Demo Data from SIGIR 2026 / reviewers in the wild / expert
Ben Daubney
dblp:81/2177
· DBLP profile ↗
9ranked-venue papers
6as first author
0since 2021 · last 2016
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 7 · 4 first-authorArtificial intelligence and machine learning · 6 · 6 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
3D vision · 51% Video understanding and tracking · 35% Face, body and person analysis · 9% |
Topics — the 8 heaviest of 8, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
pose estimation |
0.2 | 2 | 2011 | Tracking 3D human pose with large root node uncertainty · CVPR 2011 Real-time pose estimation of articulated objects using low-level motion · CVPR 2008 |
Computer vision › Video understanding and tracking › object tracking › human motion tracking
human body tracking |
0.1 | 2 | 2011 | Tracking 3D human pose with large root node uncertainty · CVPR 2011 Real-time pose estimation of articulated objects using low-level motion · CVPR 2008 |
Computer vision › 3D vision › 3d human pose estimation
3d human pose tracking |
0.1 | 1 | 2011 | Tracking 3D human pose with large root node uncertainty · CVPR 2011 |
Computer vision › 3D vision › motion capture
articulated body tracking |
0.1 | 1 | 2011 | Tracking 3D human pose with large root node uncertainty · CVPR 2011 |
Computer vision › Face, body and person analysis › human pose estimation
articulated pose estimation |
0.1 | 1 | 2008 | Real-time pose estimation of articulated objects using low-level motion · CVPR 2008 |
Computer vision › Video understanding and tracking › object tracking
motion-based tracking |
0.1 | 1 | 2008 | Real-time pose estimation of articulated objects using low-level motion · CVPR 2008 |
Computer vision › Video understanding and tracking
object tracking |
0.1 | 1 | 2008 | Real-time pose estimation of articulated objects using low-level motion · CVPR 2008 |
Machine learning › Probabilistic and Bayesian machine learning › structured models
graphical models |
0.0 | 1 | 2011 | Tracking 3D human pose with large root node uncertainty · CVPR 2011 |
Methods — techniques the papers use, named apart from their topics
sampling · 0.1image likelihood evaluation · 0.1gaussian approximation · 0.1probabilistic framework · 0.1pictorial structures · 0.1generative model · 0.1feature tracker · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2016 | Fixing the root node: Efficient tracking and detection of 3D human pose through local solutions
Ben Daubney, Xianghua Xie, Jingjing Deng 0001, Neil Mac Parthaláin, Reyer Zwiggelaar |
Image Vis. Comput. | 1 |
| 2014 | A bag of words approach to subject specific 3D human pose interaction classification with random decision forests
Jingjing Deng 0001, Xianghua Xie, Ben Daubney |
Graph. Model. | 3 |
| 2013 | Recognizing Conversational Interaction Based on 3D Human Pose
Jingjing Deng 0001, Xianghua Xie, Ben Daubney, Hui Fang 0003, Phil W. Grant |
ACIVS | 3 |
| 2012 | State of the Art Report on Video-Based Graphics and Video VisualizationabstractAbstract In recent years, a collection of new techniques which deal with video as input data, emerged in computer graphics and visualization. In this survey, we report the state of the art in video‐based graphics and video visualization. We provide a review of techniques for making photo‐realistic or artistic computer‐generated imagery from videos, as well as methods for creating summary and/or abstract visual representations to reveal important features and events in videos. We provide a new taxonomy to categorize the concepts and techniques in this newly emerged body of knowledge. To support this review, we also give a concise overview of the major advances in automated video analysis, as some techniques in this field (e.g. feature extraction, detection, tracking and so on) have been featured in video‐based modelling and rendering pipelines for graphics and visualization. Rita Borgo, Min Chen 0001, Ben Daubney, Edward Grundy, Gunther Heidemann, Benjamin Höferlin, Markus Höferlin, Heike Leitte, Daniel Weiskopf, Xianghua Xie |
Comput. Graph. Forum | 3 |
| 2012 | Estimating pose of articulated objects using low-level motion
Ben Daubney, David P. Gibson, Neill W. Campbell |
Comput. Vis. Image Underst. | 1 |
| 2011 | Entropy Driven Hierarchical Search for 3D Human Pose EstimationabstractIn this work a hierarchical approach is presented to efficiently estimate 3D pose from single images.To achieve this the body is represented as a graphical model and optimized stochastically.The use of a graphical representation allows message passing to ensure individual parts are not optimized using only local image information, but from information gathered across the entire model.In contrast to existing methods the posterior distribution is represented parametrically.A different model is used to approximate the conditional distribution between each connected part.This permits measurements of the Entropy, which allows an adaptive sampling scheme to be employed that ensures that parts with the largest uncertainty are allocated a greater proportion of the available resources.At each iteration the estimated pose is updated dependent on the Kullback Leibler (KL) divergence measured between the posterior and the set of samples used to approximate it.This is shown to improve performance and prevent over fitting when small numbers of particles are being used.A quantitative comparison is made using the HumanEva dataset that demonstrates the efficacy of the presented method. Ben Daubney, Xianghua Xie |
BMVC | 1 |
| 2011 | Tracking 3D human pose with large root node uncertaintyabstractRepresenting articulated objects as a graphical model has gained much popularity in recent years, often the root node of the graph describes the global position and orientation of the object. In this work a method is presented to robustly track 3D human pose by permitting greater uncertainty to be modeled over the root node than existing techniques allow. Significantly, this is achieved without increasing the uncertainty of remaining parts of the model. The benefit is that a greater volume of the posterior can be supported making the approach less vulnerable to tracking failure. Given a hypothesis of the root node state a novel method is presented to estimate the posterior over the remaining parts of the body conditioned on this value. All probability distributions are approximated using a single Gaussian allowing inference to be carried out in closed form. A set of deterministically selected sample points are used that allow the posterior to be updated for each part requiring just seven image likelihood evaluations making it extremely efficient. Multiple root node states are supported and propagated using standard sampling techniques. We believe this to be the first work devoted to efficient tracking of human pose whilst modeling large uncertainty in the root node and demonstrate the presented method to be more robust to tracking failures than existing approaches. Ben Daubney, Xianghua Xie |
CVPR | 1 |
| 2010 | Estimating 3D Human Pose from Single Images Using Iterative Refinement of the PriorabstractThis paper proposes a generative method to extract 3D human pose using just a single image. Unlike many existing approaches we assume that accurate foreground background segmentation is not possible and do not use binary silhouettes. A stochastic method is used to search the pose space and the posterior distribution is maximized using Expectation Maximization (EM). It is assumed that some knowledge is known a priori about the position, scale and orientation of the person present and we specifically develop an approach to exploit this. The result is that we can learn a more constrained prior without having to sacrifice its generality to a specific action type. A single prior is learnt using all actions in the Human Eva dataset [9] and we provide quantitative results for images selected across all action categories and subjects, captured from differing viewpoints. Ben Daubney, Xianghua Xie |
ICPR | 1 |
| 2008 | Real-time pose estimation of articulated objects using low-level motionabstractWe present a method that is capable of tracking and estimating pose of articulated objects in real-time. This is achieved by using a bottom-up approach to detect instances of the object in each frame, these detections are then linked together using a high-level a priori motion model. Unlike other approaches that rely on appearance, our method is entirely dependent on motion; initial low-level part detection is based on how a region moves as opposed to its appearance. This work is best described as pictorial structures using motion. A sparse cloud of points extracted using a standard feature tracker are used as observational data, this data contains noise that is not Gaussian in nature but systematic due to tracking errors. Using a probabilistic framework we are able to overcome both corrupt and missing data whilst still inferring new poses from a generative model. Our approach requires no manual initialisation and we show results for a number of complex scenes and different classes of articulated object, this demonstrates both the robustness and versatility of the presented technique. Ben Daubney, David P. Gibson, Neill W. Campbell |
CVPR | 1 |