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Anja Dieckmann

dblp:80/6940 · DBLP profile ↗
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4ranked-venue papers
0as first author
1since 2021 · last 2023
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 1 since 2021Human-computer interaction and ubiquitous computing · 2

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Planning, search and constraint satisfaction · 100%

Topics — the 1 heaviest of 1, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
sequential search
0.012004
Heuristics for Ordering Cue Search in Decision Making · NIPS 2004

Methods — techniques the papers use, named apart from their topics

tallying · 0.0swapping · 0.0move-to-front · 0.0
YearPublicationVenuePosition
2023 Automatic Estimation of Action Unit Intensities and Inference of Emotional Appraisals
abstract
The development of a two-stage approach for appraisal inference from automatically detected Action Unit (AU) intensities in recordings of human faces is described. AU intensity estimation is based on a hybrid approach fusing information from an individually fitted mesh model of the faces and texture information. Evaluation results for two datasets and a comparison against a state-of-the-art system, namely OpenFace are provided. In the second stage, the emotional appraisals novelty, valence and control are predicted from estimated AU intensities by linear regressions. Prediction performance is evaluated based on face recordings from a market research study, which were rated by human observers in terms of perceived appraisals. Predictions of valence and control from automatically estimated AU intensities closely match those obtained from manually coded AUs in terms of agreement with human observers, while novelty predictions lag somewhat behind. Overall, results highlight the flexibility and interpretability of a two-stage approach to emotion inference.
Dominik Seuß, Teena Hassan, Anja Dieckmann, Matthias Unfried, Klaus R. Scherer, Marcello Mortillaro, Jens-Uwe Garbas
IEEE Trans. Affect. Comput.3
2019 Emotion Expression from Different Angles: A Video Database for Facial Expressions of Actors Shot by a Camera Array
abstract
Over the last few decades, there has been an increasing call in the field of computer vision to use machine-learning techniques for the detection, categorization, and indexing of facial behaviors, as well as for the recognition of emotion phenomena. Automated Facial Expression Analysis has become a highly attractive field of competition for academic laboratories, startups and large technology corporations. This paper introduces the new Actor Study Database to address the resulting need for reliable benchmark datasets. The focus of the database is to provide real multi-view data, that is not synthesized through perspective distortion. The database contains 68-minutes of high-quality videos of facial expressions performed by 21 actors. The videos are synchronously recorded from five different angles. The actors' tasks ranged from displaying specific Action Units and their combinations at different intensities to enactment of a variety of emotion scenarios. Over 1.5 million frames have been annotated and validated with the Facial Action Coding System by certified FACS coders. These attributes make the Actor Study Database particularly applicable in machine recognition studies as well as in psychological research into affective phenomena-whether prototypical basic emotions or subtle emotional responses. Two state-of-the-art systems were used to produce benchmark results for all five different views that this new database encompasses. The database is publicly available for non-commercial research.
Dominik Seuß, Anja Dieckmann, Teena Hassan, Jens-Uwe Garbas, Johann Heinrich Ellgring, Marcello Mortillaro, Klaus R. Scherer
ACII2
2013 Towards Robust Real-Time Valence Recognition from Facial Expressions for Market Research Applications
abstract
A novel system for facial expression recognition is presented. It is designed to assess valence (positive or negative feeling) in the context of market research applications. Other design parameters that were met are real-time capability and robust results even when using off-the-shelf equipment (standard web cam and lighting). The paper further presents an empirical study that attests the system satisfying predictive validity for market research applications as long as very small absolute valence values close to zero are not interpreted.
Jens-Uwe Garbas, Tobias Ruf, Matthias Unfried, Anja Dieckmann
ACII4
2004 Heuristics for Ordering Cue Search in Decision Making
abstract
Simple lexicographic decision heuristics that consider cues one at a time in a particular order and stop searching for cues as soon as a decision can be made have been shown to be both accurate and frugal in their use of information. But much of the simplicity and success of these heuristics comes from using an appropriate cue order. For instance, the Take The Best heuristic uses validity order for cues, which requires considerable computation, potentially undermining the computational advantages of the simple decision mechanism. But many cue orders can achieve good decision performance, and studies of sequential search for data records have proposed a number of simple ordering rules that may be of use in constructing appropriate decision cue orders as well. Here we consider a range of simple cue ordering mechanisms, including tallying, swapping, and move-to-front rules, and show that they can find cue orders that lead to reasonable accuracy and considerable frugality when used with lexicographic decision heuristics.
Peter M. Todd, Anja Dieckmann
NIPS2