this paper, we make two contributions. First, we present a new domain, called Segway Soccer, for investigating the coordination of dynamically formed, mixed human-robot teams within the realm of a team task that requires real-time decision making and response. Segway Soccer is a game of soccer between two teams consisting of Segway riding humans and Segway RMP-based robots. We believe Segway Soccer is the first game involving both humans and robots in cooperative roles and with similar capabilities. In conjunction with this new domain, we present our work towards developing a soccer playing robot using the Segway RMP platform and vision as its primary sensing modality. As Segway Soccer is set in the outdoors, we have developed novel vision algorithms to adapt to changes in lighting conditions. We present the domain of Segway Soccer, its inherent challenges, and our work towards this goal. Brett Browning, Paul E. Rybski, Jeremy Searock, Manuela M. Veloso |
ICRA | 3 |
| 2004 | Turning Segways into soccer robotsabstractThe Segway human transport (HT) is a one person dynamically self-balancing transportation vehicle. The Segway robot mobility platform (RMP) is a modification of the HT capable of being commanded by a computer for autonomous operation. With these platforms, we are investigating human/robot coordination in adversarial environments through the game, Segway soccer. The players include robots (RMPs) and humans (riding HTs). The rules of the game are a combination of soccer and ultimate Frisbee rules. In this paper, we provide two contributions. First, we examine the capabilities and limitations of the Segway and describe the mechanical systems necessary to create a robot Segway soccer player. Second, we provide a detailed analysis of several ball manipulation/kicking systems and the implementation results of the CM-RMP pneumatic ball manipulation system. Jeremy Searock, Brett Browning, Manuela M. Veloso |
IROS | 1 |
| 2004 | Turning Segways into Robust Human-Scale Dynamically Balanced Soccer Robots
Jeremy Searock, Brett Browning, Manuela M. Veloso |
RoboCup | 1 |