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Hyung Kyu Kim

dblp:82/9255 · DBLP profile ↗
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4ranked-venue papers
3as first author
3since 2021 · last 2025
0009-0009-4104-4409ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 2 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 3 first-author · 3 since 2021Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Generative modeling · 41% Face, body and person analysis · 41% Motion planning and robot control · 12%
Computer graphics and multimedia
1 paper
Computer animation and physical simulation · 100%

Topics — the 7 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Face, body and person analysis
facial animation
0.912025
MemoryTalker: Personalized Speech-Driven 3D Facial Animation via Audio-Guided Stylization · ICCV 2025
Machine learning › Generative modeling › face synthesis
speech-driven 3d facial animation
0.912025
MemoryTalker: Personalized Speech-Driven 3D Facial Animation via Audio-Guided Stylization · ICCV 2025
Computer animation and physical simulation
character animation
0.312025
MemoryTalker: Personalized Speech-Driven 3D Facial Animation via Audio-Guided Stylization · ICCV 2025
Robotics › Robot manipulation
learning from demonstration
0.112011
Incremental learning of primitive skills from demonstration of a task · HRI 2011
Robotics › Motion planning and robot control
robot learning
0.112011
Incremental learning of primitive skills from demonstration of a task · HRI 2011
Robotics › Motion planning and robot control › robot learning › robot skill learning
skill-incremental learning
0.112011
Incremental learning of primitive skills from demonstration of a task · HRI 2011
Human-robot interaction › robot learning
robot skill learning
0.012011
Incremental learning of primitive skills from demonstration of a task · HRI 2011

Methods — techniques the papers use, named apart from their topics

audio-guided stylization · 1.7demonstration-based learning · 0.2
YearPublicationVenuePosition
2025 MemoryTalker: Personalized Speech-Driven 3D Facial Animation via Audio-Guided Stylization
Hyung Kyu Kim, Hak Gu Kim
ICCV1
2025 Learning Phonetic Context-Dependent Viseme for Enhancing Speech-Driven 3D Facial Animation
Hyung Kyu Kim, Hak Gu Kim
INTERSPEECH1
2024 Analyzing Visible Articulatory Movements in Speech Production For Speech-Driven 3D Facial Animation
abstract
Speech-driven 3D facial animation aims to generate realistic facial meshes based on input speech signals. However, due to a lack of understanding of visible articulatory movements, current state-of-the-art methods result in inaccurate lip and jaw movements. Traditional evaluation metrics, such as lip vertex error (LVE), often fail to represent the quality of visual results. Based on our observation, we reveal the problems with existing evaluation metrics and raise the necessity for separate evaluation approaches for 3D axes. Comprehensive analysis shows that most recent methods struggle to precisely predict lip and jaw movements in 3D space.
Hyung Kyu Kim, Sangmin Lee 0001, Hak Gu Kim
ICIP1
2011 Incremental learning of primitive skills from demonstration of a task
abstract
In this work, we propose methods for automatically generating primitive skills from demonstration of a task. Additionally, we propose methods for improving the existing primitive skills and adding the new primitive skills incrementally and automatically. To validate our proposed methods, we present experimental results of a human-like robot handling three gestures and a task for making coffee.
Sang Hyoung Lee, Hyung Kyu Kim, Il Hong Suh
HRI2